King of the World is the gameplay from RISK in a Real-time strategy setting. Fight up to 12 players against each other while scheming, backstabbing, making shallow alliances or simply conquer to become the last man standing.
All Reviews:
Positive (25) - 88% of the 25 user reviews for this game are positive.
Release Date:
Jun 30, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At the start it was needed to both get input and testing in order to get to where we are now. However we've gotten a long way since the launch of Early Access.”

Approximately how long will this game be in Early Access?

“Probably 1-2 months from now, but more info about that will come soon.”

How is the full version planned to differ from the Early Access version?

“The full version will include:
Teams of 2 (Duo)
Ranked matches
Skins (Only cosmetics)
New maps
Further optimization and bugfixing.”

What is the current state of the Early Access version?

“Fully playable with custom games, matchmaking and a fully released singleplayer campaign. We also have bots to fill up both games in matchmaking and custom games, so no matter the playerbase it's posible to play.”

Will the game be priced differently during and after Early Access?

“We originally launched in Early Access at $16, game however at the time was quite barebones so we lowered it to $10 until recently. Price however won't ever go higher than the $16 and might be a bit lower.”

How are you planning on involving the Community in your development process?

“Besides the points i listed earlier there's several ways we can take the game. But we want to have feedback from the community about how they want the game to evolve, if it's within reason and there's a high demand there's not anything we won't do.

We of course always invite everyone to our Discord (Link can be found in the forum) to give their suggestions or simply hang out and play together.”
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Recent updates View all (35)

September 21

Patch 0.75 out!

Hey we've got a minor patch today with a few urgent fixes!

-Added Viking army
-Fixed chapter 2 cutscene not working properly
-Fixed a bug that the brown bot would start with more gold in France map
-Fixed the healthbars not working in multiplayer
-Fixed a bug that some dead units wouldn't always destroy properly
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September 15

Patch 0.7 is out!

We've got some quite surprising new content for all of you in this update, we're pretty confident you'll like. Also we're getting closer to the full release to stay tuned for more info about that in the near future. But without further ado here's the patch notes:

-Added France multiplayer map
-Added Antarctica multiplayer map
-Added save and loading for campaign maps
-Reworked map selection for custom games
-Added profile tab in the menu
-Made resolution higher for the options background in menu
-Fixed Undead Swordsman attack animation
-Main menu chat will now overlap the matchmaking window
-Added in-game settings (still a bit in testing)
-Fixed a bug where non-host in custom games couldn't sometimes change their team
-Fixed a bug where non-host could add bots to games
-Made campaign cutscenes skippable
-Combined some networking messages in terms of applying damage
-Fixed a bug where it was not posible to start a campaign match after leaving one
-Fixed a bug where archers and mortars could end up being tower controllers of 2 towers at the same time
-Fixed a bug where catapult and mages' projectiles would go up in the air
-Fixed a bug where pressing enter in custom game lobbies would change your colour
-Fixed a rare bug where sometimes you wouldn't get the unit you built
-Made the beginning and ending cutscene volumes same as the saved one
-Change the waterfall sound in chapter 1 to use sfx volume
-The disconnected from server now shouldn't show when a game ends
-Changed a bit the start of matchmaking games

Known issues:
We're currently working on the bots in terms of using boats/ships, so there might be a few problems with these in the Europe map.
Should you encounter another bug then please report it so we can get it fixed as fast as posible :)
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About This Game

Welcome to a world of skillfull commanders, cunning tacticians and backstabbing schemers.

King of the World is a real-time strategy game with up to 12 players and/or bots fighting against each to be the last man standing.
Fight for control in a beautiful made map of Europe with North africa and middle east where each country has been given attention to detail.
Take your wars on land as well as in the sea with naval combat giving the game different dimensions. Since launch new maps have been added, try out your commanding skills with a medieval army in London, or take control of the futuristic droid army in our Manhattan 2.0 map.

Singleplayer Campaign

Experience our new singleplayer campaign with an epic story and go on a journey to eventually become King of the World!

Balanced Gameplay

Become the winner by outsmarting your opponents or simply conquer them by force. It doesn't matter if you're a tactical genius or a novice, all players will start each game with the same conditions.

12 Player Free for all

Engage in 12 player battles where everyone is against each other, or simply create a custom game to play with less. In the full release you will also have the option to team up with your friends in teams of 2 and 6.

Control regions to increase your income

Take control of all points in a region to increase your income with the amount of points in the region, controlling regions will grant you additional reinforcements.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 580
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: 3Ghz Intel i5 quad core or equivalent
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 780
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 10 GB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.
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