Shapelab by Leopoly is a VR design application offering a variety of powerful polygon mesh-based sculpting tools, for both aspiring creatives and experienced 3D artists. Step into our virtual lab and release your creativity, make your own models, and perfect your ideas through digital sculpting!
All Reviews:
Very Positive (93) - 87% of the 93 user reviews for this software are positive.
Release Date:
Mar 23, 2017

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Based on the alpha release reviews, we believe that ShapeLab has reached and exceeded a development stage which can bring you an easy, joyful and practical virtual reality creation experience. We also know that there is a lot of work left for us!
Our dedicated team is full of awesome ideas and plans, but we believe that involving the community in the planning stage and making decisions is a must if our goal is to design a well-polished, fun and useful application!
We are asking you to please, come and explore this exciting uncharted territory with us and we’ll make amazing digital creation tools and virtual worlds together!
We appreciate any feedback you can share with us, so we can tailor the next steps development to be in-line with the needs and ideas of our users.”

Approximately how long will this software be in Early Access?

“Our development roadmap is divided into more phases. We are going to introduce significant improvements during 2020 and 2021, and the first final release is planned to be published in late 2021”

How is the full version planned to differ from the Early Access version?

“Some of our planned features and tools: more brushes, performance and UX improvements multi-object handling, boolean operations etc.”

What is the current state of the Early Access version?

“Polygon mesh based sculpting in VR”

Will this software be priced differently during and after Early Access?

“Our plan is to increase the price from time to time as we put more and more features and efforts into ShapeLab. We think this is a fair way to thank all the early adopters for their valuable contribution, and finance a fragment of our development costs at the same time.”

How are you planning on involving the Community in your development process?

“We would like to collect as much feedback and ideas as possible through Steam platform, email and personal discussions at events and shows to be included into ShapeLab allowing the community to directly help and contribute to the development and growth of ShapeLab!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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About This Software

Shapelab’s intuitive interface and extensive toolset make it an easy-to-use app for creating organic shapes from simple forms to complex designs. Visualise your creative ideas and print them in 3D or sculpt high quality props, characters and concepts for applications, games, and virtual worlds as well as digital concept art and storyboards.

Shapelab’s usage of polygons instead of voxels makes it stand out in the creative VR tools market. Polygonal mesh modeling gives you the ability to sculpt stunning, well-detailed and realistic 3D assets.

Step into our virtual lab and unleash your creativity!


Brushes and tools
Paint brush, Paint bucket, Mask brush, Standard brush, Clay buildup/carve, SnakeHook, Move tool, Inflate/Deflate, Pinch/Crease, Flatten, Trim, Smooth, Regularize, Boolean, 3D Stamp and Cut, Surface stamp

Brush modifiers
- Size, Strength, Falloff, Resolution (tessellation), Alphas, Brush shapes, Steady stroke, Rotate along drag and various other constraints and modifiers

Multi-resolution vs Fixed resolution Sculpting
- Turn dynamic resolution sculpting on/off

Global topology manipulation and transform
- Voxel remesh, Mirror and weld, Subdivide, Decimate, Regularize

Polygon editing
- Removing, deleting and separating meshes and polygons

Multi-object handling
- Import, Export and manipulate objects separately
- Clone, Mirror, Merge, Subtract, Intersect, Join objects

Environments and materials
- Numerous realistic materials and diverse environments to choose from

- Import/export FBX, OBJ, STL and GLB files

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows™ 8.1 or later or Windows™ 10
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • Storage: 800 MB available space
    • Requires a 64-bit processor and operating system

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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