The free demo of NEUROSHIFT. Take your squad through the first tier of the descent: build units from the parts you salvage, fight turn by turn with every enemy intent shown, and decide when to extract before the haul is lost.

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Free Demo

Play NEUROSHIFT Demo

Check out the full game

 

About This Demo

The machines woke up and took the colony. Its beacon runs on machine parts, and it has three days of power left. Take your crew down into the red planet, tear parts off the machines you destroy, bolt them onto your own units, and get back up with the haul.

This is the free demo of NEUROSHIFT, a turn-based squad tactics roguelite. It covers the first tier of the descent, THE CRUST, up to its warden.

In the demo

  • Build units from three parts: the [b]Weapon[/b] gives the active ability, the [b]Head[/b] and [b]Body[/b] give passives. Swap weapons whenever you like.

  • Five elements: Toxin, Kinetic, Electric, Plasma and Gravity. Match a unit's parts for [b]Attunement[/b]; field units of one element for squad [b]Resonance[/b].

  • Every enemy shows what it will do before it acts, and the damage preview shows the hit and its crit odds before you commit.

  • Reach matters: close, mid and far weapons only hit so far down the line.

  • Read the signals, choose your next contact, and face the warden at the bottom of the tier.

  • XP banks after every fight and your roster always survives; the salvage is at risk until you extract.

  • Play every action yourself, or switch on auto-battle and take over whenever you want.

  • Easy, Normal and Hard difficulty. Single-player, fully offline.

In the full game

  • Three tiers of the descent, each deeper and worse than the last, and rarer parts the further down you go.

  • THE DEEP beneath the third warden: layer after layer with new rules, contracts and LEGENDARY boxes.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

NEUROSHIFT's characters, enemies, weapons and animations are original hand-made art. Some environment and interface artwork (such as station rooms, screen backdrops and supply crates) was created with AI image generation and then edited and integrated by the developer. Nothing is generated by AI while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.5 GHz (Intel Core i3-6100 / AMD Ryzen 3 1200)
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 GPU with 1 GB VRAM (Intel UHD 620 / NVIDIA GTX 750 Ti)
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 570, 2 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space