Nemo_D.O is a puzzle action game. Player should control the two robots simultaneously to achieve the goal.
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Release Date:
Sep 14, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“GGHF made this game almost 70% at (DEC 2017) Now and
our game mode(Single Player mode and MultiPlayer Mode) have potential fun
So we would find and design with our gamer and we will have got
feedbacks and make this game better than this October 2017 Version.”

Approximately how long will this game be in Early Access?

“October 2017 to January 2018(about 5 month)”

How is the full version planned to differ from the Early Access version?

(2017/11)Planning to Design more new Multiplayer stages with EarlyAccess gamers
Change and Focus on GAMEDESIGN direction with multiplayer rather than single player mode
Make up more theme then the stage background graphic will be more fancy.

Supporting more player(Team match) in Multiplay mode
for example, 'Multiplayer' mode can be operated by up to 2 players per controller in off-line mode, allowing up to 4 Players multiplayer.(2 vs 2 team match)

(2018/01)Make up more various Sigleplayer mode stages.
Adding new enemy/puzzle according to story (including boss robot MB218)

Confrontation with higher AI (boss before / high AI)
As you play single-player, you will be confronted with the enemies resembling players and various AI enemies. and The enemy will appear at Stages of Multiplayer mode.

each enemy robot has a different battle pattern, you must find a way to attack and prepare for an attack.”

What is the current state of the Early Access version?

We have completed it now, and we will inform you about the features of the current version. (October 2017)

How many single player stages are currently available? Multiplayer stages?

There are 32 stages below Themes in Singleplay mode for EarlyAccess version.
  • [Theme 1 Wasteland, Machine Graveyard]
  • [Theme 2 The waste plant full of iron and iron]
  • [Theme 3 recycling center]

It is worth noting that the two robots can interact with each other. We moved forward forward by avoiding various traps and obstacles, but one map may be blocked by a door or turret. In this case, it is possible to activate a device that unlocks the door locked by the other robot, or to acquire a bullet item capable of breaking the turret and attack.

Multiplay mode and over 30 stages below Themes in Local multiplay mode

How many different enemy types are implemented?

As you progress through the game, you will be confronted with the enemies resembling players and various AI enemies.
While alternating between the two screens, you must manipulate the square and the dice at the same time, and make the most of the surrounding objects in the level to eliminate the enemy.
Because each enemy robot has different battle patterns, it is necessary to find a capture method to defeat enemy attack by more than one screen.

Type1 Patrol Enemy
A robot scouting around himself, if you see an enemy in your sight, stop at that spot and shoot in the direction of the enemy.

Type2 Puzzle Type Enemy
- A player can destroy enemies with only a little reflection and sense,
It appears repeatedly, and a general robot with a different pattern for each theme emerges.

Tpye2 Intermediate AI pattern BOSS
- The last Eenmy against Last stage of Theme
A four-legged robot with a very slightly levitated body. Prior to the era of the ZEROON era, supervisory robots were responsible for the recycling of conveyor belts, but were modified by Walter W, equipped with a huge super PC equipped with AI.
He became the supervisor of the recycling center, recycling resources and parts and recreating the machine. It is equipped with super PC, but it only has fast management operation, and it is quite rough and aggressive.

Will the game be priced differently during and after Early Access?

“GGHF assume plan to raise the price a little when you reach full release.”

How are you planning on involving the Community in your development process?

“GGHF will make chatroom for discussing Development in Steam page
In according development, GGHF will post public develop log & news
As possible. I will post simple article per 10 day at Steam page , Official facebook page and homepage”
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“Game journal of Korea they have previewed this game”
none – GameNews thisisgame

“a one of youtube gamer is broadcasting this game”
none – Youtuber GGB

Steam Greenlight


About This Game

Nemo_D.O(a.k.a. Nemo & D.O) is a puzzle action game. Player should control the two robots simultaneously to achieve the goal. The game provides two gamemodes, singleplayer and multiplayer, and each mode has a different kind of fun.


Singleplayer mode of Nemo_D.O begins with the story of the old-fashioned robot woke up on the pile of machinery. One day in year 2133, the power supply of these abandoned robot suddenly turned on, in front of blast furnace in machinery graveyard. Now these robots wanders the cities of machine which has been desolated by the war, and tries to find the 'Tower of Relja' to seek for the last hope for human beings. The main characters are two robots which you can see on screenshots.
  • The round one 'DO(D.O.)' can fire bullets to attack the hostile traps.
  • The square-ish 'Nemo' can push or lift the objects using the magnetic force.


  • Multiplayer mode provides the versus match between 2 players. Each player should move and shoot to destroy opponent's robots.
  • You can shoot when you have remaining bullets.
  • You can use the objects to decoy the competitor's robots into the traps.
  • The multiplayer mode doesn't provide vs. A.I. mode, and always requires two players.

System Requirements

    • OS: Windows 7 64-Bit
    • Processor: Intel® Core™ i5-4200U CPU @ 2.30GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 250
    • DirectX: Version 9.0
    • Storage: 250 MB available space
    • Sound Card: DirectX-compatible sound card
    • OS: Windows 10 64-Bit
    • Processor: Intel® Core™ i7-3770 CPU @ 3.40GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 570
    • DirectX: Version 9.0
    • Storage: 300 MB available space
    • Sound Card: DirectX-compatible sound card
    • OS: macOS Sierra
    • Processor: Intel® Core™ i5 Processor @ 3.1GHz w/ Turbo Boost up to 3.5GHz, and 64MB of eDRAM
    • Memory: 8 MB RAM
    • Graphics: Intel Iris Plus Graphics 640
    • Storage: 250 MB available space
    • OS: macOS Sierra
    • Processor: Intel® Core™ i5 Processor @ 3.1GHz w/ Turbo Boost up to 3.5GHz, and 64MB of eDRAM
    • Memory: 8 MB RAM
    • Graphics: Intel Iris Plus Graphics 640
    • Storage: 300 MB available space
    • Additional Notes: XBOX controller recommended

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