In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character.
All Reviews:
Mixed (164) - 54% of the 164 user reviews for this game are positive.
Release Date:
May 16, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Being a Indie Developer means we can listen directly to players and implement changes to the game on a fast pace to keep up with our community. Utilizing the community in that way, insures we develop the best game we possibly can. As Arcfall is a very social game, this is a very important feature of early access.”

Approximately how long will this game be in Early Access?

“We plan to have Arcfall in early access for the better part of this year, as we flesh out what is expected of it from our community and hope to reach Beta by late 2017. That being said, it will depend on what feedback we get and how much needs to be changed, including bugs and polish, so this time frame might vary.”

How is the full version planned to differ from the Early Access version?

“The size of the world will be much bigger. Additionally there will be a lot more housing space and player-owned islands. As we get more feedback about different skills and crafting, a much wider range of things will be available to increase the variety of combat and character stats.There will also be periodic data wipes and large balance changes. As this is a skill based game, all skills will have a healthy amount of abilities to complement them. Most important is we will have fishing in it!!”

What is the current state of the Early Access version?

“Arcfall is currently in pre-Alpha. There is still a LOT of work to be done, and will be under construction for some time. Which means it might not feel like a finished game to you, the design hasn't been balanced, performance hasn't been optimized, lots of bugs to fix, etc. Joining now means participating in the development, while playing the game.”

Will the game be priced differently during and after Early Access?

“The pricing on the game might change dependent on the amount of content we add. As this is the first version, it will include all the base content. As we plan to sell different DLC's, which will open up different races and continents, we don't intend to increase it much.”

How are you planning on involving the Community in your development process?

“We will be in constant dialogue with our community through Steam forums as well as our own forums. Every month we will be doing short surveys on the forums to pinpoint changes the community wants; after which we would place those changes in the development pipeline that's voted up. Being an indie development company and in early access, it makes it much easier to work alongside the community.”
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Play Arcfall

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Recent updates View all (29)

January 11

Pre-Alpha 2.46

This update has more work being done to the back end of the game so not allot of new content in it but we are slowly making progress with some bugs.

**Fixes:**

- Fixed Settings to properly work again.
- Fixed Loot Drop for Alpha Greyback Wolf.
- Fixed Action bar so items do not overlap or cover hot Key UI.

We also want to thank everyone who has helped with finding bugs and also supported us through the in-game store. Without your support this game would not be possible.
2 comments Read more

December 21, 2018

Pre-Alpha 2.45

Thanks you for testing our next version, we could not get everything in which we planned to get into this release so am keeping it at pre-alpha. We will be doing another release on the 28 December where we hope to move out of pre-alpha. With this release there will no longer be any character wipes so you can play and level your character as we have systems in place to modify items on the fly. We have added around 150 new crafting items, a auction house, Ship travelling tickets between island for fast travel, new crafting stations and balanced all weapons and crafting xp for easier gain. There is also a improved crafting system allowing crafting multiple items at once. We hope to see you in game!
6 comments Read more
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About This Game

WARNING: THIS GAME IS EARLY ACCESS PRE-ALPHA.

In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character. Hire merchants to sell your goods to other players making Arcfall a pure player driven economy.

Being a pure skilled based game, every action you make adds to the growth of your character. Expand your network to include friends in your own guild and raid others in the PvP zones to gain their riches or steal from their homes. Be warned when you kill someone and it is not outside of the King's Reign, you might get branded a murderer and hunted by all.

Sail across the world on your own warship and take on pirates on the open seas, or export goods to other towns and sell them at a profit. With so many different things a player can do, you can shape your character and gameplay to the way you want it, the end game is just the start of your adventures. As this is early access some features are rather planed for later than sooner as we gather more feedback from players.

Here is a list of current features in this version:
  • Player Non Instance Housing (Implemented)
  • Player driven Economy (Implemented, dependent on players)
  • Trading (Implemented, dependent on players)
  • Crafting (Implemented)
  • Farming (Implemented)
  • Mounts (Implemented)
  • Full loot on death (Implemented)
  • PvE/PVP (Implemented)
  • Banks (Implemented)
  • Harvesting and gathering resources (Implemented)
  • Classless Skill based Character System (Implemented)
  • Massive World to explore (Work In Progress)
  • Non-Instanced Dungeons (Implemented)
  • PvP

Here is a list of coming soon features:
  • Guilds and factions (Coming Soon)
  • Instanced Dungeons (Coming Soon)
  • Ship building and sailing (Coming Soon)
  • Player owned Islands (Coming Soon)
  • Pets & Taming (Coming Soon)
Do note this is pre-alpha so when stated implemented it means base design is in but all features will still be changing allot over the development process and polished.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bit or newer
    • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
    • Memory: 8 GB RAM
    • Graphics: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 22 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Quad Core Processor 2.4GHz or faster
    • Memory: 12 GB RAM
    • Graphics: DirectX11 Compatible AMD Radeon R9 / NVIDIA GeForce GTX 1080
    • DirectX: Version 11
    • Storage: 22 GB available space
    • Additional Notes: Performance significantly improved with an SSD

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