Legends of Ellaria is a First-Person/Real-Time Strategy Adventure and Role Playing Sandbox Game where you can build your own kingdom, fight epic battles and explore an immersive fantasy world, set in a universe where an ancient civilization established portals between worlds.
Recent Reviews:
Mostly Positive (10) - 70% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (396) - 80% of the 396 user reviews for this game are positive.
Release Date:
Jul 28, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Although Legends of Ellaria is in late development stages, publishing on Early Access will allow us to get more feedback from the community to create the best game possible.”

Approximately how long will this game be in Early Access?

“We expect the full release to be published in an year from now”

How is the full version planned to differ from the Early Access version?

“The full version will include full voiceover, more maps, the main story, and more menus and gameplay elements, as well as support for Mac, Linux, and Xbox.
* We also plan to include Multiplayer support.

During the early access, we will update and add the following features:

  • Kingdom management
  • Espionage, diplomacy and other kingdoms
  • More Main Story chapters
  • More maps
  • Shields, two-handed weapons, and utility magic
  • Tech tree
  • RPG leveling system
  • Character design
  • Control any character in your kingdom

What is the current state of the Early Access version?

“The current version includes the tutorial, most of the first chapter and hours of city building, dungeon exploring and fighting.

Here are the features that are included:

  • Third-Person controller
  • Third-Person combat mode with various melee weapons, bow, and magics
  • Inventory system
  • Army management in RTS and Third-Person modes
  • Construction In RTS
  • Dialogue menu
  • Quests
  • Many dungeons to explore
  • Main Story - Chapter 1

Will the game be priced differently during and after Early Access?

“We plan to raise the price as we ship new content and features”

How are you planning on involving the Community in your development process?

“We believe in developing through community feedback, and have posted plenty feature suggestions and votes with our Kickstarter backers in the last year.

We hope to receive as much feedback as possible, and have active sections for this in our forums.”
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Recent updates View all (56)

February 4

100 + Improvements and Dev Road Map

(Version was updated on February 12)
(RoadMap was changed on February 10)



Dear Legends of Ellaria players,

We're excited to announce a NEW closed-beta version, containing more over 100 fixes and Improvements. These improvements are based on your bug reports, feedbacks and long-planned improvements, along with a new sound system, improved combat AI and visual corrections.

Also, We would like to share with you Legends of Ellaria RoadMap
which details our time schedule on important features such as World Domination, Multiplayer, Necromancer and more. The order and date of these features may change, and we will update this list as we develop these features.




Version 0.5.49.01 BETA 1 Contains the following

Combat Improvements
  • NPC use tactics depending on their training, including flanking and changing weapons to match yours
  • NPCs are less likely to shoot an ally while aiming at an enemy
  • Improved NPCs animations
  • Citizens reacts to you when you attack them in Casual
  • Getting killed dispells all shields and summoned creatures
  • Reduced Mana from x10 per Spirit to x5 and reduced all spells by half so that mana potions and apparel will be more effective.
  • Added Rage skill mechanics

Sound Improvements

  • Created a new sound system for ambient and sound effects
  • Added multiple indoor and outdoor ambient and immersive sounds
  • Improved the footstep sounds
  • Remixed sound volumes and added smoother transitions
  • Rebalanced NPCs greetings, shouts, and taunts depending on the environment and number of NPCs

Other improvements and fixes

  • Fixed multiple sound issues
  • Fixed rain and other sounds were ignoring the sound volume
  • Fixed multiple issues with stairs, collisions, empty areas and glitches in all city indoors.
  • Fixed door, wall and item misplacement in buildings and indoors
  • Fixed citizens standing inside the barrel of the tavern
  • Holding the Plus Button on the character menu increases the attribute or proficiency over time
  • FPS-RTS switch is smoother and simpler
  • Fixed sound disappearing when fighting a large army
  • When getting hit while aiming with the bow, the arrow would stay loaded
  • Your character's shields and summoned creatures disappear after dying
  • Fixed multiple sound issues
  • Fixed Multiple Combat Sound Issues
  • Fixed Quickbar C button causes a melee attack
  • Fixed Outcast Mage spell aiming issues
  • Fixed moving with a drawn bow is faster than running
  • Fixed unable to move for a second after firing the bow
  • Fixed an animation issue when zooming with the bow
  • Fixed the bow zooming in Third Person mode
  • Fixed character looks away from the camera after his / her first death
  • Fixed magic shield not working with other spells equipped
  • Fixed more jumping Issues
  • Fixed character "slides" on minor slopes
  • Fixed several spelling issues
  • Increased the plus button add speed
  • Fixed catapult not firing in the tutorial mission
  • Fixed the white square around the catapult projectile in the tutorial mission
  • Fixed some issues with spells and spell effects
  • Fixed Can shoot the bow while pressing right click
  • Removed the unused "SkillRight1" and "SkillLeft1", thus allowing key bindings under the X and C keys
  • Fixed the dark spider HitBox
  • Fixed the Cave Crawler hitbox
  • Fixed Cave Crawler was shooting himself
  • Fixed multiple issues which cause the game to crash when loading
  • NPCs don't collide with each other during combat


    If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.


    Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
    Share your gameplay via the Game Review as well


    Don't forget to check out our Legends of Ellaria RoadMap to view the upcoming features

    Thank you for the support, and we hope to build a great game alongside you.

    See you in Ellaria,

    The Larkon Studio Team

    BETA 2 Changes:
    • Added a skill-based interval between each dodge
    • Block and Dodge Efectivness are influenced by your timing.
    • Fixed Golem and Cave Crawler shoots through walls
    • Fixed Goblins hitting you with melee from beyond their melee range
    • Fixed when you get hit while drawing, it stays loaded with an arrow
    • Fixed Player sleep animation is in the air

    OFFICIAL - 0.5.49.03 Changes:
    • Fixed player changes camera angle after entering the main menu
    • Fixed multiple issues with camera and player view angle when switching between FPS and TPS
    • Fixed force field and mage light was not following you into dungeons
    • Fixed other force field and mage light disappearing issues
    • Summoned creatures will now follow you into caves regardless of the number of followers
    • Followers will enter the cave one by one instead of bunching behind you at the cave entrance
    • Fixed sprinting in front of a wall was draining the player's stamina while remaining stationary
    • Fixed walking forward and pressing 'T' to get into RTS mode resulted in player standing with walking in place animation.
    • Fixed after switching from the bow to the mace, the character was holding the mace as if it were a bow, and was not able to attack with it
    • Fixed Stalagmite Golem does not have the death animation.
    • Fixed power attack damage for NPC
    • Fixed Burning Hand animation caused the character to block the reticle.
    • Fixed Floating Chests and Places
    • Fixed cannot sell norther shoulder armor.
    • Fixed Mushrooms cost too much
    • Fixed Shield Rotation
    • Fixed When starting a new game, the character had the previous game's items (quiver, holster, etc.)
    • Fixed jump height was increasing with every time you load a game


    0.5.49.04 Changes:
    • Fixed when drawing with no stamina, bow shot but kept aiming
    • Fixed several female animation issues

    0.5.49.05 Changes:
    • Fixed the Lost Patrol Quest getting stuck
23 comments Read more

January 14

The Rift Mage class is out

(Version was updated on January 23)


Dear Legends of Ellaria players,

We're excited to announce a NEW closed-beta version, containing the Rift Mage class, along with various improvements.

Rift mages can use and bend raw rift energy to their will. A rift mage can move or block objects mid-air, bend rift energy to solid forms and open rifts to move between locations.

The Rift Mage Class includes the following features:

  • Mark location, teleport to a location and teleport to town spells
  • A Guided orb that will follow your view as long as you hold the mouse button
  • The new Mage light spell
  • A personal force field that blocks a large amount of damage before dissipating
  • As well as the original Shard Of Ember and Magic Shield spells



Version 0.5.48.02 BETA 1 also includes the following improvements
  • Added footstep sounds
  • Added citizen greetings
  • Improved ambient audio
  • Enemies now warn their friends when in danger
  • Added Combat sounds
  • Improved Player Jumping Mechanics
  • Added Smooth Turning when in Casual
  • Added Player Sliding animation
  • Fixed Multiple Combat Issues, such as player response to clicks, enemies AI and speed
  • Fixed and improved combat dodge issues
  • Added High-Level Dodge(can be researched in a Defender Skill tree)
  • Added Enemies Blocking Logic
  • Fixed Stamina and Focus Regeneration Issues
  • Fixed Player can Draw Weapon while customization and RTS
  • Fixed player has no eyebrows in the character customization
  • Fixed female player is white when switching from a male in the character customization
  • Removed some low-quality hairs and fixed colors in the facial hairs
  • Fixed Camera issues in Character Customization window
  • Fixed Shields holding issues
  • Fixed spelling in some dialogues
  • Fixed Pierce damage wasn't calculated
  • Fixed Quickbar counter issues



If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.


Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
Share your gameplay via the Game Review as well

Thank you for the support, and we hope to build a great game alongside you.

