World of Speed is a next generation online racing game for fans of high speeds and powerful cars. Modern graphics and responsive controls allow players of any level to feel the thrill of modern street racing.
Recent Reviews:
Mixed (11) - 63% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (541) - 70% of the 541 user reviews for this game are positive.
Release Date:
Aug 22, 2017
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early access for us is a way to receive and process the feedback from players of the beta version of World of Speed. This is an excellent opportunity to adjust the various elements of the game so that they match the expectations of the community as much as possible and maximize enjoyment in the process. In fact, players involved in early access will have the opportunity to influence the development and thus become the ‘developers’ themselves.”

Approximately how long will this game be in Early Access?

“We have already finished a big part of the game, but much remains to be done. We have a lot of ideas and a list of planned features is quite large. We expect that a full-fledged release will be ready within the next six months. But the development of the project will not stop after that - we will continue working on the project further.”

How is the full version planned to differ from the Early Access version?

“We plan to significantly expand both game mechanics and content. Initially, we will concentrate on:
  • Auto-Clubs. Teams of players - an analog of clans from the usual MMO - will have access to unique club game modes: clubs will fight each other for influence over the territories. Strong clubs will not only receive recognition and respect from others, but also access to unique cars, club garage, car decals and special bonuses.
  • The player's team. The player will be able to hire unique NPC specialists - mechanics, agents, drivers. Each of them can be developed and upgraded, increasing the efficiency of cars, reducing tuning costs, and accessing unique visual styling elements.
  • More cars. One of the most important items in our plan is the addition of new dealers with new cool models and auto brands, including both classic models of muscle cars and ultra modern super cars. With each update, we will add new cars, so as a result, you will get more than a hundred different samples of licensed cars.
  • More tracks. Our goal is the regular addition of new routes. By the time of release we would like to bring the total number of tracks in the game to several dozens. At the same time, our plans are not limited to the release of the game, and we, of course, will continue to add new content to it.
  • And much more. An integrated system of replays, custom races, a full chat system, a complicated rating system, a variety of daily events, an expanded player profile and a huge number of other game elements are already planned.

What is the current state of the Early Access version?

“At the moment the game is ready for beta testing. The version is stable, it contains all the key game elements that allow you to play fully - participate in online races with other players, practice alone on various tracks, gain experience and levels, earn money, buy cars for your collection, and customize them visually.”

Will the game be priced differently during and after Early Access?

“After the release, the game will be free for everyone. Nevertheless, players who decide to support us during the early access phase will receive not only a significant number of premium options, but also the opportunity to exert real influence on the development. This will additionally be rewarded with special awards and permanent bonuses that will be activated after the release and which will never become available to players who join the game later.”

How are you planning on involving the Community in your development process?

“We are focused on close interaction with the community. That's why we are now starting Early Access - we want to get feedback from players as soon as possible so that it can further improve the current mechanics and gameplay, making them as interesting and exciting as possible. Player opinion is extremely important for us and we plan to involve the community not only to get feedback on the existing features, but also on the development of new ones.”
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Recent updates View all (6)

May 16

UPDATE 0.4 is here!



Hi, everyone!

Welcome to Update 0.4! As we are getting closer to leaving the Early Access, we prioritize finding solutions for issues that have been bothering you and us for some time. We are planning to make some technical in-between updates for the Free-to-Play stage, and this is just one of them.
On top of that, we’ve studied and analyzed a lot of ranked races data and made several necessary tweaks. Plus, we’ve somewhat improved game stability and will keep improving it in the next few patches. We want to make sure that everything runs smoothly and works perfectly fine.

Get your hands on this update, GLHF!

Below you’ll find a detailed list of changes for update 0.4:

Ranked Races changes

As a part of pre-F2P preparations, we want to make the Ranked system more friendly to newcomers and more forgiving to players who deal with consecutive losses. Plus, we want to encourage players who reach certain leagues to move forward without worrying about a possible demotion.
  • Ranked Races are now available for queueing 24/7
  • Numbers of gained and lost ranked points changed from -20/-10/10/20 to -100/-50/50/100 respectively.
  • League caps increased from 1000 points necessary to promote to 2000 points.
  • Negative points multiplier for taking 3d or 4th place for several times in a row removed.
  • Positive points multiplier is now limited to x2 and is applied after taking 1st or 2d place for two times in a row.
  • All Titan Leagues, Platinum 3 League, Diamond 3 League, and Master League are now “safe”. Players can no longer be demoted to the lower League.
  • Network code algorithms for the Ranked matchmaking updated.
Player’s Profile

A profile page is something we wanted to implement for a long time. Tracking your stats and being able to affect them is something that helps players to raise their driving skills and set and achieve goals during gameplay. We’ll keep our attention on this feature, and will certainly add some new stats based on your suggestions and our observations.
  • Profile page added to the garage. You can click on the Avatar to open it.
  • You may observe other players profiles by clicking on their names in the Leaderboards.
  • New fancy avatars added as possible crate drops.
  • Avatars are now changeable. You may select any other obtained avatar from your profile page.
Other stuff
  • Gain X Drift points objectives for FWD cars removed.
  • New item type, that can be used for any tier but only once added. Upon equipping this item will be bound to the selected tier.
  • Buyable Pro Crate and Pro Crate bundles added to the Crates menu.
  • A number of fixes and tweaks performed to increase the client’s stability. The work’s not over, though, we are planning to push some more fixes in upcoming patches.

