The bouncy wobbly arcade online multiplayer driving game. Jump in to the action with no fuss. Race, roam, roll, crash, and challenge as you drive around the game world day and night. Cut corners, find shortcuts and avoid other players while trying to set the best lap times or win the challenges.
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7 user reviews - Need more user reviews to generate a score
Release Date:
Mar 29, 2018

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Recent updates View all (5)

April 7

Update v1.0.2

Hi,

Another update is now live on steam - you will see version 1.0.2 in the main menu once updated. If you already have steam open, then exit and restart steam and it should pick up the update immediately.

This update addresses some more minor issues and fixes.

The main updates are:
  • Smoothed out the road for a couple of corners that were causing the sportscar to 'snag' on the road.
  • Slightly widened opening corners on mountain circuit.
  • Slightly sped up reset to track during race challenges.
  • Suppress 'changed car' messages if players are just changing back to same car/colour/location.
  • Press 0 (zero) to 'reset to spawn'...this is for players focusing on time trials - when not in a challenge, pressing zero will cause your car to reset back to the spawn position for the current circuit.

If you spot any other issues please let us know.

Happy driving!
0 comments Read more

April 3

Update v1.0.1

Hi,
The first post-release update should now be live. You'll be able to tell that you have it as it will show version 1.0.1 in the bottom right of the main menu screen - if you don't have it you should get it when you next restart steam.

This update just addresses a few minor issues and requests from the first few days, there are no gameplay expansions in this update.

Here's a quick summary of the main fixes:

  • Recent chat history displays when text box is open
  • Distinguish between chat messages and notifications (such as player changing car etc.)
  • Alternate keyboard 'button' bindings for handbrake, horn and lights - players can now use 'space', ',' and '.' for those actions too - this will hopefully be helpful for those where using arrows + ctrl or alt were causing problems!
  • Default race win awarded if only 1 player left after all other players quit race challenge.
  • 'Q' key no longer instantly quits a challenge, but brings up the challenge/quit menu instead - so players don't accidentally quit if playing on keyboard with W,S,A,D

There are a few more little issues we're still working on which we'll try to have ready asap, and after those are sorted we will start to prepare for the first gameplay additions.

Thanks for all the support and positive feedback (and the thoughtful critique and suggestions)...we knew that some people just wouldn't enjoy the style of handling we've went for, but we've really been blown away by how many have really enjoyed it.

Best Regards,
SuperSmashingGreat Games!
2 comments Read more

About This Game

Foreveracers is an arcade multiplayer driving game, with a focus on removing a lot of the faff and waiting around often associated with online racing games. Just join a game when you're ready, and start driving.

Each car in the game has a distinct feel and unique characteristics, and the physics model means that balance is as much part of challenge (and fun) as the optimal racing line. These cars can wobble and be a handful to control (especially if you're playing on keyboard). Also each car has their own 'optimal racing line', since as long as you hit the checkpoints in order, you're free to find your own route around the circuit!

You can challenge (and be challenged by) other players in the game to races or to special challenge modes. Everyone that accepts the challenge will join that game mode, and anyone that doesn't can just carry on driving as they were, maybe to join or issue the next challenge.

When not in a challenge, just drive through a start line to begin a lap, drive somewhere else to find another circuit whenever you want, or maybe explore to see if you can find an unlock for the hidden circuits. Or if you just want to quickly change car or jump to a different circuit, you can do so too.

Features

  • All one world - You're free to drive between the different circuits, and explore the world, without any reloading.
  • Day/Night cycle - The racing in Foreveracers never ends, so keep driving night and day.
  • Over 12 circuits - 4 initial circuits, 4 hidden circuits to find, and additional mirrored variants to then unlock.
  • Race challenge - Issue a race challenge to other players, those that accept will line up and race to the finish line.
  • Special Challenge Modes - If you want a break from the racing, then challenge players to a Scavenge Hunt or Rust-Bucket Survival challenge
  • 6 Main Vehicles - from the slow and steady Starter Car, through to the 'too fast' Sports Car, and the frankly ridiculous Clown Car.
  • Leaderboards - See how your lap times compare to others
  • Live world rank - Your current world rank is displayed for whichever circuit you currently have active, try to improve your best time and move up to #1!
  • Ghosts - If you're just lapping alone then the 'ghost' of your best lap will start when you do.

Note For Solo Players

We believe there is fun to be had with this game even if playing alone - start an online game and while waiting for others to join, you can drive, explore, time trial, try to improve your world ranking and unlock the extra circuits. However, we do want to make it clear that there is no single player 'story' or challenge structure, there are no AI racers in the game, so if you're only looking for a game to play alone/offline, then this may not be for you.

Future Development

We have a number of ideas and plans to how we could further expand the game in future, and we intend for those additions to be free updates. However, we are just a 2 person team working in our spare time around our day jobs, so our focus initially has been to try to make a small, fun game and offer it for what we hope is a fair price. Post release our priority will be to support any issues with the game to make sure it works as we intended. After that, we will review the feedback from the community to help decide which areas to work on first, so be sure to join the discussions to have your say!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10 64 bit
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 64-BIT VERSION RECOMMENDED
    Minimum:
    • OS: macOS Sierra (10.12)
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: macOS Sierra (10.12)
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 64-BIT VERSION RECOMMENDED
    Minimum:
    • OS: Ubuntu 16.04.4 LTS
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 16.04.4 LTS
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 64-BIT VERSION RECOMMENDED

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