A class-based, movement oriented, dungeon-crawling, feature-creeped, multiplayer, platforming game.
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We are largly ambitous with what we want in a "Full Release". Namely 9+ regions, a complete story mode and seperate overworld, complete with a large veriety of creatures and NPCs. And on top of that, being playable with your friends. We know this will take a long time would like people to be able to enjoy the game before it is fully completed. Think of Minecraft while it was in alpha/beta.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Likely over 10 years. This is extremely difficult to say. We don't hire for the most part, so developers come and go. Nearly everyone working on it currently has a full-time job.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We will keep updating early access until we feel ready to say we have a complete product, so the full version once ready, will just be early access version. It's a linear process, not two different releases.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«I'd say we are in alpha. We have a game that works, but is largly buggy. We are focusing on the starting region, Nature, and the primary gameplay mechanics (and a bunch of feature-creep mechanics, I can't help it)»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«No, we don't plan to change the price when moving from Early Access to Full Release.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We have a Discord. We plan to post regular updates to the game there as well as get community feedback.»
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Om spillet

A Platforming Dungeon Crawler with a strong focus on cooperative play. Explore the world of Nona with your friends or adventure solo.

Project Amaranth is an ambitious game a group of friends started back in High School. Now it is a lifelong passion project.

Features

  • A movement system with a high skill ceiling.
  • A versatile map editor. The player can create their own worlds!
  • 10 playable classes
  • Challenging Dungeons to explore.
  • Cooperative gameplay.
  • A variety of game modes.

Neutral is the default element everyone spawns as. Find an elemental shrine to transform into one of the 9 elemental forms. Each element has its own unique move set, animations, and abilities. The player can choose between them to suit their play style and the challenges of each dungeon.


The movement system is challenging, but will reward players with a variety of engaging agility options.
Single-player and multiplayer is supported, as well as syncing custom maps and dungeons. A separate server client is needed to host a multiplayer world

Developers Wanted

We are a small, passionate team that is looking for additional developers. Whether you are still learning or experienced, we would love to get you on board.
Please see the Discord for additional information. This is a passion project, not a job offer.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Tilleggsmerknader: Will have a poor experience on low-end computers. Game currently expects 60fps gameplay and will be laggy otherwise.
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