Cyberpunk pixel-art auto-shooter. Your weapons fire on their own: you dodge bullet curtains, freeze the battlefield with Stasis, and pick 1 of 3 new weapons every floor. Climb 50 floors across 5 worlds and take down 10 bosses.

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About This Game

Weapons fire on their own. You survive.

STASIS PROTOCOL is a cyberpunk pixel-art auto-shooter. Every weapon you own fires automatically, so your job is to read the screen: weave through bullet curtains, find the gaps, and shape your build one reward at a time.

Features

  • 50 floors in 5 worlds - Neon Alley, Dust Frontier, Dead Station, Bio Lab and Cybergrid, with a boss waiting at the end of every stage.
  • 10 bosses - each one has its own bullet patterns, including dense barrages with gaps you have to find.
  • 60 weapons - blade storms, mines, poison clouds, shockwaves and more. Every weapon you own fires on its own.
  • Pick 1 of 3 rewards - after each floor you choose a new weapon. Each offer comes with its own power and fire-rate roll, so the same weapon can show up in stronger or weaker versions.
  • Weapon combos - owning the right partner weapon makes a combo that doubles a weapon's strength. Planning your pairs is part of the game.
  • Stasis - a time-freeze ability that stops enemy bullets inside its ring so you can slip out of trouble.
  • 100 enemy types - each with its own attacks, from small fry to summoners.
  • Auto Play mode - let the pilot handle the movement and Stasis, and just choose the weapon rewards.
  • 10 languages - English, Japanese, Simplified and Traditional Chinese, Korean, French, German, Spanish, Portuguese and Russian.

How it plays

Move, dodge and trigger Stasis. Everything else is your build. Clear the floor, step through the portal, choose a weapon, and keep climbing.

Streaming & Videos

Streaming, recording, and monetizing videos of STASIS PROTOCOL (YouTube, Twitch, etc.) is allowed and welcome. No permission needed.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game was developed with the assistance of generative AI.

- Code: The game's source code (GDScript) was written with the help of an AI coding assistant (Anthropic's Claude). The developer directed, reviewed and tested the work.
- Music: The background music (BGM) was created using generative AI music tools.
- Visuals: All sprites, tiles, icons and effects are drawn procedurally by code at runtime. No AI image generation is used for in-game art.
- Store page: The store page capsule and promotional images were assembled from in-game screenshots with a script, and the store page text was drafted with AI assistance.
- Live-generated content: The game does not use generative AI while you play. It does not generate any content in real time.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: AMD Ryzen 7 5700X
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce RTX 4070 (12 GB VRAM)
    • DirectX: Version 12
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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