Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
Tutte le valutazioni:
Positiva (10) - 10 recensioni degli utenti (80%) di questa serie sono positive.
Data di rilascio:
26 mag 2017
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Contenuti serie

Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
1. AF 2012 - Day 0
26 nov 2012
21 minuti
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
27 nov 2012
28 minuti
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
28 nov 2012
22 minuti
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
29 nov 2012
29 minuti
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
30 nov 2012
24 minuti
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
3 dic 2012
26 minuti
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
4 dic 2012
31 minuti
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
5 dic 2012
27 minuti
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
6 dic 2012
32 minuti
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
7 dic 2012
27 minuti
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
10 dic 2012
22 minuti
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
12 gen 2013
27 minuti
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
AF 2012 - Bonus - BRAZEN Documentary
Contenuti aggiuntivi
5 minuti
"We're in the middle of it, and this process is a little bit weird because usually we don't show people video games this early on in the process."
AF 2012 - Bonus - Intro
Contenuti aggiuntivi
8 minuti
"You're hurting it!"
AF 2012 - Bonus - All 30 Second Pitches
Contenuti aggiuntivi
12 minuti
The full pitch videos created for the selection phase of the 2012 series.
AF 2012 - Bonus - Autonomous Playthrough
Contenuti aggiuntivi
33 minuti
"In full disclosure, I had a lot of beer at lunch, which is true. And this mouse sucks."
AF 2012 - Bonus - Black Lake Playthrough
Contenuti aggiuntivi
24 minuti
"Isn't everything better with a hat?"
AF 2012 - Bonus - BRAZEN Playthrough
Contenuti aggiuntivi
10 minuti
"So you're in the drunk section, and then there's the buzzed section and the sober section."
AF 2012 - Bonus - Hack 'n' Slash Playthrough
Contenuti aggiuntivi
11 minuti
"I'm so glad that I was bad enough to not get here... because this is awesome! This is all brand new."
AF 2012 - Bonus - Spacebase DF-9 Playthrough
Contenuti aggiuntivi
34 minuti
"We have these doors that you can lock, but they don't actually do anything."
AF 2012 - Bonus - The White Birch Playthrough
Contenuti aggiuntivi
10 minuti
"You animated it the crazy people way."
AF 2012 - Bonus - End Credits
Contenuti aggiuntivi
2 minuti
The end credits for each of the five prototypes developed in 2012.
1. AF 2014 - Day 0
18 feb 2014
26 minuti
"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."
2. AF 2014 - Day 1
20 feb 2014
29 minuti
"We need a cuss jar, but it's a pun jar."
3. AF 2014 - Day 2
21 feb 2014
29 minuti
"Have you ever had any... body problems?"
4. AF 2014 - Day 3
24 feb 2014
30 minuti
"Ultimately, the game is a critique of what I think is a bad way of governing."
5. AF 2014 - Day 4
26 feb 2014
32 minuti
"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"
6. AF 2014 - Day 5
26 feb 2014
30 minuti
"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."
7. AF 2014 - Day 6
27 feb 2014
32 minuti
"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"
8. AF 2014 - Day 7
28 feb 2014
29 minuti
"Hey, I'm hairy. No one wants to be my friend for some reason."
9. AF 2014 - Day 8
3 mar 2014
35 minuti
"My AF pitch next year? Fences: The Game."
10. AF 2014 - Day 9
4 mar 2014
28 minuti
"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."
11. AF 2014 - Day 10
5 mar 2014
58 minuti
"Yeah that sounded fun. I heard it from over here."
12. AF 2014 - The Day After
27 mar 2014
37 minuti
"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."
AF 2014 - Bonus - Trailer
Contenuti aggiuntivi
1 minuti
The promotional trailer for the 2014 series.
AF 2014 - Bonus - Intro
Contenuti aggiuntivi
8 minuti
"I had to Tweet about it. A lot!"
AF 2014 - Bonus - All 30 Second Pitches
Contenuti aggiuntivi
34 minuti
The full 30 second pitch videos for the 2014 series.
AF 2014 - Bonus - Tim and Project Lead Interviews
Contenuti aggiuntivi
20 minuti
"So you're going to see all the dead people in a real funny way?"
AF 2014 - Bonus - Tim and Pen Ward Interview
Contenuti aggiuntivi
29 minuti
"But somehow you're not happy being the king of cartoons. You want to be king of all interactive media, right?"
AF 2014 - Bonus - Spoilers With Pen Ward
Contenuti aggiuntivi
8 minuti
"Maybe there's a little wine."
AF 2014 - Bonus - Audio Department Postmortem
Contenuti aggiuntivi
43 minuti
"It is a frightening place because you know you're just saving up more pain for yourself at the end."
AF 2014 - Bonus - Dear Leader Playthrough
Contenuti aggiuntivi
52 minuti
"I actually can't remember anything about this game."
AF 2014 - Bonus - Little Pink Best Buds Playthrough
Contenuti aggiuntivi
33 minuti
"Mostly I think I just spent all my time on grass, though."
AF 2014 - Bonus - Mnemonic Playthrough
Contenuti aggiuntivi
36 minuti
"Yeah, that lighting-on-a-wall tech? It's pretty dope."
AF 2014 - Bonus - Steed Playthrough
Contenuti aggiuntivi
39 minuti
"I think this is the first blinking horse I've ever seen in my life."
1. AF 2017 - Day 0
13 apr 2017
14 minuti
"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."
2. AF 2017 - Day 1
17 apr 2017
22 minuti
"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."
3. AF 2017 - Day 2
19 apr 2017
19 minuti
"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"
4. AF 2017 - Day 3
20 apr 2017
18 minuti
"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."
5. AF 2017 - Day 4
24 apr 2017
25 minuti
"I came in today feeling pretty rested. And now I don't feel that way at all."
6. AF 2017 - Day 5
28 apr 2017
31 minuti
"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."
7. AF 2017 - Day 6
4 mag 2017
27 minuti
"Any time that I am not actively hitting the keyboard I am wasting time."
8. AF 2017 - Day 7
9 mag 2017
26 minuti
"That is awkward... It's functional, and right now that's probably the most important part."
9. AF 2017 - Day 8
12 mag 2017
20 minuti
"Zak wants the pickle to be floppy, so I'm making a floppy pickle."
10. AF 2017 - Day 9
18 mag 2017
25 minuti
"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."
11. AF 2017 - Day 10
26 mag 2017
35 minuti
"We're kinda all riding our cowboy programming. Yeah, it's just crazy."
12. AF 2017 - The Day After
1 giu 2017
30 minuti
"Is everyone emotionally prepared to go live?"
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Prototypes

