A 2D sci-fi platformer about a young boy who may be the last survivor of an alien invasion. Under the cover of night, he ventures out in search of other life and to seek revenge against the machines that have taken over the Earth.
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8 user reviews - Need more user reviews to generate a score
Release Date:
Oct 30, 2018
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Recent updates View all (69)

January 3

Patch Notes 1.0.2.0

Huge update. Converted the game from GMS1 to GMS2. Lots of changes/fixes. Please let me know if I've missed any previously reported bug. I skimmed the forums and I feel this takes care of everything I'm aware of. As well, I believe the random crashes do not exist in this version. If I missed something, report it here and I can now patch things very quickly that this GMS2 conversion is done.

Changes
  • Game engine updated to GM Studio 2. This gave a performance increase and solved some issues, but caused alot of underlying code to be reworked. Please report any bugs!
  • Removed settings for Vertex Buffer Method and Windows Alternate Vertical Sync Method
  • Simplified settings for Framerate (Auto/30/60) Anti-Aliasing (On/Off), Shadowcasting and Crepuscular Rays (Off/Low/High)
  • Added setting for Sleep Margin in Graphics Options. This should be left alone in most cases.

    Bug Fixes
  • Fixed bug that could cause you to have unlimited throwable items
  • Can no longer attack when prone
  • Completely rewrote functions for the Tent and Canteen. Both should work more predictably now.
  • Fixed bug that could cause incorrect graphics to be drawn on hotkey screen.
  • Fixed bug that could cause health to increase over the maximum.
  • Fixed bug allowing multiple cutscene skips on final battle
  • Fixed bug allowing player to take damage when using the Defender to reflect a laser and turning around.
  • Many small graphical/audio or gameplay changes too numerous to include.
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November 19, 2018

Patch Notes 1.0.1.1

  • Game now remembers last equipped weapon when equipping from menu or hotkey
  • Hotkeys now correctly checks item quantity before allowing it to be equipped
  • Added 15 seconds to final escape timer
  • Fixed a few random graphics/audio bugs
  • Fixed bug that could prevent Fluid Dynamics working on some machines
  • Fixed bug that could cause crash when saving when you first see Destroyer
  • Fixed bug allowing you to jump on top of elevator when moving
  • Fixed bug causing you to equip wrong item after cutscenes
  • Cleaned up file structure, removed some unused graphics and audio and reduced game in file size and memory usage.
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Reviews

“Orphan is a solid game with great visuals, an emotion-driven soundtrack, and a thrilling story.”
9/10 – Geekisphere

“It's challenging, it's intriguing, and for an indie title it has a respectable amount of polish.”
Gamumentary

“Masterfully crafted.”
7.8/10 – iCrewPlay

About This Game

Earth is under attack!


Orphan is a 2D sci-fi platformer about a young boy who may be the last survivor of an alien invasion. Under the cover of night, he ventures out in search of other life and to seek revenge against the machines that have taken over the Earth.

Survive

Evade the invaders, gather fish and water to survive and set up camps to save your progress.

Uncover

Explore the Appalachian Mountains and reveal ancient secrets.

Fight

Discover powerful weapons and send the machines back to where they came!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: AMD 7760 or Equivalent
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Additional Notes: 1920x1080 Display. Gamepad is strongly recommended. Orphan requires quick movements and precise aiming. Mouse aiming is supported.
    Recommended:
    • OS: Windows 10
    • Processor: 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX680 or Equivalent
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Additional Notes: 1920x1080 Display. Gamepad is strongly recommended. Orphan requires quick movements and precise aiming. Mouse aiming is supported.

What Curators Say

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