Phantom is a hard sci-fi survival game. It is very different from other survival games; the player is a robot rather than human. At the same time the game has a pure physics-based construction system, which makes survival and fighting become very fun and different.
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Stort sett negative (137) - 34 % av 137 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
28. mai 2017
Utvikler:
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Phantom is always an unrealizable and ambitious project. The process is considered as an amazing pleasure to create Phantom of our ordinary life. But we are just a very small team.
We want to gather feedback to help us to finish the final version and improving the whole Phantom to make sure the game is enjoyable on every level. We also believe that with your help, we'll be able to mitigate most issues and polish the game until it is great.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The release date for any game is always uncertain. With Phantom we not only want to build a large number of features into the game, we also want to build out a unique experience for multiplayer version. We estimate it will take about 2-3 years to get the final version.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The final version will have big planet system, and the final game will be a multiplayer game.
And there will be a lot of new feature and changes with the final game in 2-3 years.
Here is the Road Map
Single player mode and Big Planet will be available and improved within 2017 or a little later.
Since the start of 2018, Multiplayer mode will be developed and evolved.
Delays are one of the biggest issues in a game development and Road Map MAY BE NOT absolutely complete on time.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access game have those features:
  • physical based building system
  • AI and third person shooting
  • survive system
  • custom character system
  • day and night

and there will be two game mode:
  • survive mode
  • build mode
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, the price of the final game is not decided yet but it will be higher than the Early Access game's.
And we want to reward those who are with us from the beginning by offering them a lower price.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We have long established our own players community, forums, including Chinese and English, we will continue to maintain the interaction with the players.»
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Om dette spillet

game Features

What makes Phantom become a special sandbox survival game?


Nowadays, there are all kinds of survival games in the market. The basic rules are similar. The environment, the pressure of AI to characters, and the process of player to overcome these pressures through collecting, building and fighting.

Phantom has some different features; it can be said to distinguish the other survival games.

  • Phantom is a very unique style of hard science fiction survival game, the art style is different from most of the survival of game in the market.

  • A purely physical construction system, the vast majority of the survival of the construction of the game system is just a "shell", these "shell" cannot move! The Phantom construction system is different, if the player to build any purpose for a building or tool, the player needs to design by themselves, Phantom provides only the most basic "function block." Second, these "function blocks" all follow Newton's law, they are alive, players can interact with them. Then based on the construction system, in theory, the player can create any highly interactive things. Whether buildings, traps, vehicles, aircraft, rail cars, and even calculators can be designed and built, Phantom provide almost unlimited possibilities.

  • Human beings as the player of the survival game is a very natural choice, because here are a lot of human needs, to eat, drink, to moderate temperature, with physical constraints, and even guts and so on. But in the Phantom world, electricity is almost the only need to be considered. Although it seems to greatly simplify the survival part of the game, but in fact it is a challenge of the distribution and management of the electricity, because in the Phantom world to do almost everything needs electricity, alive need electricity, running, fighting, construction, and so on all rely on electricity. more terrible is that those who build the functional blocks are all in need of electricity to operate. Power is very limited, then how to allocate power according to the situation is to challenge the players.

When physical construction is combined with single source power survival, I believe that Phantom provides a unique gaming experience.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: 64-Bit Windows 7 SP1, or windows 8
    • Prosessor: 2 GHz Dual-Core 64-bit CPU
    • Minne: 4 GB RAM
    • Grafikk: DirectX10 Compatible GPU with 1-2 video RAM
    • DirectX: Versjon 10
    • Lagring: 30 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64bit)
    • Prosessor: Intel Core i5 or i7
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 960
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 30 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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