Stay tuned for more news!
13 comments Read more

April 18

UPDATE 0.3 is here!



Hi, everyone!

Here’s the third major Update for the World of Speed! We worked hard to get it ready as soon as possible and now we are happy to say it’s available at last. New features, challenges, balance adjustments, bug fixes and several UI improvements are here for you to try them out.

Below you can find a detailed list of changes for update 0.3:

Daily Challenges Feature

We introduced a new fancy way of obtaining items, credits and dealer points! We’ve been working on the concept of Daily Challenges for quite some time, trying to fit this feature into the game. We tried various approaches and finally decided on this. Actually, there are four “ways” or types of available challenges for you to complete. These are:
  • Beginner’s challenge - must be the easiest one. It consists of three quests, but you have to be quick to complete it, as it re-rolls every hour, each time with different rewards! Upon completing this challenge you’ll be rewarded with a common car part.

  • Driver’s challenge - a little bit harder than Beginner’s, consists of four quests, final reward is a Polished brand new item. You have an hour and a half to complete it!

  • Racer’s challenge - a set of five quests with harder objectives, goals and a guaranteed Special quality item as a reward. Three hours to complete and the item is yours!

  • Master’s challenge - this one is quite special. You have a set of seven quests and 24 hours to complete each one of them. If you complete a quest earlier, the next one won’t appear until the timer goes off, so this challenge will require a week to complete. But it will surely be worth your while. Each subsequent pair of quests has better rewards than the previous one, and the last quest will bring you an Advanced rarity item! Don’t miss your rewards!
"Challenges" icon has been added to the left side of the garage screen. Watch the indicator for the available Challenges!

Item Reassemble

Another awesome feature we are introducing in this update is making higher quality items out of those you already have. If you have some duplicates or items you just don’t need, you can now make use of them. Take four items of the same quality and fuse them into a better one!

“Rebuild” button has been added to the lower side of the inventory space. Forge with care!

Balance tweaks

More balance tweaks await you in this Update. Every car stats have been revised, as well as top speed and acceleration specifications. We’ve reduced the power of several “must have” cars and buffed some “outsiders” for the sake of making the game more diverse and competitive. We’ll continue to monitor the in-game balance and we will be happy to get some feedback.

We are already working on the next update, so stay tuned for the upcoming Dev Blogs and community posts!

See you on the road, fellow racers!
9 comments Read more
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About This Game

World of Speed is an online racing game for fans of sports cars and high-speed racing. Modern graphics, highly detailed game mechanics and a sophisticated physics system will give you the opportunity to experience the thrill of a nail biting street race. An advanced system of dynamic control, that requires no additional controllers, makes the game accessible to players of any level of experience.

Compete against real players from all over the world in uncompromising street races. Hone your driving skills, make use of the car's unique abilities, find hidden paths on the tracks and, if necessary, engage in a tough contact fight to gain an advantage and finish first.

Assemble a collection of cars from almost fifty licensed models of famous brands, ranging from the conventional to the super car. Each vehicle has its own characteristics, a unique character and behavior on the track.

Tune your cars and upgrade various technical systems, increasing the dynamic characteristics and handling of the selected car. Change its appearance with the help of an extensive set of body styling elements, wheel options, paint and unique color schemes.

Race on a dozen different tracks - both racing rings and long roads, rich with scenic views. All tracks in the game are based on real and famous locations from around the world. Races can also take place at different times of the day and in different weather conditions.

All players who join the game during Early Access phase will get a booster set of premium bonuses:
  • 5000 Credits (standard game currency)
  • 500 Diamonds (premium game currency)
  • 15 Days of Premium Account (an amount of received credits, experience and dealer reputation is increased to 150%)

System Requirements

    Minimum:
    • OS: Windows 7 x64 SP1
    • Processor: Intel(R) Core(TM) i3 CPU, 3.5GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 440 1GB / NVIDIA GeForce GT 620 1GB / AMD Radeon R7 240 2G
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: DirectX Compatible Soundcard
    Recommended:
    • OS: Windows 7 x64 SP1
    • Processor: Intel(R) Core(TM) i5 CPU, 3.5GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 4GB / AMD Radeon R9 270 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: DirectX Compatible Soundcard
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