See you in Ellaria,

The Larkon Studio Team


BETA 2 Changes:
  • Fixed followers would greet you during combat
  • Fixed no loading screen when dying outdoors

BETA 3 Changes:
  • Fixed enemies stop attacking you after a few hits
  • Fixed quick-bar not showing the item's quantity
  • Fixed Rift Class requiring Strength and Warrior proficiency

BETA 4 Changes:
  • Fixed wrong status effects appearing in the interface
  • Reduced Mana from x20 per Spirit point to x10
  • Removed the old Spirit description of " + 10% Spell Damage"
  • Fixed a bug where both spirit and spell tier adds damage bonus (spells were doing an excess of 300% damage)

0.5.48.03 - BETA 5 Changes:
  • The quick bar now has 3 different settings, and you can switch between each quick bar with C V and B
  • Your mana does not regenerate while controlling a force field or a summoned creature.
  • Casting a lower tier spell gives you a bonus to the spell damage, but not to the mana cost
  • Increased the mana cost for all major spells.
  • Rebalanced minor spells such as Shard Of Ember
  • Added "Minor Dispel" to the Druid class. This spell removes (or destroys) any summoned creature or force field.
  • Increased the Rock Golem's health from 135 to 250
  • Increased the summoned Tiger damage by 30%
  • Fixed several wrong descriptions on items
  • Changed several spell icons

BETA 6 Changes:
  • Fixed Quest Panel not showing the quests
  • Removed the mana regeneration limitation when summoning creatures or force fields
  • Fixed transferring more than 100 gold to chests resets the transfer
  • Fixed several spelling errors
  • Reduced soldier taunt and shout sounds during combat
  • increased the personal space for each NPC so that NPC's won't go into one another during combat
  • Increased the Jumping height and logic. more to come
  • removed limitations on Golems and Creatures that caused them to be passive during combat
  • Increased the Outcast Mage health and spell damage
  • Fixed two "glowing walls" in the city hall. more to come
  • Fixed the bed position and size in the city hall

0.5.48.04 - OFFICIAL:
  • No Change
5 comments Read more
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About This Game

EARLY ACCESS GAME




Beta Testing

Join our Discord channel

Legends of Ellaria is a First-Person/Real-Time Strategy Adventure and Role Playing Sandbox game where you can build your own kingdom, fight epic battles and explore an immersive fantasy world. Command your armies and lead them from the front lines, all set in a universe where an ancient civilization established portals between worlds.

Your first task is to escape your dying world to Ellaria, and rebuild your kingdom. Your task will not be easy, as your old enemies have followed you, and strange beasts populate this new world. Your greatest threat, however, will come from an entirely different world...



Main Game Features:

  • Swap between real-time strategy and first person modes at any time.
  • Recruit, lead and command your armies.
  • Construct cities building by building, in multiple regions.
  • Rule your kingdom's economy, research upgrades for your cities, armies and your own skills.
  • Interact with other civilizations and kingdoms through personal dialogues and diplomacy.
  • Control your character in the first person, including his / her skills and abilities
  • Control other characters in your kingdom through First-Person, including your heroes and your soldiers.



This Early Access version includes the following features:

  • Third-Person/ First Person character control
  • Army management in RTS and Third-Person modes
  • Construction In RTS
  • Combat system with various melee weapons, bow, and magics
  • RPG leveling system and classes
  • Character design
  • Inventory system
  • Dialogue menu
  • Quests
  • Many dungeons to explore
  • Main Story - Chapter 1
  • Shields and two-handed weapons



Coming soon features:

  • World and regional map
  • Kingdom management, laws and sphere of influence
  • Espionage, diplomacy and other kingdoms
  • Tech tree, more city buildings, civic events
  • More Main Story chapters
  • More maps
  • utility magic
  • Siege weapons, cavalry, dwarves, necromancers, elves
  • Army design
  • Control any character in your kingdom
  • Control and interact with any object

Planned Features:

  • Mac, Linux, Xbox
  • Multiplayer
  • Modding


Legends of Ellaria is not currently optimized and has known issues with AMD based systems and with older Intel based systems.

System Requirements

    Minimum:
    • OS: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i5-2300 2.8 GHz or equivalent
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GTX 550 Ti 2GB or equivalent
    • DirectX: Version 11
    • Storage: 11 GB available space
    Recommended:
    • OS: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i7 4790 3.6 GHz or equivalent
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GTX 780 3GB or equivalent
    • DirectX: Version 11
    • Storage: 11 GB available space

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