Immerse yourself in a voxel game exclusively designed for VR. A beautiful infinite procedural world. Explore, gather resources, craft with your hands in 3D, and build anything you can imagine. Featuring great VR controls, near-infinite view distance, Steam Workshop mod support, and much more!
Alle recensies:
Erg positief (1,000) - 91% van de 1,000 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
26 jan 2018
Ontwikkelaar:
Uitgever:

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'For cyubeVR, the "Early Access" label is a positive label to immediately show that the game is in active development. It is supposed to be the promise that you can expect a living game with constant free updates being released that further improve the game, and not a dead game that will never change, or a game that requires you to buy new DLCs to get any new content.

As of July 2024, cyubeVR has been in full-time development for 8.5 years. That's a long time! The game is generally considered super polished by now - so it might be very different than most other "Early Access" games in that regard. You should not expect the game to be buggy or unpolished in any way. One of the highest priorities is ensuring that there are 0 known bugs in the game. Stability, good performance, and being bug-free are most important at any time during development. cyubeVR should always feel super polished. If a bug is reported, it will be fixed before any new feature is added.

Receiving a lot of feedback from the players who play and love the game at any point in time is great to ensure the game always ideally fulfills the expectations of most players. The main place for feedback and general community discussion is the official where we have an amazing community of over 4500 people already. And if you join us there, it will surely be an even more amazing community!

If you want to see what's planned for the game in future updates, you can see the official roadmap (Trello) for the game here. The two most requested features that are planned to be added are more (optional) survival-themed mechanics like melee combat, and multiplayer, which will significantly expand the target audience of the game to more players over time until cyubeVR hopefully eventually becomes the most popular VR game that exists :)'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'cyubeVR is a game that can grow forever, and the developer intends to work on it for a long time to come - logically, when there are constant updates, the game can always be expected to be better two months later than two months earlier. So at any current point in time, it's "early" compared to what it will be "later", and that's good!

If everything goes well, cyubeVR is a game that will hopefully never be considered "finished" or "complete" because there will always be more content added to the game, at least as long as the developer is able to afford to work on the game, which will hopefully be forever (If you want to help with that more than just through buying the game on Steam, you can also consider to support the development of cyubeVR on Patreon).

So if it is possible, there will still be free updates for cyubeVR in 5 and 10 years from now, and that then of course means playing the version of cyubeVR that exists in 5 years will be an "Early" version compared to the version that exists in 10 years. So the game will ideally stay this definition of "Early Access" forever!'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Currently cyubeVR is singleplayer, and one of the most requested features is multiplayer. Multiplayer is definitely planned for the future! Of course you will still be able to play this in singleplayer, just like now.

Also, the game is currently a very chill and peaceful sandbox game primarily about exploration, crafting, and most importantly, building, without any survival aspect apart from fall damage. It is a popular request to add more survival-related gameplay mechanics, like melee combat, so that's also planned. It will stay optional though, so anyone who likes the current peaceful atmosphere of the game will definitely be able to keep playing that way and focus on the creative aspect of the game.

And same as above, let's link the official roadmap here again! You can of course expect many more changes to the game in the next few years and (hopefully) decades. With a long-term project like cyubeVR, no one can even know yet what the most popular requests from the community will look like in 10 years from now.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'As mentioned above, cyubeVR has been in full-time development for a long time, so the current state of the game is super polished and can essentially be considered a "finished" game that you can easily put thousands of hours of playtime in, if you are the target audience of the game. And the target audience and scope of the game will continue to grow over time.

It is important that emphasize again that you should not expect the game to be buggy or unpolished in any way. New features or content is always tested in beta builds by beta testers in the , so by the time anything new is released in an update in the regular stable build of the game, it should all be guaranteed to work well and feel very polished.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price of the game will gradually increase over time, as the scope of the game becomes bigger and bigger. Most important is to ensure we always have a solid community around the game, the game can only succeed if we have a community that wants it to succeed.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community is the most important thing. We involve the community as much as possible. We are very active in the steam forums and at any other place where there's any community regarding this game. Most importantly, there is the official with over 4500 members where we constantly discuss ideas and development of the game and also manage beta testing of new features before they are released for everyone else.

We are creating this game for you, so we need your feedback and ideas. Please tell us in the Discord or the Steam Forums what you like, what you don't like, and what you want to see in the game in the future!'
Meer informatie

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Recensies

“The crafting you actually do in 3D - you make the PlayStation 1 version of whatever it is you want, a shovel for example, put it in your inventory, and out pops the 4K version of the 4 bit pixel art you just created. It's so fun, its so creative! I love crafting things like this, like they're LEGOs or something. It makes me feel like I actually put it together and built it myself. And the X-Factor of all of this is, that it's not Minecraft.”
habie147

“It's not just the stunning visual composition on offer that makes things engaging. Combining alongside the presentation are VR-centric interactions and many little details to be found along the way. The process of gathering and creating is lined with frequent "That's so cool!" moments to your interactions, which when viewing on a screen might seem superfluous, but they make perfect, vital sense in VR.”
Mr VR Voice

Come join the Discord!

