FaceRig Studio is a professional software which enables anyone to digitally embody CGI characters using different motion tracking sensors. The output can be streamed in real time, saved as a movie or exported as .fbx animation.
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Release Date:
May 17, 2017

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Recent updates View all (7)

August 6

FaceRig Studio - August 6 2018 Update

Hello awesome folks, your suggestions asking for FaceRig to support the new Leap Motion Orion version have been heard, and today we've updated FaceRig Studio - Personal accordingly, along with a few other small updates regarding the avatar importer too. You can find the full change log below:

  • Leap Motion DLC upgraded to the latest Leap 4.0.0 version (Orion).
  • Updated the 3d avatar importer to support special animations (special0x.dae files, where x is from 1 to 6) and other tweaks.

Make sure you update FaceRig today.

Have a great day,
The FaceRig team
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July 4

FaceRig Studio- July 4 2018 Update

Hello awesome folks,

We've updated FaceRig Studio to fix a few issues some of you reported on our Steam forums. Here is the full change log:
  • Added four new special poses slots (default are binded to Shift+z/x/c/v).
  • Special poses are now saved in performance files (.rpl), and they also appear in the exported videos. This means you can record special poses as well.
  • [Live2D] fixed breath parameter issue where some of the avatars did not exhibit the breath param animation.
  • [Live2D] fixed sped up special animations in exported videos (occured only with Live2D 2.1 avatars).

    Make sure you update FaceRig today.

    In other news, starting today you can visit our Steam Developer Homepage where you can see many FaceRig-related news, such as New Releases, Discounts, Announcements and more.

    Follow us there to be up-to-date with any new release!

    Check it out here: https://store.steampowered.com/developer/facerig/

    Have a great day,
    The FaceRig team
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About This Software

FaceRig Studio is a professional software which enables anyone to digitally embody CGI characters using different motion tracking sensors. The output can be streamed in real time, saved as a movie or exported as .fbx animation. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig Studio.

This Facerig Studio for Individual Creators licence represents a one time perpetual seat for commercial use by professional individuals and small and medium enterprises (SME).
We define a SME as a company whose total income in the previous fiscal year was less than the equivalent of $200 000 US dollars, an individual operating social media accounts that have a follower or subscriber count that is less than 100 000 per social media platform, a strictly non-profit organization or a registered charity. (for full legal information please read the EULA).

This license does not allow the program to be operated by the public at large, for that use case you need the Studio for Event Booths license.

English, FR, IT, GE, SP, JP, RU, CH are fully supported as languages.

Key features:
  • Real time head and expression motion capture in an input video stream, (also with audio analysis).
  • Combining tracked data with additional optional sensors (Perception Neuron, Leap Motion, Intel Realsense) and virtual puppeteering input for hand motion.
  • Timeline Editor to assemble and tweak performances
  • On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
  • Rendering and lighting the animated model in real time, in a user selected background.
  • Encoding the rendered video and sending it further as output from a virtual webcam
  • .fbx and .dae animation export
  • Provide the interface for tuning the parameters of all operations above.
  • 50+ original avatars that you may use commercially. For a complete list of avatars available please check on the official site
  • Open creation platform: you can make your own models or backgrounds (outside of FaceRig Studio), import and use them as your avatars.
  • The models need to be created according to a set of published specs.

To get the FaceRig Studio best practices and sample date for mo-cap, please check the forum.

FaceRig Studio for Individual Creators - One seat, perpetual, for professional individuals, small and medium enterprises, registered charities, cultural or educational institutions.

System Requirements

    • OS: Windows® 7 or later
    • Processor: Intel(R) Core(TM) i5-4570 3.20GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX560 or equivalent
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. We do not recommend low end integrated graphics adapters.

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