Build your squad from the machines you kill. A turn-based tactics roguelite: tear parts off fallen machines, chase elemental synergy, and decide how deep to descend, because nothing you carry is yours until you extract.

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About This Game

The machines woke up and took the colony. Its beacon runs on machine parts, and it has three days of power left. Take a crew of up to six down into the red planet, tear parts off the machines you destroy, bolt them onto your own units, and decide how deep you dare to go. Nothing you carry is yours until you get back up.

NEUROSHIFT is a turn-based squad tactics roguelite.

  • Every unit is three parts: the Weapon gives its active ability, the Head and Body give passives.

  • Build new units from the heads and bodies you salvage, and swap weapons whenever you like. Stats, reach and ability change with every part, and the numbers in Assembly are exactly the numbers the unit fights with.

  • Five elements: Toxin, Kinetic, Electric, Plasma and Gravity. Match a unit's parts for Attunement; field several units of one element for squad Resonance.

  • Every enemy shows what it will do this round before it acts, and the damage preview shows the hit and its crit odds before you commit.

  • Reach matters: close, mid and far weapons only hit so far down the line, so where a unit stands is a decision.

  • Bruisers, snipers, assassins, supports and tanks, elites, and a warden holding the bottom of every tier.

  • Play every action yourself, or switch on auto-battle and take over whenever you want.

  • Read the signals and choose your next contact. Only the next fork is ever known.

  • XP banks after every fight and your roster always survives. The salvage doesn't: parts and sealed boxes are at risk until you extract. Wipe, and they stay down there.

  • Clear the third warden and THE DEEP opens beneath it: layer after layer, each with new rules, contracts to take on, and LEGENDARY boxes for those who survive.

  • Boxes are earned, never bought, and every one says where it came from.

  • Single-player and fully offline. No account, no microtransactions.

  • Easy, Normal and Hard difficulty.

  • Built for mouse and keyboard.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

NEUROSHIFT's characters, enemies, weapons and animations are original hand-made art. Some environment and interface artwork (such as station rooms, screen backdrops and supply crates) was created with AI image generation and then edited and integrated by the developer. Nothing is generated by AI while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.5 GHz (Intel Core i3-6100 / AMD Ryzen 3 1200)
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 GPU with 1 GB VRAM (Intel UHD 620 / NVIDIA GTX 750 Ti)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 570, 2 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible