A couch co-op spellcaster for one to four players. Aim every spell by hand, jump what you cannot walk around, and read fifteen bespoke bosses well enough not to burn your friends. Friendly fire is always on.

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This game is not yet available on Steam

Planned Release Date: November 2026

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About This Game

Read the fight. Aim the spell. Try not to hit your friend.

Emberveth is a local co-op spellcaster for one to four players on one screen. Every spell is aimed by hand, travels, and can miss: into the boss, into the floor, or into the ally who stepped where you were aiming.

[h3]What you do[/h3]
  • Aim. Manual targeting for every cast. Spells land where you put them.
  • Dodge. Move, blink, and jump over sweeping beams, shockwaves and rolling hazards.
  • Combine. Eleven elements, from Fire and Frost to Shadow and Void, react with each other and with the arena. Stack them on one enemy, set opposites against each other, fight from ground you placed.

[h3]What is in it[/h3]
  • Sixteen heroes, from Pyromancer and Cryomancer to Engineer, Beastmaster and Inquisitor, each with their own starting spell and three talent trees.
  • Over two hundred spells in a shared pool you draft from as the story moves on.
  • Thirty-one battlegrounds and fifteen bespoke bosses, each with its own tells, wind-ups and answers.
  • A linear, narrated story across the winter frontier of Orenvalt.
  • Four difficulties: Story, Normal, Hard and Nightmare. A harder tier changes what a boss does, not just how much health it has.
  • One hundred achievements that record a fight read well, never time spent.

[h3]Couch first[/h3]
Built for gamepads and one shared screen. Solo play is supported. There is no online play.

[h3]A note for Mac players[/h3]
The macOS build is not signed by Apple. On first launch macOS will refuse to open it: right-click the game in Finder and choose Open, then confirm. You only need to do this once.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during development to create artwork (3D models, textures, icons, spell effects), sound effects and music, the narrator's voice (text-to-speech), and to help write the game's code and in-game text. Everything was generated ahead of time and reviewed by us; nothing is generated while you play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: x86-64 dual core, 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.3 capable GPU with 1 GB VRAM
    • Storage: 2 GB available space
    • Additional Notes: Requires OpenGL 3.3. Up to four players share one screen; one gamepad per extra player.
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: x86-64 quad core, 3.0 GHz
    • Memory: 16 GB RAM
    • Graphics: OpenGL 4.5 capable GPU with 2 GB VRAM
    • Storage: 2 GB available space
    • Additional Notes: Requires OpenGL 3.3. Up to four players share one screen; one gamepad per extra player.
    Minimum:
    • Requires an Apple processor
    • OS: macOS 11 Big Sur
    • Processor: Apple Silicon (M1 or newer)
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon integrated GPU
    • Storage: 2 GB available space
    • Additional Notes: Apple Silicon only: the macOS build is native arm64.
    Recommended:
    • Requires an Apple processor
    • OS: macOS 14 Sonoma or newer
    • Processor: Apple M2 or newer
    • Memory: 16 GB RAM
    • Graphics: Apple Silicon integrated GPU
    • Storage: 2 GB available space
    • Additional Notes: Apple Silicon only: the macOS build is native arm64.
    Minimum:
    • OS: Ubuntu 22.04 LTS (64-bit) or equivalent
    • Processor: x86-64 dual core, 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.3 capable GPU with 1 GB VRAM and current drivers
    • Storage: 2 GB available space
    • Additional Notes: Requires OpenGL 3.3. Up to four players share one screen; one gamepad per extra player.
    Recommended:
    • OS: Ubuntu 24.04 LTS (64-bit) or newer
    • Processor: x86-64 quad core, 3.0 GHz
    • Memory: 16 GB RAM
    • Graphics: OpenGL 4.5 capable GPU with 2 GB VRAM
    • Storage: 2 GB available space
    • Additional Notes: Requires OpenGL 3.3. Up to four players share one screen; one gamepad per extra player.