Edge of Atlantis is a Room-Scale VR Action Role-Playing Game for HTC Vive & Oculus Rift+Touch. Experience realistic physics-based combat and hardcore permadeath mode in a roguelike fantasy open-world, with procedurally enchanted weapons, strategic magical battles & dynamic...
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Your early support will help us make improvements to the game. Early Access is a great platform as it gives us the ability to get feedback from new players, as well as our existing community on new and existing content. Edge of Atlantis is being developed with full transparency to our players, and we will make adjustments and additions based directly on your suggestions.”

Approximately how long will this game be in Early Access?

“We are aiming at finishing within 6 to 12 months”

How is the full version planned to differ from the Early Access version?

“The core physics combat, magic systems, crafting and RPG mechanics are all in place, and more maps, monsters, lore, challenges, weapons and items will be added as the game is being developed.

We'll also investigate a possibility for co-op play.”

What is the current state of the Early Access version?

“There is roughly 6+ hours of content for each play-through. However, this is a rogue-like game, which means the world will be fresh and different with new challenges each time players start a new character.”

Will the game be priced differently during and after Early Access?

“The price will likely go up through development, depending on the amount of content and features we will be implementing.”

How are you planning on involving the Community in your development process?

“We will conduct bi-weekly discussions through the Edge of Atlantis Steam Group to collect feedback

We'll also update the community with videos about new features every few weeks as they are being rolled out.

Keep players updated with posts on the Edge of Atlantis Steam page, social media channels (Facebook, Twitter, Youtube) and VR Subreddits.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.
 

Recent updates View all (12)

March 23

Alpha Build 0.0.25 Updates

Happy Friday, everyone!

We have uploaded Alpha Build 0.0.25 today. So far, the highest level achieved among our testers is level 10, usually after spending more than four hours playtime. We are really thankful for all the great feedback we've received.

We are still balancing the classes and monsters to create a better sense of character progression and make combat more fun but challenging as you level up.



Here are more updated details for the latest build:

  • Monsters now better collaborate with each other to fight against the player.
  • Added different visible player body models to each class for improved immersion.
  • Players are able to enter the portal either by touch, click or walking into it.
  • New more immersive hand model updated
  • Made arrows visible on the bow body to avoid arrow and bow use confusion.
  • Fixed a bowstring bug so it can be more easily pulled by touch.

    Bugs and fixes:

  • Fixed belt following and position snapping when players turn around
  • Fixed a save game bug that occasionally caused monsters to not load in dungeons
  • Reduced lagging to certain areas of the game

    Hope you are enjoying your weekend!

    Cheers,

    Creality Team
0 comments Read more

March 16

Alpha Build 0.0.16 Updates:

Hi Everyone,

We have uploaded Build 0.0.16 Alpha with the following updates:

New dungeon updates, and tweaks
New drop rates
Improved world building algorithm
Rebalanced bow and two hand weapon damage
Improved combat experience

Bugs and fixes
Fixed some collision issues
Fixed a bug that froze game

Tweaks
Updated drop tables, and improved monster loots
Tweaked movement speeds
Improved monster drop rates to further reduce grinding

We are super grateful for the feedback and suggestions from our Kickstarter backers and alpha testers to help us make the game better!

Hope you all have a great weekend!

Creality Team
0 comments Read more
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Reviews

“With its permadeath system and emphasis on exploration, it could be a game with high replayability”
UploadVR

“The aim is to have each play-through be a fresh experience, drawing upon the traditions set by games such as Diablo and Torchlight”
VRFocus

About This Game

Edge of Atlantis is a Room-Scale VR Action Role-Playing Game for HTC Vive and Oculus Rift+Touch. Experience realistic physics-based combat and hardcore permadeath mode in a roguelike fantasy open-world, with procedurally enchanted weapons, strategic magical battles and dynamic events...

FEATURES


FIND A PROFESSION THAT FITS YOUR STYLE:
Play as a Druid, Mage, Paladin, Hunter, Berserker, and more coming soon...

PHYSICS-BASED COMBAT:
Battle through endless hordes of diverse life-size monsters. Strike your foes with ferocity and precision to maximize your damage through the power of physics. Learn to read the movement of your enemies to block/parry incoming attacks and time your counters.

DIVERSE WEAPON TYPES & CUSTOMIZED FIGHTING STYLES:
Over 100 magical, melee and ranged weapons. Combo procedurally enchanted weapons with your spells, and skills. For example, use an ice enchanted magic sword that freezes your enemies while triggering your ice thorns spell ability.

The more your character grows, the more abilities your character unlocks with different weapons. All professions will not only be able to use all weapons but also excel at those fitting to the profession’s theme and play style.

A ROGUELIKE OPEN-WORLD ADVENTURE WITH DYNAMIC EVENTS:
Journey through various inter-dimensional magical realms. Every play-through will be a fresh experience filled with dynamic events in a procedurally generated game world. Participate in and experience quest events in the world as they happen around you, and see the world change and respond to your actions.

SURVIVE PERMADEATH:
Level your character, get new skills, obtain unique weapons, and unlock new worlds. Complete quests, collect resources, and craft food, potions, items and weapon to survive in a dangerous fantasy world.

Meaningful permadeath is optional in our game, but we want to allow players who decide to play with the hardcore permadeath mode to have the ability to revive an old save by means of completing a revival quest on a new permadeath character.

STRATEGIC MAGICAL BATTLES:
Use your environment, hurl boulders, light fires, and rain destruction on your enemies. Learn conjuring spells to summon powerful magical allies to your aid, master the elements, and create unique magical combos and strategies to outsmart your enemies.

GAME STORY

The story takes place in Atlantis, the most advanced civilization in human history. Atlanteans forged a legendary sword, named: Edge of Atlantis. This legendary sword could bend the very fabric of space and time to its wielder's will. Eowauf, an evil sorcerer, hoping to take the sword for himself, sealed Atlantis in a time loop and escaped into the timeless realms.

You embark on a journey to restore Atlantis from the edge of time, even though you know each realm you are exploring is extremely dangerous…

System Requirements

    Minimum:
    • OS: Windows 7+
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 970 equivalent or higher
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7+
    • Processor: Intel Core i7-4790
    • Memory: 16 GB RAM
    • Graphics: Nvidia GeForce GTX 980, AMD R9-290x or equivalent
    • DirectX: Version 12
    • Storage: 2 GB available space
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