You are a wild spirit who is capable of coming into existence as any animal in a realistically replicated forest, where rules of the wild prevail. Fight or Flight, Mate, Grow your Herd, Leave a Legacy. Here you must survive, using your wits, strength, bravery and cunningness.
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moyennes (60) - 41 % des 60 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
4 avr. 2017
Développement :
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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« The great thing about Early Access is that I get to develop the game together with you, the players. Getting valuable feedback from Survivalizm and open-world survival fans alike as we head towards full launch will help us focus on the things that are important to the community and our core audience in everything from fine-tuning existing features to improving gameplay and introducing new content and mechanics. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« 6 months to 12 months.
I will be hiring more people in if I'm able to. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« During the Early Access I will be upadting the game weekly or monthly depending on the kind of update.
There will be more animals added to the game.
Current features will be perfected and polished.
More features will be added in overall gameplay.
Unique Animal features will be added.

There is also scope of the following :

• Bigger and Better Maps.

• Birds and Aquatic Animals (in that order). Work has already begun on an Owl.

• Mini Game Modes.

• Stories for each Animal. Fantasy and Real.
( Ex. for Fantasy - Red Riding Hood. Ex for Real - Animal Planet stories )

• Best of all - Multiplayer. »

Quel est l'état actuel de la version en accès anticipé ?

« Some content and some features are more polished than others. I feel that the current Early Access version is a good representation of what I want the game to be, but there is optimization to be done, bug fixes to be made, and new features and content to be added. I continue to work hard to improve several aspects of the game, including AI, combat, and more. Survivalizm is currently localized to 1 language which is english and while all of the languages offer all localization needed to play the game, please note that some languages are not fully complete yet. This will be finalized during Early Access. Hopefully.
Overall : Stable. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Price will not change when I leave early access. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Maintaining close, regular, and transparent communication with our Early Access players is absolutely crucial to the game’s success. I will be communicating directly with Survivalizm players in a variety of different channels and I'm actively seeking your feedback to help me push the game in the right direction. I urge you to follow us in my various community channels to participate. I will let the player base know what I'm working on, and I hope to receive their feedback on new content and features as well as input on what they want to see in the game. »
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Informations de mise à jour

Updates :

Update 2 :
Apr 10, 2017 @ 12:12am PDT

- Changed Day Night Cycle to 15 minutes.
- Herbivore eat tutorial bug solved.
- Controls UI show Eat controls
- Karma Points bug.
- Elephant family was not spawning.
- Character Selection made better.
- Fixed Picking up Sockets
- Set Ragdoll bones


Update 1 :
Apr 5, 2017 @ 6:00pm IST

I made an urgent update to solve 2 issues.
- Animals were spawning too far away.
- Bug notified by , Animals Unlocked werent saving. Solved now.

À propos de ce jeu

About This Game


You are a wild spirit who is capable of coming into existence as any animal in a realistically replicated forest, where rules of the wild prevail. Fight or Flight. Here you must survive, using your wits, strength, bravery and cunningness. Grow up from a cub, find a home and mate, have kids and raise them, leave a legacy and rule the forest.


Journey through a vast, seamless world filled with the wild carnivores and dormant humongous herds of herbivores as you survive in the forest.
You take birth as a cub, weak and untrained for this wild, rampant and harsh forest. There is a chance of your Mother and / or Father being alive with you. As the game is a simulation of the real wild. If you are alone it will be harder for the player to survive initially. Being a child is important as you grow in strength, gain strength quicker when child. Hunt / Forage, find a home and Mate as you grow up with time or quick growth.
Mating will produce kids (if done right), if you die during a fantastic battle. Your spirit has the chance to take over the body of your offspring if you have any. This will enable you as the spirit to live longer and continue your stride towards dominance in the forest. (The spirit can only move in the family blood line ).


The game has been tried to be as realistic as possible. I’ve tried to imitate real animals in the game from smallest animals to the largest. The traits, statistics and behaviours of each animal is unique, distinctive and are recreated from reality.
There is a small story why this game was developed by me personal but a part of the reason why this game to being is to say “Protect our Animals“.


Survivalizm is not an empty sandbox. I’ve tried to fill it with reactive AI all throughout the world. In each area, you enter. The AI isn’t just see player and Attack like 95% of games.
The AI in Survivalizm:
  • Moves in herd
  • Finds its own food and water
  • Finds mates
  • Protects its children
  • Feeds it children
  • Reacts to player:
    - Runs if Player is better in strength or is Predator. (FYI) Some herbivores might try to fight back.
    - Doesn’t care if Player is weaker
    - Fights if it wants to protect its territory or family.

SURVIVING IN SURVIVALIZM

In the world of Survivalizm, survival is more than being well-fed and hydrated. Here you must fight off Predators by keeping a keen eye on the tracks they leave, smell around to find any scents and keep your herd together and strong.

BUILD YOUR LEGACY

Journey through a huge, seamless world filled with danger and opportunity, exploring everything. Find home, get a mate and grow your herd.

REALISM

Inspired from countless Survival games and the Shelter Series. Take care of your family while Surviving in a realistic forest environment.

The game is as realistic as I could try to make it. The references are taken from real animals, everything is researched from websites like national geographic, animal planet, wiki, other sites about animals.
Everything has been to the best of effort kept to a realistic fashion: age ,size, weight, movement, fight style, nature of the animal etc.

VARIETY OF ANIMALS TO PLAY AS

Rabbit
- Chital Deer
- Red Tail Deer
- White Tail Deer
- Wolf
- Bengal Tiger
- African Lion
- Black Panther
More on the way.

GROW UP

The animal which is chosen by the player will be born into the game as a cub and the gameplay as a child will govern how strong, fast and good the ADULT will have.
The strength and weight gained is critical for an adult animal as Mating, Hunting are directly related to those statistics.

DUAL TIER UNLOCKING SYSTEM

1. Unlock characters abilities in game with levelling up with Age and Actions
(Actions like running for a long time, hunting, foraging)
2. Unlock Animals as a whole. In the beginning of the game you will start off as the smallest animal available (right now Rabbit). Earn Karma points in game which will lead you to unlock the next animal.

HERDS

Be a part of the herd.
Can player become Herd Leader ? Yes, If you kill the previous herd leader. Then you can become herd leader.

Configuration requise

    Minimale :
    • Système d'exploitation  *: Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit
    • Processeur : Intel Quad Core i3 or AMD equivalent
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Nvidia GeForce GTX 560 (1GB) or AMD equivalent
    • DirectX : Version 11
    • Espace disque : 11 GB d'espace disque disponible
    • Carte son : -
    Recommandée :
    • Système d'exploitation  *: Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit
    • Processeur : Intel Quad Core i5/i7 3.3 GHz or AMD equivalent
    • Mémoire vive : 6 GB de mémoire
    • Graphiques : nVidia GeForce GTX 780 Ti/970 (Ultra settings) or AMD equivalents
    • DirectX : Version 11
    • Espace disque : 11 GB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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