Build a galactic transportation empire and supply humanity with everything it needs to colonize the stars. In this tycoon game, grow your company from a local transport agency into an interstellar logistics behemoth! Singleplayer, vs AI, and online multiplayer.
All Reviews:
Very Positive (161) - 85% of the 161 user reviews for this game are positive.
Release Date:
Aug 16, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that games are at their best when they're shared with friends and want to bring that same thought process to the development of Interstellar Transport Company. We had a vision for Interstellar Transport Company and feel like we've reached a point where the game is very fun to play and most of the larger features are complete, however we want to be sure we have feedback from those of you who will be playing it for years to come. There are many directions we can take the game, and believe that your opinions are crucial when fine-tuning our gameplay mechanics and ultimately deciding where the game should go next.”

Approximately how long will this game be in Early Access?

“Under a year. Our previous game "World VR Competition" was in early access for only 4 months. While Interstellar Transport Company is a more ambitious game, we should have it feature complete in under a year. We plan to work with you, the players, every step of the way. We will continue to update the game after full release.”

How is the full version planned to differ from the Early Access version?

“Before we leave Early Access we will be implementing these things:


  • VR Support (with motion controller support)
  • Contracts and subsidies
  • Stock markets and IPOs
  • Politics and factional relations
  • Auto-reorder and scheduling of one time use rockets
  • Techtree and research points so that you can more quickly gain access to ships and buildings
  • Localization
  • Mod and workshop support
  • More multiplayer options with a ladder and auto-matchmaking


  • More starships and rockets
  • More planetside infrastructure and buildings
  • More planet types
  • Galaxy generation will have more options
  • Better variety of random events

Also there will surely plenty of other ideas that us and the community comes up with along the way!”

What is the current state of the Early Access version?

“It is playable and fun, but not yet feature complete. If you want a fully polished and complete game, we ask that you wait for the full launch. The game's core mechanics are all there now, you can setup routes, manage infrastructure, colonize planets, build and assign ships to routes, help colonies grow and flourish and you can already play AI and multiplayer matches. Major features not yet completed include language localization, VR support, research points and techtree, mod and workshop support, more variety in random events, and contracts / subsidies from planetary authorities. We will provide regular updates to the game which will gradually add these features in.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we complete new content and features.”

How are you planning on involving the Community in your development process?

“We want your ideas and feedback! What works? What isn't quite working? How can we make things better? Please post on the Steam Discussion Boards here on Steam, we will be there every single day! We also currently do vlogs on youtube and communicate with our fans daily on Twitter. We plan to patch the game with new content and features very regularly. Links to our social media pages are below:
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Recent updates View all (33)

August 23

Reworked UI visuals! 0.3.5 patch available now!

It's been a long time coming, but we finally reworked the UI visuals and boy does it look better!!! Not only has everything been reskinned we completely redid the window sizes, got rid of the borders around windows, fixed transparency issues, created new icons, made a new main toolbar etc... It really helps to be able to enjoy the game when you're not fighting against the user interface so much! I hope everyone enjoys and I would love to hear what you think. Plenty of other changes in this patch as well including a bug we missed for the AI from last week's patch.


-Completely reskinned the User Interface.
-New windows with less transparency, no borders.
-New fogged transparency on windows.
-New more modern menu bar and menu buttons
-Less words, more icons throughout interface.
-Started adding research elements, not functional yet.
-New spaceport menu, still a work in progress. This allows you to compare spaceports, buy gates and setup two stop routes from one location. Will expand on it's functionlity over coming months.
-Optimization of RAM usage. The game now uses ~25% the RAM as it did previously.
-Fixed the AI "loop" bug which stopped AI from functioning.
-Unity upgrade to 2018.2.4f1 to fix some Unity bugs.
-Fixed a couple NAN situations.
-Profit line graph loan issues corrected.
-Surface building buttons always appear so you can see requirements for building them now.
-Fixed cargo not loading correct amount with "next hop demand" pickup rule selected.
-Dilithium crystal price corrected in planet view.
-Machinery prices lowered.
-Food, water, Raw Materials, Rare Resources prices all raised slightly.
8 comments Read more

August 17

Lots of AI changes, better readability on tooltips, MP lobby changes and more! v0.3.4 PATCH NOTES

-AIs have a completely reworked ship selection method.
-AIs now will expand routes more aggressively.
-AI sends more passengers than before.
-AI will reduce ships and remove / buy gates more logically than before.
-AI no longer buys 2nd gate when expanding a spaceport.
-Tooltips are much more readable now.
-Planet development should get stuck at 99.9% much less often now.
-Added more AI companies to predefined games.
-Fixed building shuttle service step in tutorial 3 and other various tutorial issues
-Fixed supplemental video tutorial not playing.
-Slowed colonization rates a bit.
-Active MP games are shown but greyed out in the browse games list.
-Milestone text sized up.
-Lobby passwords now work.
-Search lobby no longer disappears.
-Updated Unity to 2018.2
-Fixed Linux double input bug

Patch will be live in about an hour. Enjoy and please let us know if you run into any troubles!! I hope you enjoy the more competitive AI and all the bugfixes!
5 comments Read more
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About This Game

Build a galactic transportation empire! Help colonize the galaxy and dominate the competition in single player and online multiplayer. Use your business cunning to take your fledgling company from humble beginnings on Earth and it's neighboring planets and moons to the far reaches of the Galaxy. Buy ships, manage routes, conduct trade deals, build infrastructure, colonize new worlds, invest in local industry; All set in a procedurally generated galaxy with challenging AI, and Online Multiplayer. You will have a new experience every time you play.

Help Colonize The Cosmos

Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.

Procedurally Generated Galaxy

Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!

Realistic Business Management

Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.

Play Any Way You Want

Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 or higher
    • Processor: 2.2 GHZ CPU
    • Memory: 4 GB RAM
    • Graphics: 1 GB DirectX 11 compatible video card
    • Storage: 2 GB available space
    • OS: 64-bit Mac OS X
    • Processor: 2.2 GHZ 64-bit CPU
    • Graphics: 1 GB video card
    • OS: Ubuntu 14.04 or better
    • Processor: 2.2 GHZ CPU
    • Graphics: 1 GB video card

What Curators Say

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