Build a sprawling base, power it with energy and alloy, and send hundreds of mechs, tanks and jets into one massive battle. Hide behind shield domes, research new technology, and when the time comes, launch the nukes. A sci-fi RTS fought until the last machine.

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About This Game

Build the base. Build the army. Leave the craters.

Until the Last Machine is a large-scale sci-fi real-time strategy game. Start with a single commander mech, grow it into a sprawling, shielded base, and fill the battlefield with hundreds of machines. Then throw everything you have at the enemy, until only one side's machines are still standing.

Command from the front

Your commander mech is the heart of your army. It builds, repairs, reclaims and heals, and it fights on the front line. Protect it well: when it falls, it goes out in a nuclear blast.

Power is everything

Every factory, turret and shield runs on energy and alloy. Balance your converters, watch your storage and don't let the grid collapse. When energy runs dry, a brownout shuts your systems down, and your shields drop with them.

Research and upgrade

Invest in new technology to strengthen your base and your army. The longer the war goes on, the deadlier your machines become.

Hundreds of machines, one battlefield

Your factories print new machines straight from hologram to the battlefield. Build air and mech factories and send waves of walkers, spider mechs, tanks, rovers, jets and gunships into a single, massive fight. When the fight gets out of hand, pause the action, plan your next move and give new orders before resuming.

Mass your forces, hold the line, and break through.

Shields and nukes

Raise overlapping shield domes to protect your base from the storm. And when it's time to end it, launch. Every nuclear strike leaves a permanent crater, scarring the battlefield for the rest of the match.

Coming later: boss machines

Colossal, multi-weapon boss walkers are planned for a future update. Built to anchor an entire army and change the course of a battle on their own.

Features

  • A giant commander mech that builds, repairs, heals and leads from the front

  • Energy and alloy economy with converters, storage and brownouts

  • Shield domes that hold only while your power grid keeps up

  • Technology to research and upgrade your base and army

  • Hundreds of units on the field at once

  • Ground and air units: walkers, tanks, rovers, jets and gunships

  • Defensive turrets and fortified bases

  • Nuclear weapons that leave permanent craters

  • AI opponents with adjustable difficulty

  • Boss machines (planned for a future update)

Until the Last Machine is being built by a solo developer and is in active development. Wishlist now to follow the war.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some content was created with the help of generative AI tools and then edited by the developer: the store capsule and key art, the music in the trailer, and a few in-game sound effects (such as the alarm siren).

All 3D models, textures, effects, gameplay footage and screenshots are not AI-generated. The game does not generate any content with AI during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-9600 / AMD Ryzen 5 3600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Additional Notes: Early requirements, subject to change during development. Very large battles with hundreds of units are CPU-intensive.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i7-12700 / AMD Ryzen 7 7700X
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
    • DirectX: Version 12
    • Storage: 3 GB available space