Grow your realm, build alliances, and explore one of the deepest idle RPGs ever!
Recent Reviews:
Very Positive (46) - 91% of the 46 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,805) - 83% of the 2,805 user reviews for this game are positive.
Release Date:
Jun 15, 2017

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Play Realm Grinder

Free to Play

Recent updates View all (7)

May 14

3.5.2 [Minor Update + Event]

Global Reminder: The Blood War Event will be starting on May 17th 2019, 12.01 PM UTC and will end on May 21st 2019, 6.59 PM UTC.

  • Druid 11 (Lunar Cycle) scaling decreased to 0.85.
  • Chrono Loading is now based on Precognition duration.
  • Asmodean 3 (Legion's Limbs) changed to increase clicking reward.
  • Dwarven Set base and scaling decreased.
  • Faceless Set base decreased.
  • Fairy Set base and scaling decreased.
  • Undead Set base decreased.
  • Dwarven 9 (Overwatch) reworked to provide a bonus based on your longest spell duration.
  • Drow 4 (Mana Addicts) scaling decreased.
  • Drow 1 (Underworld Tyranny) base decreased.
  • Nexus base and scaling increased.
  • Undead 12 (Eternal Servitude) base and scaling decreased.
  • Economics 1225 (Hoarding) nerf reverted.
  • Djinn 10 (Wishes Come True) now applies to all buildings.
  • Share Benefits now provides less Tax Collection casts when used.
  • Fixed Hellfire Blast tiers being unintendedly active.
  • Halls of Origination now counts all assistants as intended.
  • Added all missing graphics for MAD stuff.
7 comments Read more

April 14

Version 3.5.0 [Full Patch Notes]

  • MAD UNIQUE BUILDINGS. Each of the new MAD Factions now has its own Unique Building, unlockable from Reincarnation 130.
  • MAD BLOODLINES. Three new Bloodlines to select, themed for the new factions.
  • MAD LINEAGES. Available when you get their respective Bloodline and reach 400 of each Royal Exchange.
  • LEVEL 50 LINEAGE PERKS. Perk 5s for all Lineages, available from Reincarnation 130 and Lineage Level 50.
  • NEW ARTIFACTS and their relative upgrades.
  • NEW SECRET TROPHIES and their relative upgrades, including MAD spell upgrades.
  • Precognition base and scaling increased.
  • Arcane Core base decreased, scaling increased.
  • MAD Trade Treaties costs reduced.
  • Elven Diplomacy reworked: now increase click count based on Faction Coins found in this game.
  • Elven Lineage effect changed to additive, resulting in a much lower click count.
  • Goblin Lineage reworked: now increases Tax Collection worth in seconds.
  • Demon Lineage reworked: now increases Non-Unique buildings production, ignoring Ascension Penalties.
  • Dwarven Lineage reworked: now increases all buildings base production based on their tier. Bonus is multiplied by the Lineage level.
  • Drow Lineage changed to standard exponential (base and scaling reduced).
  • Old Goblin Perk 4 merged into Goblin Perk 1 and turned into a multiplicative bonus.
  • New Goblin Perk 4 now makes Goblin's Greed stop producing Faction Coins instantly. Instead, increase your Faction Coin find chance based on the Gems required for your next Reincarnation.
  • Avarice Drive reworked: now makes Goblin's Greed use Faction Coins found in this Reincarnation.
  • Fairy Perk 4 effect decreased.
  • Elven Perk 3 effect increased.
  • Elven Perk 4 effect increased.
  • Druid Perk 1 base increased.
  • Druid Perk 3 merged into Grand Balance effect.
  • Drow Perk 3 reworked to provide Faction Coin find chance.
  • Undead Perk 4 changed to provide an independent offline bonus based on Night Time activity time.
  • Dwarven Perk 3 reworked: Excavations and artifacts count 1% more for every 1500 Unique Buildings.
  • Fairy Challenge 1 now provides 2 assistants per Fairy upgrade.
  • Dragon Challenge 3 time req reduced to 8 days total and 2 each.
  • Advanced Elven Heritage base increased.
  • Advanced Titan Heritage base increased, scaling decreased.
  • Advanced Undead Heritage base increased.
  • Camouflage also increases click count.
  • Sylvan Treasure Frills bonus reduced.
  • Elven Discipline now gives assistants instead of mana regen.
  • Wooden Dice was incorrectly replacing Elven Luck bonus instead of multiplying it. Now it does, and it also casts automatic Tax Collections when Elven Luck triggers.
  • Angelic Fortitude base and scaling increased.
  • Spellcraft 30 (Vacuumancy) both base and scalings increased.
  • Divine 175 (Resurrection) now counts time in this Reincarnation. Base and scaling increased.
  • Divine 250 (Demonology) scaling increased.
  • Economics 230 (Coercion) reworked: now makes Trophies count more based on time spent being Evil.
  • Alchemy 400 (Bloodspring) now gives Elite Bloodlines as intended.
  • Economics 3250 (Estates) now costs 3300 Economics points.
  • Economics 3300 (Hirelings) now costs 3250 Economics points. No longer locked to Mercenaries.
  • Economics 590 (Slavery) base increased, scaling decreased.
  • Spellcraft 2875 (Scholarship) base decreased.
  • Warfare 3050 (Flanking) base increased, scaling decreased.
  • Craftsmanship 3000 (Customizing) base and scaling decreased.
  • Economics 1425 (Rarity) base and scaling decreased.
  • Hellfire Burst reworked: now makes Hellfire Blast add part of Evil spells cast in this Reincarnation to fuel its bonus.
  • Archangel Feathers base increased.
  • Seraphim Feathers renamed to Seraphim Wings: base increased, now also increases Faction Coin find chance and assistants.
  • Fairy Set base and scaling reduced.
  • Archon Pride is now based on Lineage level.
  • Lunar Cycle reworked: now increase Maximum Mana additively based on time spent online in this game. Increase Maximum Mana multiplicatively based on time spent offline in this game.
  • Strange Attraction base increased.
  • Eternal Servitude is now based on time spent in this Reincarnation. Now also affects Flesh Workshops.
  • Djinn Union base reduced.
  • Drow Set base and scaling increased.
  • Dwarven base and scaling increased.
  • High Bastion scaling increased.
  • Reincarnation 50 power, base increased.
  • Elven Set base increased.
  • Goblin Set reworked to increase general Faction Coin find chance additively and multiplicatively.
  • Stone Servants renamed to Stonecarving.
  • Holy Crusaders now increases its bonuses with Ascensions.
  • Share Benefits now adds Tax Collections casts based on its duration and current tier cast.
  • Mercenary Camp scaling increased.
  • Tyrant Garrison base and scaling decreased.
  • Freemason's Hall scaling increased.
  • Uniformity effect and scaling increased.
  • Ziggurat scaling increased.
  • Mountain Palace base increased.
  • Genealogist scaling increased.
  • Underworld Tyranny base increased.
  • Mana Addicts effect increased.
  • Blood Sacrifices base increased.
  • Spider Gods base increased.
  • Professional Assassins base decreased, scaling increased.
  • Demonic Fury base and scaling increased.
  • Druid Lineage base effect reworked: now each Lineage level counts as 2 additional Reincarnations.
  • Sun Force: Faction Coin find chance changed to additive mana regen.
  • Excavated Mirage bonus increased.
  • Angel Set is now based on the highest amount of spells cast in a single game.
  • Faceless Set reworked: now increases assistants based on the highest amount of assistants you had in a previous game.
  • Dwarven Set base decreased.
  • Arboreal City scaling changed to ln(x).
  • Undead Union scaling changed to ln(x).
  • Heaven's Brilliance all effects increased.
  • Goblin Union base and scaling increased.
  • Fairy Union scaling increased.
  • Faceless Union base and scaling increased.
  • Elven Union now also adds 10 clicks per second, in addition to its previous effect.
  • Druid Union Lineage count scaling increased.
  • Angel Union mana produced scaling increased.
  • Dwarven Ale base decreased.
  • Mining Prodigies base decreased.
  • Magic Resistance scaling decreased.
  • Solidity base and scaling increased.
  • Evil Art of the Crow is now based on production bonus from Gems.
  • Drow Set now increases the production of all buildings based on Evil spells cast in this Reincarnation.
  • Titan Set now increases Royal Exchange bonus additively and multiplicatively based on time spent in this game.
  • Hand of the Makers changed to exponential (decreased base, increased scaling).
  • Cosmic Resonance changed to exponential (decreased base, increased scaling).
  • Reality Marble changed to exponential (decreased base, increased scaling).
  • Moon Blessing changed to exponential (decreased base, increased scaling).
  • Secret Clicking Techniques changed to exponential (decreased base, increased scaling).
  • Sharp Claws changed to exponential (decreased base, increased scaling).
  • Advanced Elven Heritage changed to exponential (decreased base, increased scaling).
  • Warfare 1400 (Cataclysm) changed to exponential (increased scaling).
  • Craftsmanship 3100 (Engineering) changed to exponential (decreased base, increased scaling).
  • Divine 3350 (Vampirism) reworked: now increase assistants additively and multiplicatively based on your Offline Bonus.
  • Divine 290 (Transubstantiation) changed to provide Max Mana.
  • Divine 275 (Meditation) primary effect reworked to provide mana regen based on max mana. Formula is similar to Druid Bloodline.
  • Spellcraft 500 (Heirlooms) now also increases mana regen.
  • Alchemy 1500 (Sublimation) reworked to provide Faction Coin find chance instead of Maximum Mana.
  • Warfare 175 (Overwhelm) base and scaling increased.
  • Economics 1225 (Hoarding) changed to reduce production by 90% (one less order of magnitude) when active, in addition to its previous effect.
  • Divine 245 (Soulrending) now has D1375 (Sanctification) effect. New D1375 makes Ascensions count 50% more for Spiritual Surge.
  • High Bastion formula changed to exponential (decreased base, increased scaling).
  • Djinn Perk 1 effect increased.
  • Advanced Dwarven Heritage, Infinite Spiral, Stonecarving: resets contribution moved from exponent to base.
  • Evil Art of the Crow base and scaling increased.
  • Bloodlines no longer require 100 upgrades to unlock.
  • Spiritual Surge formula changed. Now it provides an higher bonus early on, but scales worse at later stages.
  • Faceless unlock requirements now count total time, making them easier to get in the early stages.
  • Changed automatic click handler: now all automatic clicks perform only once per second, but they increase click stat and reward as if they clicked X times (depending on the effect). This should greatly reduce lag and screen littering.
  • Offline gains now take place before loading spells. Spells no longer cancel when you reload the game.
  • Challenge tooltips now clarify all requirements.

Global Reminder: The Easter Event will be starting on Apr 18th 2019, 12.01 PM UTC and will end on Apr 25th 2019, 6.59 PM UTC.

*Mod notes: Ruby Upgrade UI now shows both bonuses, rather than just the additive ones. This is purely a visual change, as Ruby Upgrades have had these multiplicative boosts since version 3.0.2.

*Mod notes 2: Royal Exchanges in the window now show the individual bonus of Royal Exchanges, not the total bonus that Faction's Royal Exchanges grants. You can view the full bonus granted to you by hovering over the Royal Exchanges icon and checking the tooltip through the Upgrades tab.

*Mod notes 3: You can no longer buy the Lineage for a Prestige Faction of the same alignment as what you're playing.
9 comments Read more

About This Game

Grow your kingdom, build alliances, and explore one of the deepest idle RPG's ever!

Use your money and influence to grow your kingdom from a single farm to a huge realm that earns wealth even while you're not online! In Realm Grinder, the player is given an incredible array of choices in how they build forge their new kingdom.


Choose to align yourself with a dozen different factions, each of which has their own distinct play style. Will you align with the elves, who reward tapping for treasure, or the demons, who give massive bonuses to the most powerful structures?

Further fine tune your strategy by choosing unique upgrades, buildings, and spells to invest in.

Continue to unlock new and exciting systems like new factions, research, reincarnations, excavations, and way more. Months and months of unique content!

Achievement hunters will be delighted with the broad range and depth of the achievement system. And it's not just eye candy! Many strategies rely on collecting trophies in order to boost certain upgrades.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: Core i5 or Core i7
    • Memory: 1 GB RAM
    • Graphics: GTX 400 Series or Better
    • OS: 10.9 or greater
    • Processor: Core i5 or Core i7
    • Memory: 1 GB RAM

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