A fast-paced action roguelike where skill beats firepower. Outmaneuver swarms, harness Poison/Inflame/Traumatize, and expand the game with mods & co-op.

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Our core gameplay is settled, along with the key features, art style and theme. We hope to use the Early Access phase of development to engage the community and allow that to drive new ideas, features, and direction the game takes.”

这款游戏的抢先体验状态大约持续多久?

“We expected at least a year, but it maybe go a few months longer than if we get a lot of community engagement we receive”

计划中的完整版本和抢先体验版本到底有多少不同?

“We want to build on the core gameplay features we have developed in collaboration with our community. With the help of early access player feedback, we will add lots more modifications that will feed into each player run. We will significantly expand the number of levels, enemies and environmental events to tell the story of the Service Guy’s epic decent into the depth of Mars. We will also expand the meta gameplay, including adding unlockables that will feed back into the playthrough experience. Additionally, we also know that balancing will be a continual challenge and we expect the tuning of everything, from weapons to attachment modifications, and even enemies to shift over time. Finally, we expect our modding tools will expand according to our community’s wants and needs. We feel we’ve made a really robust start but we are keen to listen to what sort of tools will enable the creative community to flourish.”

抢先体验版本的现状如何?

“Our core gameplay is settled, along with the key features, art style and theme. The player can begin their adventure down into the depths of Mars with our first character, Service Guy. We have the first three levels available, including a first level boss battle, which are in an alpha state. In each run, the player will be able to continuously upgrade weapons with randomly generated attachments, being able to skilfully craft a set of weapons capable of inflicting and exploiting the Inflamed, Poisoned and Trauma statuses on their enemies.
Additionally, we have a robust modding system that is ready to go for our community. We want the game to have a strong creative ecosystem and we’re provided the tools for players to start getting creative immediately.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Price will not change when we leave early access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We are looking to have early engagement with our community from the get-go. The nature of the attachment and modification system means that it will be invaluable for us to balance and expand the game with their support. We want to get a sense of what combinations of modifications and attachments are exciting to play and which ones just doesn’t work. We’re keen to understand how the pacing and difficult of each level feels to our players and iterate based on your feedback.
Finally, we’ve put a lot of effort into our modding tools and we’re excited to see what our community will make of them and with them! We’re keen to hear what’s easy to use, what other modding functionality would be desirable and help nurture the creative side of the community!”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

此游戏尚未在 Steam 上推出

计划发行日期: 2027 年

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于此游戏

n Crimson Crisis, your weapons aren’t enough — to survive the swarm, you’ll need to twist, weave, and outmaneuver overwhelming hordes with pure skill. Every run throws you into escalating crises where enemies grow faster, deadlier, and more relentless than your firepower can handle. Success isn’t about how big your guns are — it’s about how well you control the chaos.

Battle through distinct warzones, each with its own enemies, hazards, and escalating crises. Adapt your tactics as swarms shift their patterns, forcing you to control not just your weapons, but the flow of the battlefield itself. Your arsenal inflicts powerful status effects — Poison, Inflame, and Traumatize — to weaken and disrupt enemies, buying precious moments to reposition and survive. With roguelike runs, randomized upgrades, and escalating intensity, no two crises ever unfold the same — but in every run, survival comes down to skillful movement.

Key Features

  • Skill Over Firepower – Survive not by bigger guns, but by twisting, weaving, and outmaneuvering overwhelming swarms.

  • Weapon Status System – Inflict Poison, Inflame, and Traumatize to weaken, disrupt, and control the horde while you reposition.

  • Distinct Warzones – Each crisis throws you into a unique battlefield with its own enemies, hazards, and escalating challenges.

  • Adaptive Swarms – Enemies shift patterns and behaviors, forcing you to manage the flow of the battlefield, not just your aim.

  • Roguelike Replayability – Randomized upgrades, escalating intensity, and unique run-to-run challenges keep every crisis unpredictable.

  • Climactic Survival Moments – Every escape is earned by mastery, delivering that heart-pounding “one more run” feeling.

  • Drop-In / Drop-Out Couch Co-Op – Survive the crisis with a friend — join or leave runs instantly without breaking the action.

  • Modding Support – Expand the crisis with community-made content, from new enemies and regions to custom upgrades and rules.

系统需求

    最低配置:
    • 操作系统: Windows 10 or later
    • 内存: 2 GB RAM
    • 存储空间: 需要 500 MB 可用空间
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。