Build a tribe. Run a prehistoric theme park. Keep the fire alive. Train cavemen, gather resources and create wild timber attractions. Entertain visitors, defend them from dinosaurs and expand your park's warmth while balancing fuel, construction and stone income.

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Planned Release Date: Mar 11, 2027

This game plans to unlock in approximately 3 months

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About This Game

Build a tribe. Run a theme park. Keep the fire alive.

That Caveman Theme Park Game is a single-player prehistoric management sim where your workforce, your visitors and your fuel supply all depend on one another. Turn a settlement around The Big Fire into a park of timber rides, cave hotels and improbable stone-age inventions.

One pile of wood. Plenty of difficult choices.

Wood builds your park and keeps its fires burning. House wandering settlers, train your workforce and send them to gather resources. Plant the next generation of trees before the forest runs out, or order an early harvest when survival cannot wait. Let The Big Fire die and your tribe falls apart.

Expand with warmth

Place buildings within the warmth of your fires, with no road or path network to lay down. Build Small Fires to extend your reach, keep them supplied and plan where your next district will grow. If a Small Fire burns out, the businesses relying on it close.

Give other tribes a reason to visit

Visitors arrive with different tastes and limited spending money. Build attractions, shops and food stalls, manage prices and staffing, and turn their stone payments into your next expansion. Stone is also a construction resource, so every building competes with your other plans.

Manage the tribe, command the people

Click a worker or drag a box around a group to give direct orders. Train specialists, organise construction and place resource deposit bays closer to distant work. Shape the landscape and demolish old buildings when it is time to redesign.

The wildlife has other plans

Dinosaurs can frighten guests, damage structures and kill unprotected people. Position hunters and defensive towers, protect busy districts and recover meat and bones to supply your park. A visitor lost to a dinosaur is a disaster for your reputation.

Grow from simple attractions into larger contraptions and worker-powered primitive electricity. The challenge is making a thriving settlement and a successful entertainment business work together.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create the illustrated main-menu background, game title wordmark, opening cinematic, promotional artwork and music, and to assist with written content and localization. These are pre-generated assets and text. The game does not generate AI content during gameplay or connect to an external AI service.

Mature Content Description

The developers describe the content like this:

Contains stylised violence and death. Dinosaurs can chase and eat unprotected visitors and tribe members. Hunters and arrow towers fight and kill dinosaurs, whose carcasses can be collected for meat and bones. Events use isometric animation, impact sounds, dust effects and text notifications, without blood, dismemberment or graphic gore.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows; final version TBC
    • Processor: 64-bit processor; minimum specification TBC
    • Graphics: Vulkan-compatible graphics; minimum GPU and VRAM TBC
    • Additional Notes: Pre-release requirements are being tested and may change. Minimum CPU, RAM, GPU and storage requirements will be confirmed before release. Mouse and keyboard required.
    Recommended:
    • Requires a 64-bit processor and operating system