Zero Killed is a tactical multiplayer VR shooter that mixes tactical gameplay, engaging PvP multiplayer, a rich choice of equipment, and gadgets with a dash of sci-fi. All put into VR with unrestricted movement and an advanced collision system for full immersion.
All Reviews:
Mixed (21) - 42% of the 21 user reviews for this game are positive.
Release Date:
Sep 4, 2020

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are proud to announce that after two years of hard work the game has finally reached it's designed stage and is now heading towards the Official Release, which will happen on the 4th of September. Through the EA we've gained a lot of valuable knowledge and we are mostly grateful to our reviewers for their precious time spent on constructive criticism. We want to use the rest of this period to broaden the Community, warm our servers to red and get ready for the Big Day!”

Approximately how long will this game be in Early Access?

“We have established the official release date on the 4th of September. After a long time we believe our game is what it what meant to be from the beginning. We have still much work to do, but this actions are related to adding new content to the game.”

How is the full version planned to differ from the Early Access version?

“We are adding content regularly so the full version will match the Early Access version exactly, especially additional maps, heroes, gadgets and in-game social functionalities. The full development roadmap can be found on our public Trello board. We assume that the players may still encounter some minor issues with the new content during the Early Access. The final update will contain a brand new game mode!”

What is the current state of the Early Access version?

“Zero Killed is fully playable 4 vs 4 multiplayer that currently features 3 unique maps with 4 game modes. 9 available characters out planned 10 have their loadout mostly implemented with a few gadgets left to finish.”

Will the game be priced differently during and after Early Access?

“The price during the Early Access is lower than the full price so as to thank the players who help us in development of Zero Killed.”

How are you planning on involving the Community in your development process?

“The community is already very involved in our development process. We receive constant feedback through our official discord channel and implement fixes on a day by day basis. We want to continue this communication and engage community on Steam Discussions and organize regular play sessions with players, as well as occasional events. As every piece of feedback is important to us, we want to stay in direct contact contact with the most engaged players, and we’ll answer questions as fast as they appear.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive, Oculus Rift, or Valve Index. See the VR Support section for more info.
VR Only

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About This Game


Immerse in fully 360-degrees VR shooter, where tactics, team play and timing are the keys to success. Choose from a rich selection of classes, weapons and equipment. Move freely in 12 unique environment setups, in 4 different game modes, all with up to 8 players on map. Experience tough fights, true hard-earned victories and bitterness of defeat.


As we are getting positive feedback from our Players for past several months, we decided to finish our long trip through the Early Access. It was a rocky road with no shoulder and managing to make the game look like it always should, makes us feel proud. The game will be officialy released on 4th of September. Nonetheless we invite you to join the game now and play with us during our DevPlay sessions (see the schedule at the end of the description)!


  • 4v4 multiplayer gameplay - PvP and Co-op, plus advanced AI to play solo,
  • extensive team play - in-game communication, healing, supplying with spare ammo,
  • 10 completely different characters to choose from, all with unique gadgets, grenades, perks, and personalities,
  • 4 game modes - Zones, Data Steal, Domination and TDM - that affect the game's tempo and style,
  • 4 unique locations with 3 time-of-day setups, each challenging different tactic approaches,
  • realistic player's behaviour - crouching, shooting from cover, grenades cooking and throwing,
  • minimal motion sickness, great graphics and sounds,
  • real life interactions with the environment and objects. The enemy throws a grenade your way? Throw it back! Your team mate under heavy fire and out of ammo? Toss him your spare magazine. Do all you'd normally do on a regular battlefield.
  • destructible environment and wall penetration,
  • realistic weapons behavior, including recoil, damage model, and obstacle penetration,
  • tagging system – crucial to victory on the battlefield. Remember that knowing your enemy's position gives you a big advantage and greatly increases your chance of victory.


Zone Zero. A region once flourishing and vibrant, now devastated and deserted. The day Perunium – a previously unknown, superconductive element ­– was discovered in the area, marked the fast and inevitable collapse of the entire territory. Once the governments and corporations were done extracting this new source of income, they evacuated all civilians and closed the region, declaring it neutral.

Life abhors a vacuum, however, so it didn't take long for the first illegal miners to appear – and it took even less time for a quiet war between the main economic powers to start. Nothing was going on in the Zone according to the news – no bloodshed, and only a couple of random punks breaking the "keep away" order. Journalists belittled the whole thing reporting "zero killed". Case closed. Scavengers who remained in the Zone started calling themselves "Zeros": people whose lives are a dime a dozen, their deaths not even counted as casualties.

A few years later, only professional Zeros remain in the Zone – people who have abandoned their past and broke any contact with former employers. You take the role of one of them. You are one of the Zeros.


07.07 Tue 9pm EU (21:00 CEST)
10.07 Fri 9pm EU (21:00 CEST)
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17.07 Fri 9pm EU (21:00 CEST)
18.07 Sat 9pm EU (21:00 CEST)
21.07 Tue 9pm EU (21:00 CEST)
23.07 Thu 9pm EU (21:00 CEST)
31.07 Fri 9pm EU (21:00 CEST)

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 960
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1070
    • Network: Broadband Internet connection
    • Storage: 10 GB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.

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