Create then experiment with your artificial intelligent life form in HOUND, an open-world simulation god game (kind of). Not a game in the traditional sense, HOUND is more like the science experiment that gives Elon Musk nightmares.
Alle recensies:
Grotendeels negatief (61) - 39% van de 61 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
28 mrt 2017
Ontwikkelaar:
Uitgever:

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'HOUND is experimental. It features artificial life that is new to the gaming field, and the mechanics are unique to the game. We need the community to test the AI and user interface, and to provide feedback so that we can ensure the game delivers exactly what players expect in the final version.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Early access will be available for 8-12 months.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'
  • In early access, HOUND is a sandbox in nature. Players will define how it develops - what changes we make to the final version. Our plans at the moment include:
  • Balancing gameplay so that even the most extreme experimentation within the environment will result in an engaging experience.
  • Improving the overall user interface - in the early access version, players have a single AI set; in the full version, players will have access to several AI modules as well as advanced AI editing.
  • Improving the music and sounds.
  • Adding several game-ending events and victories; while the game is designed to be a sandbox, adding these will give players clear, well-tested and exciting goals to pursue.
  • Adding scripted story elements and tutorials to guide the player through the world.
  • Adding AI interactions - ex. Monitoring the AI’s emotional states and sending simple requests - to improve the emotional connection between the player and the game.
  • Adding an option to visit the “worlds” of other players.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'We need to test and balance the critical mechanic (in-game AI) to ensure it remains stable at all times. Once we’ve completed that, we need to finish the UI, sounds, and music. Early Access will include simple scripted mechanics to help players understand the game basics.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will not change during Early Access. However, it will increase once we leave Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community will play a crucial role in shaping the gameplay - everything from UI to game pace will depend on what players prefer and which features are used the most. The game can be compared to a development environment, so the main priority here is functionality and a user-friendly interface. Some of the decisions will be made based on the progress reports that are sent by each game application, and some decisions will be based directly on the user feedback.'
Meer informatie
Opmerking: HOUND is niet meer beschikbaar in de Steam-winkel.
 
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Over dit spel

Breathe life into an empty void and watch as it grows, evolving into a world of your choosing. Your only goal is to create a sophisticated ecosystem - a brutal world of predators or a peaceful garden; breed an intelligent species capable of speech or a super-organism that will consume the stars. With HOUND, you craft the world you want.

HOUND gameplay is simple: you start with an empty world, build your ecosystem, design your first organism and throw it into the void. HOUND’s advanced artificial intelligence (AI) analyses your creation, finds its strengths and weaknesses, then gives it competition in your world. Watch as life evolves before your eyes - literally; the creatures exist in three dimensions, develop legs, wings, and communication. Your organism will fight for survival, stimulating favorable mutations and increasingly more complex life forms.

The AI speeds up natural selection and genetic mutation so that your world will evolve in a matter of days instead of millennia. Every move you make changes the outcome - you can add new organisms, tweak the environment and more through communication with the AI. The twist? Working with the AI can be a productive partnership or a brutal rival.

Your application will be a part of a network that creates one global genetic database and a global ecosystem. AI is blank at the start, but as the network grows, it will improve, building itself with algorithms, picked to fit your individual simulation, and over time your game will become more than just an evolution simulator, as the built-in neural net learns the laws of mutation and genetic recombination.

Success in HOUND isn’t about earning “achievements” or beating levels. Success is controlling the program so that you create your perfect world by containing and stabilizing a bursting stream of life.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows XP Service Pack 3
    • Processor: 2.4 GHz Intel Core 2 Duo
    • Geheugen: 2 GB RAM
    • Grafische kaart: 256 MB NVIDIA GeForce 8600 GTS
    • DirectX: Versie 9.0c
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible Sound Card
    • Aanvullende opmerkingen: Mouse, Keyboard
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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