A comet is hurtling toward the planet! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!
All Reviews:
Very Positive (147) - 83% of the 147 user reviews for this game are positive.
Release Date:
Jan 7, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Collision Course is currently under heavy development but very much playable. Please only purchase the game right now if you want to help support development and provide feedback/suggestions to the team. There will be bugs and some rough areas but we're eager to hear what you think of the game and get some feedback.”

Approximately how long will this game be in Early Access?

“We estimate the game will be in early access for 12-16 months.”

How is the full version planned to differ from the Early Access version?

“The full version will include more dinosaur species(and other creatures), a story line, expanded gameplay(objectives, hidden areas, etc), more items/weapons, new menu and UI and expanded play area. The full version will be a more polished, optimized and complete experience overall from sounds to animations.”

What is the current state of the Early Access version?

“Currently the game is an open world sandbox experience taking place on a portion of the larger map we will expand into. There aren't any specific objectives per say other than to disable a security droid and stay alive so you're free to explore. It's pretty bare bones right now but still a lot of fun.

Dinosaurs in this first release include:
  • Utahraptor
  • TRex
  • Ceratosaurus
  • Stegosaurus
  • Brachiosaurus

Also includes some other small surprises!”

Will the game be priced differently during and after Early Access?

“We plan to raise the price incrementally as we add additional content.”

How are you planning on involving the Community in your development process?

“We'd love to hear the community feedback for suggestions on improving the game and any bugs they may encounter. We're already got a lot of good ideas from some members of the community, some of which we are going to implement.”
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Recent updates View all (32)

December 9

v0.1 Released!

v0.1 Release Notes

- Playable Map Size has doubled!
- New Dino Parasaur(Parasaurolophus)
- New grasslands/plains area.
- Prisoner Encampments with Dedicated Traders
- AI Herding System - first iteration, will expand use in future for other herbivores
- Snare Craftable - snares can be placed on tree limbs that stick out. Can currently catch humans, utahraptors, leaelly,, baby raptors, compys.
- Explosive Tripwire Craftable
- 8 new pod locations in new area and 2 new crash sites and a new cave with a cinematic sequence, other hidden secret areas.
- Active Volcanic Eruptions
- New MedPack item for 25% health boost. New Winch and Sensor items.
- Fast Travel - this is done from the map screen by selecting the home/shelter icon(during travel time passes based on distance and thirst, hunger, stamina won't be decremented) Can't fast travel if hostile AI nearby.
- New Player hit reactions
- New Stats and Achievements and UI Paging
- Large number of tweaks and fixes. Containers usable underwater, decrease chances of illness from biting. Fix for a lighting system crash. Ammo is now picked up in hand like other items. Various AI improvements. Selectable POIs, Objectives, and Shelter icons in map screen. New starting pod location and some minor mission changes. Inventory Menu Improvements - gradients & transparency, Player shadow fixes, New Terrain Textures, Herbivore eating anims/ai, decals, many new particle effects, etc.


Notes:
- Since the game map will be changing so much soon the in game map will be updated in a later release once the map is closer to full completion.
- The new area is still a work in progress so things could change a bit in the future. If you happen to see some weird things like floating rocks or anything strange just snag a screenshot and share in steam and we'll get it fixed.
- No new missions were added, the first and second missions have just been moved to the new area to encourage exploration. It's also possible to complete the third mission(find comm device) in new area as well.


Parasaur Herd


Trader


Parasaur


Encampment


Map Expansion


Snare


Volcano
13 comments Read more

September 16

v0.1 Preview 2

Hey Everyone,

Another small preview of some of the things that are coming in the next release. There is still some work to do yet but it's starting to really come together now. Thanks for all your patience.

Map Expansion



Tripwire Craftable





7 comments Read more
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About This Game

Please Note: In it's current state the game is a sandbox experience taking place on a portion of the larger map we will expand into. Currently there are a handful of optional placeholder missions so you're free to explore. It's pretty bare bones right now but there is still a lot of fun to be had exploring and interacting with the AI. We'll be adding additional objectives/missions and story line elements in the future. See the roadmap below for more planned features.

A comet is hurtling toward earth! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!

After traveling back in time 70 million years and crash landing you'll need to try to return to your own time before disaster strikes. Fortunately, a lot of spaceship debris is littered about with weapons, gear and items to assist you along the way to ease the difficulties of the journey. As you progress you'll begin to unravel the circumstances that brought you there. However, you are up against your shipmates who will also be struggling to survive and make it home before the impending apocalypse arrives.

And of course, various dinosaur species will be roaming the landscape looking for their last meal, will it be you?

Key Features in Current Release:


  • Unscripted AI to AI Interactions
  • Environmental hazards like Earthquakes, small Comet Impacts, Lava Flows
  • Immersive Open World Prehistoric Landscape
  • Basic Survival Elements
  • Weather System
  • Dismemberment & Death Animations
  • Explorable Caves
  • Basic Crafting System w/Meat Cooking
  • 24 Hour Time of Day with Multiple Days
  • Dinosaurs in this first release include:
    • Utahraptor
    • TRex
    • Spinosaurus
    • Ceratosaurus
    • Stegosaurus
    • Xenoceratops
    • Brachiosaurus
    • Alligators
    • Compsognathus
    • Leaellynasaura
    • Baby Utahraptors

Development Roadmap:

This list is to provide a general idea of things we are working towards. Some items here may be removed, modified or added in the future:

  • More Dinosaurs as well as other prehistoric animals
  • Expanded Story Elements and Gameplay Objectives
  • More Items, Weapons and Gear
  • Increase the amount of ship debris and explorable interiors
  • AI recruitment and basic control over AI
  • Steamworks Integration with Stats
  • Improved AI, Animations, Sound
  • Improved and Expanded UI/Menu
  • Improved Crafting System
  • Expand Map Area and Flora variety
  • Improved Weather System
  • Improvements to Time of Day & Lighting
  • More environmental hazards(Tar Pits, Geysers, etc)
  • General Optimizations

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8.1, 10 (64-bit only)
    • Processor: Intel Dual-Core E6600 or AMD Equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 570+ or AMD Radeon HD 6950+
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: 64 Bit Windows Required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8.1, 10 (64-bit only)
    • Processor: Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 970, AMD Radeon RX480
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: 64 Bit Windows Required
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