Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.
Nya recensioner:
Väldigt positiva (62) - 91% av de 62 användarrecensionerna från de senaste 30 dagarna är positiva.
Alla recensioner:
Överväldigande positiva (1,745) - 96% av 1,745 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
24 dec, 2018
Utvecklare:
Utgivare:
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“We want to open more Heartbound content to the public to get feedback and fix bugs on the road to launch. Going Early Access allows an even greater conversation between us as developers and the Heartbound community.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Every few months we release a new major content patch until we finish the game. Each content patch will include additional areas or characters and a continuation of the story. Things have been severely delayed due to Covid19 and other health issues but we're not stopping development until the game is finished.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version of Heartbound will have additional chapters of content, new storyline paths, more combat encounters, and multiple conclusions to the story. We have everything designed and mapped out and we're actively working on finishing it all.”

Hur är det nuvarande läget i versionen med Early Access?

“Currently you are able to play through Hometown, Tower Corp, Animus, and you can see the beginning of, Muspelheim, or Niflheim. This version of the game has multiple storyline paths, tons of secrets, and multiple endings. If you're worried about the level of content, we have a Demo available that has all of Hometown to give you a good feel for the game.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, Heartbound will always be the same price.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Throughout the development of Heartbound we have been completely open with our process and design work. We stream everything we work on from 1am - 6am PST every day but Sunday and have a massive Discord community where anyone can talk to us at any time. Thor and Shaye work on Heartbound full-time so they are almost always available.”
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Innehåller 5 artiklar: Champions of Breakfast, Champions of Breakfast - OST, Heartbound, Heartbound - OST, Against Great Darkness

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Recensioner

“Returning to a game in this style felt like coming home.”
IGN

“It appears that Heartbound will be a game that'll tug at the heartstrings and more by the time of its release, which, judging by the title, seems just right.”
Game Skinny

“I really really like it! I can't wait to see more of this!”
Jack Septic Eye

Om detta spel

Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.


  • Follow Lore and Baron on their adventures through time and space.
  • Handle combat through a series of unique mini-games with varying objectives.
  • Change the story through exploration and interaction with the world.
  • A massive series of optional cryptographic puzzles that can be solved as a community.
  • Varying environments with unique pixel art, an inspired soundtrack, and tons of extra socks.
  • That awful feeling when you do something terrible to someone who loves you.
  • More gags than you can shake a stick at. Binder can lend you one of his if you don't bring your own.
  • Advanced sadness.


Heartbound does not use the traditional systems of Levels, Experience, or Consumables. Everything is skill-based and combat can change based on your relationships with others or things you have done. Weapons can be found throughout the world and they augment how much damage you deal in certain situations.

Every enemy you encounter has unique mini-games that you will not see anywhere else in the game. There are no random battles and a number of encounters are avoidable based on how you progress. Combat never ends in death and defeating someone allows you to see their memories from their perspective. What you do from there is up to you.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Processor: 1.2Ghz+
    • Minne: 4 GB RAM
    • Grafik: 512MB
    • Lagring: 500 MB ledigt utrymme
    • Ytterligare anmärkningar: This game is locked to 60 frames per second.
    Minimum:
    • Processor: 1.2Ghz+
    • Minne: 4 GB RAM
    • Grafik: 512MB
    • Lagring: 500 MB ledigt utrymme
    • Ytterligare anmärkningar: This game is locked to 60 frames per second.

Vad kuratorer säger

42 kuratorer har recenserat denna produkt. Klicka här för att se dem.

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