A free open-source circle-clicking rhythm game practice client for osu! beatmaps with Virtual Reality support. McOsu is developed separately from and has no direct affiliation with osu! or ppy Pty Ltd.
Recent Reviews:
Very Positive (33) - 87% of the 33 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,340) - 88% of the 1,340 user reviews for this game are positive.
Release Date:
Mar 20, 2017
Developer:
Publisher:

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Recent updates View all (15)

March 14

Update (version 29.4)

- Merged FPoSu (Options > FPoSu)
- FPoSu is a real 3D first person gamemode, contrary to the 2D experimental mod "First Person"
- Thanks to Colin Brook (aka SnakeModule on GitHub)
- FPoSu: Moved "Playfield Edge Distance" from Mod Selector to Options > FPoSu > "Distance"
- FPoSu: Made mouse movement handling independent from regular osu sensitivity settings
- FPoSu: Made backgroundcube.png skinnable
- FPoSu: Added tablet support (Options > FPoSu > "Tablet/Absolute Mode")
- FPoSu: Added auto/pilot support
- FPoSu: Added ConVars: fposu_cube_tint_r, fposu_cube_tint_g, fposu_cube_tint_b
- FPoSu: Added letterboxing support
- FPoSu: Fixed mouse position getting set while engine is in background
- Added support for searching in collections
- Added support for changing grouping/sorting while in active search
- Added ConVar: osu_hud_statistics_pp_decimal_places
- Fixed boss key not pausing music
- Fixed another ArithmeticException in main menu (Aspire, Acid Rain - Covetous Beaver)

.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
4 comments Read more

February 15

Update (version 29.3)

- NOTE: New stars/pp are accurate with an average delta of ~0.1% or ~0.003 stars, except for very few Aspire/2B maps with ~15%
- Updated star algorithm to respect slider curves/repeats/ticks/tails and stacking (7)
- Updated star algorithm (Xexxar) (6), see https://osu.ppy.sh/home/news/2019-02-05-new-changes-to-star-rating-performance-points
- Updated pp algorithm (5), see https://github.com/ppy/osu-performance/pull/74/
- Updated beatmap parser to allow bullshit sliders (e.g. Aleph-0)
- Updated search behaviour to additively match words separated by spaces, instead of the entire phrase
- Added option "Keep Aspect Ratio" (Options > Graphics > Layout)
- Added hotkey: CTRL + Click to play with auto
- Added hotkey: CTRL + ENTER to play with auto
- Added hotkey: CTRL + A to toggle auto in songbrowser
- Added unbind buttons to keybinds
- Show <artist> - <name> [<diff>] in window title while playing
- Draw up to 10 background stars on song diff buttons
- Default to 0pp in ranking screen for incomplete scores due to scrubbing
- Windows: Fixed touchscreen handling being broken
- Fixed rare override slider reset crash
- Fixed lv only counting top pp scores
- Fixed top rank score button blinking animation not resetting
- Fixed top left info label in songbrowser not updating 0 stars after slow calculation finishes
- Fixed star calculation not prioritizing active selected beatmap if background image loading is disabled
- Fixed potential crashes and data mangling due to race conditions for slow background image/star loading
- Fixed changing audio output device breaking default skin sounds
- Added ConVars: osu_stars_xexxar_angles_sliders, osu_stars_stacking

.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
1 comments Read more

About This Game

McOsu is developed separately from and has no direct affiliation with osu! or ppy Pty Ltd.
McOsu is NOT osu!

A free open-source circle-clicking rhythm game client for osu! beatmaps, with the main focus on making practicing easier and customizing gameplay.

It is primarily a practice client for getting better at the official game by having tools at your disposal that osu! does not provide for some reason, it's not supposed to be a perfect copy of osu!, or to otherwise profit with a free game from a free game (what).

If you have never played osu! before, then I do not recommend using this client (except for VR players of course), as there are no gameplay tutorials in here (just google "osu!" and play the official game which is a lot more polished).

Features:

  • Unlimited Customizability (Options, Console Commands via SHIFT + F1)
  • If something is not customizable, ask and it will usually be made so
  • Beatmap Overrides (Approach Rate, Circle Size, Overall Difficulty)
  • Speed/BPM Slider
  • Scrubbing and Quicksave/load (SHIFT and F6/F7, rebindable, jump to any point in time of a beatmap)
  • Experimental Mods (Wobble, Jigsaw, First Person, Playfield Flipping, Reverse Sliders, etc.)
  • Change mods and options while playing (F1 and CTRL + O)
  • Built-in pp counter (live stats overlay + ranking screen)
  • Compatible with 99% of all osu! skins
  • VR gamemode

Beatmaps

  • Play any osu!standard beatmap by installing osu!, creating an account there and downloading beatmaps from the "Beatmaps" tab on the same page + importing them into osu!. After they are imported, you can close osu! (to force save the database) and start McOsu
  • McOsu will load your beatmaps directly from the default osu! installation path, although custom paths are also possible
  • You can use McOsu without installing osu!, a guide on manual beatmap management is available in the Steam Community Guides section for McOsu

Holodance VS McOsu

While Holodance is focused on providing a full VR rhythm game experience with osu! beatmap compatibility as a sideproject, McOsu tries to bring pure osu! gameplay into Virtual Reality while staying as close to the original as possible.

osu! VS McOsu

The intention of this game is neither to replace peppy's client, nor to split the community.

As a wise man once said, "plz enjoy game".

-

Please note that while McOsu is always a work-in-progress, gameplay is very solid in both VR and Desktop mode.
If you want, you can help out with McOsu development on Github, or just take a look at the code, as this is an open-source project.

-

Skin Credits:

  • ffffffffffffffffff - "- Jaret - Mish Mosh"
  • irrlux - "Talrava XIV"
  • HazrdMC - "Phaze"
  • Redon - "Aesthetic 1.3"
  • DarkSlayer000 - "xXx_SampleSkin_xXx v1.3"
  • Inori - "Stepmania"
  • taikuta - "Murakumo"
  • Easy - "Burning_Crow V2"
  • Icomoon
  • Freepik

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Not a Potato™
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 50 MB available space
    • Sound Card: XAudio2 / DirectSound compatible
    Recommended:
    • OS: Windows 7 or newer
    • Processor: Intel® Core™ i5 or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 or better (for VR)
    • Storage: 50 MB available space
    • Sound Card: XAudio2 / DirectSound compatible
    Minimum:
    • OS: 64-bit
    • Processor: Not a Potato™
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 50 MB available space
    • Sound Card: Any
    Recommended:
    • OS: 64-bit
    • Processor: Intel® Core™ i5 or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 50 MB available space
    • Sound Card: Any
    Minimum:
    • OS: 64-bit
    • Processor: Not a Potato™
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 50 MB available space
    • Sound Card: Any
    Recommended:
    • OS: 64-bit
    • Processor: Intel® Core™ i5 or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 50 MB available space
    • Sound Card: Any

What Curators Say

15 Curators have reviewed this product. Click here to see them.

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