Upon purchase of any season or the Whole Box bundle, entries for the associated prototype games will be added to your Steam Games library.

Video Downloads

Upon purchase of any seasons of the Whole Box bundle, you may optionally download a copy of the videos by clicking the appropriate link below:

Amnesia Fortnight 2017 Video Downloads
Amnesia Fortnight 2014 Video Downloads
Amnesia Fortnight 2012 Video Downloads

*AF2017 Downloads includes game assets for viewing in Unreal 4

Informazioni sulla serie

“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”

That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…

The Amnesia Fortnight bundle includes the documentary series by industry stalwarts 2 Player Productions and the actual game prototypes you watched be developed! The doc series captures the mayhem of a 2 week jam, while enlightening the viewer about the industry and the people within it. The prototypes themselves are fascinating glimpses beyond the typical game experience, and coupled with the documentary, devotees of games can observe the creative process like never before!

Prototypes can be found in the Software section of your Steam Library after purchase.

2017 Prototypes:

  • Darwin's Dinner
  • The Gods Must Be Hungry
  • I Have No Idea What I'm Doing
  • Kiln

2014 Prototypes:

  • Dear Leader
  • Mnemonic
  • Steed
  • Little Pink Best Buds

2012 Prototypes:

  • Autonomous
  • Black Lake
  • Spacebase DF-9
  • Hack n Slash
  • White Birch

Bonus Prototypes:

  • Happy Song
  • Costume Quest
  • Brazen

Requirements:

  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-4790 (3,6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, AMD Radeon R9 390 / NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1.5 GB per prototype
  • Internet: Required for Kiln multiplayer connection
  • VR: Required for I Have No Idea What I'm Doing. Headsets: Oculus / Vive, Input: Hand / touch controllers, Play area: Default

Requisiti di sistema

Windows
macOS
SteamOS + Linux
    Minimi:
    • Sistema operativo *: Windows 7
    • Processore: Intel Core 2 o processore AMD equivalente
    • Memoria: 1 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 200 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 5Mbps per 540p, 3Mbps per 360p.
    Consigliati:
    • Sistema operativo: Windows 10
    • Processore: Intel Core I3+ o processore AMD equivalente consigliato per la riproduzione a 1080p ad alta definizione
    • Memoria: 2 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 500 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 12Mbps per 1080p o 8Mbps per 720p.
* A partire dal 1° gennaio 2024, il client di Steam supporterà solo Windows 10 e versioni successive.
    Minimi:
    • Sistema operativo: Mac OSX 10.7
    • Processore: Intel Core 2 o processore AMD equivalente
    • Memoria: 1 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 200 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 5Mbps per 540p, 3Mbps per 360p.
    Consigliati:
    • Sistema operativo: Mac OSX 10.10+
    • Processore: Intel Core I3+ o processore AMD equivalente consigliato per la riproduzione a 1080p ad alta definizione
    • Memoria: 2 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 500 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 12Mbps per 1080p o 8Mbps per 720p.
* A partire dal 15 febbraio 2024, il client di Steam non supporterà più i giochi a 32 bit o macOS 10.14 o versioni precedenti.
    Minimi:
    • Sistema operativo: Linux Ubuntu 12.04, SteamOS 2.20 o superiore
    • Processore: Intel Core 2 o processore AMD equivalente
    • Memoria: 1 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 200 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 5Mbps per 540p, 3Mbps per 360p.
    Consigliati:
    • Sistema operativo: Linux Ubuntu 12.04, SteamOS 2.20 o superiore
    • Processore: Intel Core I3+ o processore AMD equivalente consigliato per la riproduzione a 1080p ad alta definizione
    • Memoria: 2 GB di RAM
    • Rete: Connessione internet a banda larga
    • Memoria: 500 MB di spazio disponibile
    • Note aggiuntive: Larghezza di banda: 12Mbps per 1080p o 8Mbps per 720p.

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