Come join our official cyubeVR Discord Server with over 4500 members: discord .gg/cyubeVR
You can chat directly with the developer and talk about ideas, new features or report bugs. Also, beta builds with new features are always first tested by beta testers in the Discord to ensure all features are completely stable, polished and bug free when they are released for everyone in the default (stable) build.

The beta build is updated very often, it was last updated on October 16st, 2024.

Watch streamers first reactions to cyubeVR!

It's always awesome when streamers on Twitch or YouTube check out cyubeVR for the first time - here is a video showing their natural reactions to the game: https://www.youtube.com/watch?v=dfjhzuPVWDI

Index Controller Finger Tracking Support

cyubeVR has full support for Valve Index Controllers, with fully tracked fingers! Well animated fingers are also supported on other controllers (e.g. Quest).

Over dit spel



cyubeVR (pronounced Cube VR) is a virtual reality voxel game fully designed for VR.



The world in cyubeVR is entirely procedurally generated. Enter a seed or let the game generate one for you, and explore a unique and detailed infinite world that no one ever saw before.

Find your way through complex cave networks going deep into the ground, climb up huge hills to get a great view over the world or try to build yourself a way up to massive floating islands.

All of that fully optimized for VR to get you the most immersive experience possible. There are no limits how far you can travel – your unique world is infinite in size.



Gather resources in the world and use those to build anything you have in mind. Allow your creativity and imagination to run free. Design a fortress on top of a mountain, construct a bridge to connect two floating islands or dig yourself deep into the ground and work on complex underground structures.

Experience a building system exclusively optimized for roomscale VR in a way that was never seen before. You can even move blocks after you have placed them!

Thanks to roomscale VR, even have a good conscience for the workout you did while you can marvel your new creations.

In VR there is no need for any UI, menus or buttons for crafting. Just use your hands and naturally craft tools and other items directly in the world.

A FEW SPECIAL FEATURES WORTH MENTIONING:



Gravity Gloves! You never have to bend down or move much to reach items or tools - you can easily grab anything using gravity gloves:







Dynamic Weather! The weather dynamically and smoothly changes between sunny, rain, and snow. And cyubeVR probably has the best-looking snow of all existing VR games!






Great building controls, designed from the ground up for VR! You can mine, collect and charge magic crystals to conveniently place up to 9 blocks at once.





Full finger tracking on the controllers that support it (Valve Index Controllers), and the closest possible approximation on other controllers (Touch Controllers, Vive Controllers)



The game automatically detects which controller you are using and adjusts the controls to optimally work with your controller, and automatically shows you the tutorial fitting for your exact controller - currently, the game has 4 different control schemes, individually designed for:

  • HTC Vive Controllers
  • Valve Index Controllers
  • Oculus Touch Controllers (Rift, Rift S, Quest, Quest 2)
  • Windows Mixed Reality Controllers

Use either Smooth Locomotion or Teleport, depending on what you prefer. For the locomotion, you can choose between controller-oriented and head-oriented Smooth Locomotion. For turning, you can choose between snap turning and smooth turning. Snap turning offers options for either 22.5° steps or 45° steps, while smooth turning allows you to freely adjust the turn speed with a slider.



Dynamic Picture Frames that allow you to import any custom PNG/JPG files from your PC and display them in fully resizable and movable picture frames that you can decorate the wall of your virtual house with:





Dual Wielding with all tools! Twice as fast, and twice the fun.





There's an awesome furnace in the game, fully controlled with realistic VR mechanics! No UI interaction. Put combustible items into the lower chamber of the furnace, place items to melt in the upper chamber of the furnace, use flintstones to realistically generate sparks that light up the fire, and watch it operate!





You can easily collect items into your inventory using the awesome vacuum bucket that can be enhanced further with magic crystals for an even stronger effect! Blue crystal energy makes the bucket suck, red crystal energy makes the bucket blow. Use sunlight to charge a crystal blue, or use moonlight to charge a crystal red.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7 or newer
    • Processor: AMD Ryzen or Intel CPU, from 2014 or later with at least 6 threads
    • Geheugen: 14 GB RAM
    • Grafische kaart: 6 GB VRAM | Nvidia GTX 1060 // AMD RX 580
    • Opslagruimte: 20 GB beschikbare ruimte
    • VR-ondersteuning: SteamVR. Standing, Sitting or Room Scale. Requires motion controllers. Supports all VR headsets that can run SteamVR games (e.g. Index, Quest, WMR, Vive, Pico, Pimax, HP Reverb).
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 or newer
    • Processor: AMD Ryzen or Intel CPU, from 2016 or later with at least 8 threads
    • Geheugen: 16 GB RAM
    • Grafische kaart: 12 GB VRAM | Nvidia RTX 3060 // AMD RX 7600 XT
    • Opslagruimte: 25 GB beschikbare ruimte
    • VR-ondersteuning: SteamVR. Standing, Sitting or Room Scale. Requires motion controllers. Supports all VR headsets that can run SteamVR games (e.g. Index, Quest, WMR, Vive, Pico, Pimax, HP Reverb).
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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