Blade & Sorcery is a built-for-VR medieval fantasy sandbox with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
All Reviews:
Very Positive (418) - 88% of the 418 user reviews for this game are positive.
Release Date:
Dec 11, 2018
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo developer and pioneer in the field of realistic full physics-driven combat in VR, I believe that the best way to develop the game is with the help of players. With player feedback, I intend to improve the game and add new features throughout its Early Access, and with enough success it is my hope to ultimately evolve the game from a combat sandbox into something with more depth.”

Approximately how long will this game be in Early Access?

“Early Access could last between 6 months to 2 years depending of the success of the game, which will impact the scope.”

How is the full version planned to differ from the Early Access version?

“Features planned in the full version are:
- Player inventory
- Buying / unlocking equipment
- Skills tree
- New content (weapons, maps, armors)
- New enemy types
- Enhanced AI
- Full Modding (maps, weapons and custom scripting if possible)

However, I will be listening carefully to the community and the content of the final release could change depending on feedback and suggestions.”

What is the current state of the Early Access version?

“The current version is polished, bugs are minimal, and core combat and interaction mechanics are already in place. My philosophy is always quality over quantity, so the game is already enjoyable with the current combat build.

Current features:
- Unique VR combat: Physics driven objects and characters
- 4 Maps (Home, Arena, Ruins and Market)
- 8 Weapons (swords, dagger, mace, shields, axes, spear, bow)
- 3 spells (Slowing time, Telekinesis and Lightning)
- 4 enemy archetype (fighters, rangers and mages)
- 3 enemy style (Gladiator, Cult and Mercenary)
- Avatar customization
- Grappling and Punching
- Jumping, kicking, running
- Free locomotion
- Modding game data (player/weapon/npc stats, AI, NPC look, waves logic, etc.)”

Will the game be priced differently during and after Early Access?

“Price may increase moderately depending of the amount of content added during Early Access.”

How are you planning on involving the Community in your development process?

“I want to create the best physics driven VR combat game possible, so feedback and input from the community is not only desired, but needed. The community is what will make Blade & Sorcery the best it can be, and I intend to use Steam, Reddit and Discord as the central places for exchanging ideas and taking feedback.

As an ex-modder, the modding community is close to my heart. It is my opinion that modders greatly add value to a game, extending lifespan and adding variety in ways a developer sometimes cannot, so it is my intent to make the game as openly moddable as possible.

Currently game data is already moddable, but in the long term I plan to add support for custom maps, new weapons and even the possibility for modders to add new game modes.”
Read more
Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Blade & Sorcery

 

Recent updates View all (4)

December 13

Update 3 released!

Update 3 released!

Changes
- Added an option to disable the blood overlay
- Added an option to hold grip to grapple (is default now)
- Increased the grappling radius for shoulders and head
- Removed body/object and body/ragdoll collision from the options as it cause some issues (will come back later)
- Experimental: Added an option to change the global weapon handling forces (more or less "floatiness" / "drag")

Modding
- Added a JSON for global parameters
- Moved slowmotion parameters to global parameters

Fixes
- Fixed handle sliding for HTC Vive
- Fixed game stuck in infinite loading when the "My Document" folder is inaccessible (should fallback to appData folder)
- Prevent the arrow in the player bow to disapear when starting a new wave
- Fixed reloading when the player die in the home
- Reworked auto drop to prevent weapon to be dropped when swinging
- Added a maximum force to all physic joints (should prevent some physic issues and potentially some crashes)
24 comments Read more

December 11

Update 2 released!

- Fixed input issues with the HTC Vive Pro
- Disabled external view by default and added an option to enable it
- Added an help text in the character selection screen to warn about the game window focus issue (waiting the fix from Unity)
- Fixed missing touchpad press parameter in the options
- Fixed potion leaks when changing scenes
- Fixed issues when starting a new wave while grabbing a dead NPC
- Misc inputs fixes
11 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

The era of the VR weightless, wiggle-sword combat is over. Blade & Sorcery is a medieval fantasy sandbox like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system.

Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and presence, and blades can be used to penetrate soft materials or deflect magic.



In Blade & Sorcery, the combat is limited only by your own creativity. Choose your weapon, choose your stance, choose your fighting style; Be the powerful warrior, ranger or sorcerer you always dreamed of becoming!

Mature Content Description

The developers describe the content like this:

This Game contain content not appropriate for all ages like frequent violence and gore.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / 1060
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1070

What Curators Say

12 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...