War is the new sport in Switchblade, an arena-based 5v5 vehicle action game that combines high-octane combat with an ever-shifting selection of strategic choices.
All Reviews:
Mixed (140) - 62% of the 140 user reviews for this game are positive.
Release Date:
Aug 28, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Some features of the game are still in experimental phase and need balancing. We want to gather feedback from the community and continue developing with your feedback in mind.”

Approximately how long will this game be in Early Access?

“We plan to move out of Early Access in 2019. We want to make sure that the game has the quality we are looking for before releasing a final version.”

How is the full version planned to differ from the Early Access version?

“In the full release, we plan to release three more maps and four extra vehicles for the community.”

What is the current state of the Early Access version?

“You will be able to choose from 16 vastly different vehicles and play them on our first map, Iceland. While in Early Access, we'll be creating new content to gain feedback from you. These could be new maps, vehicles or items from the character customiser.”

Will the game be priced differently during and after Early Access?

“Once released from Early Access, Switchblade will go Free to Play.”

How are you planning on involving the Community in your development process?

“Players will be able to provide feedback both in the game's forums and our discord channel.
We are looking for feedback on vehicle design, map layout and weapon balancing etc. This will be reflected in updates provided on regular basis.

- You can chat directly with us and others players on our Discord channel: https://discord.gg/hCNefUx
- Start a thread on Steam Forums
- Communicate with us in any of our social media channels: https://www.facebook.com/PlaySwitchblade or https://twitter.com/Switchbladegame or https://www.instagram.com/switchbladegame
Don't forget to join our discord channel at: https://discordapp.com/invite/hCNefUx”
Read more

Recent updates View all (21)

February 27

Patch 01.17 (21731)

Major Fixes
  • Players are able to create and join party games with friends.
  • Parties can now remain together after the match has ended by pressing "Ready".  If players do not select "Ready" then they will be taken back to the Hall of Champions and any party will be disbanded.
  • If party leader leaves the party, they will be replaced as leader by another party member.
  • Players minimising the game will now follow players into a match.
  • Added two new servers,  North America East Coast and North America West Coast.
  • Daily vehicle rotation pop-up now displays in Hall of Champions to inform players what vehicles are on free rotation.
Other Fixes
  • End game screen changes to incorporate parties.
  • Estimated time remaining added to MatchMaking screen.
  • Empty spaces in Lobby will display as "bots" and inform of new players joining.
  • Party Members no longer have the ability to access the "Play" menu.  This is reserved for Party Leaders.
  • Legal screen terminology change "Early Access" to read "Beta".
  • UI - "Ready" button prompt will now change to "Unready" when selected.
  • Lobby timer reduced.
  • Tutorials - Estimated completion time added.
  • Fog Hog Ornate skin correctly priced at 380 Bit Cash.
Known Issues
  • The Pied Piper Achievement does not unlock.
    • A fix has been made for this and will be released with a future patch.
  • A few players may experience infinite loading screens upon entering the Tutorial.
    • A workaround fix for this is to change the players' character using the in-game Customiser and saving.
  • FPS drops occasionally.
    • This does not affect every player.
  • Loading screen text scales when using any non-1080p resolution.
  • Hall of Champions - Camera can clip through scenery.
  • Collections - UI - Highlight does not follow mouse cursor when viewing Skins or Masteries.
  • Customiser - Options must be selected twice before they open.
  • Customiser - "Headshot" emote has the wrong icon.
    • The emote is incorrectly using the "Salute" icon.
  • Customiser - Mohawk hair style doesn't sit correctly on 4 of 5 female head types.
  • Stats - Pressing P on the keyboard does not cycle filters.
    • Using a controller or Mouse buttons will work.
  • Tutorial - Camera can clip into water.
  • Tutorial - Water does look natural when moving.
  • Tutorial - Voice over continues over loading screen if the player quits as it plays.
  • Tutorial - Completing Tutorial 2 with fog activated leaves SFX playing indefinitely.
    • If this occurs, players will need to restart their game to stop the SFX.
  • Reticle can appear black if rockets are unlocked whilst targeting opposition.
  • UI - Game still registers input when Options menu is open during gameplay.
  • UI - "Overtime" occasionally displays at start of match.
  • UI - Enemy and friendly team-mates super VO still heard when all volume sliders set to 0.
  • Emotes not functional on end-game screen.
  • Localisation - Multiple localisation strings are not translated throughout game.
0 comments Read more

February 5

Patch 01.16

HotFix 01.16
  • Server Stability.
  • Re-Balanced Front Tower health.
  • Re-Balanced Tower laser damage given.
Tower Lasers now have a far greater capacity to destroy attacking Mob waves. Our recent changes to the Tower Laser and Mob health have had the desired effect of reducing game-time, however an unintended by-product of this is that we're seeing a lot of Towers going down with little or no input from players. The following balancing changes to the Tower Laser should force more play in and around Towers to really push Mobs through. We're also seeing players abandoning the Front Tower once its Power Core gets exposed, so we're increasing the health of the Front Tower's Power Core in order to make this objective worthwhile to defend.
  • Tower Lasers now have a decreased attack speed of 2s (from 0.6s) but deal a far greater amount of damage per shot (800 damage to Mobs, 600 damage to Shields and 400 damage to vehicle Hull's and deployables).
  • The Front Tower's Power Core now has 6400 health (an increase of 100%).
Known Issues
  • Party invites are not always functional.  Players may find that their party will not follow the leader into a lobby.
  • Players may experience a loss of functionality from all weapons.  This is fixed by opening the upgrades menu (CTRL on keyboard).
  • Customiser - Mohawk hair style doesn't sit correctly on 4 of 5 female head types
  • Upgrading rocket whilst locked on to an enemy will display a black reticle.
  • Invited players from Desktop will perform incorrect emotes in Hall of Champions
  • Emotes not functional on end-game screen.
  • Localisation - There are sections of text in the game that are not localised into the supported non-English languages.
  • Towers can be healed using a Healing Balloon from the in-match shop.
  • Tutorial 2 - If the player uses the "Fog" ability as the Tutorial ends, there will be a repeating SFX throughout gameplay.
1 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Switchblade is a completely free arena-based 5v5 vehicular shooter that combines high-octane combat with an ever-shifting array of strategic choices. Seamlessly switch between heavily armed vehicles at any time to create endless tactical choices.

Switchblade is in Early Access and may have bugs and balance issues.

In-game purchases optional

System Requirements

    • OS: Windows® 7 / Windows® 8 / Windows® 10 64-bit (latest Service Pack)
    • Processor: Intel® Core™ i5-7500
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 960
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Windows® 7 / Windows® 8 / Windows® 10 64-bit (latest Service Pack)
    • Processor: Intel® Core™ i7-7700K
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space

What Curators Say

15 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...