Descend into an endless dungeon in this turn-based roguelike RPG! Fight monsters, collect loot, and master skills through use. Gather resources, craft weapons, brew potions, and cook food to survive. Manage hunger, overcome deadly encounters, and grow stronger. How deep can you descend?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“KILL LOOT HEAL REPEAT is a challenging, retro-inspired dungeon crawler built around exploration, combat, loot, crafting, and character progression. Early Access allows us to develop the game alongside players, gather feedback on difficulty and balancing, and improve the overall experience.

With procedurally generated dungeons, multiple character classes, numerous skills, and interconnected gameplay systems, player feedback is especially valuable. We want to make the game deeper, more rewarding, and more enjoyable with each update.”

Approximately how long will this game be in Early Access?

“We currently expect KILL LOOT HEAL REPEAT to remain in Early Access for approximately 3–16 months. However, this may change depending on player feedback, development progress, and the scope of improvements we decide to make.”

How is the full version planned to differ from the Early Access version?

“We plan to expand and refine nearly every aspect of the game throughout Early Access.

Our current plans include additional dungeon content, new enemies and bosses, more weapons, armor, equipment, crafting recipes, and character customization options. We also want to expand character progression, improve combat balancing, add more interesting dungeon encounters, and introduce additional challenges and rewards for experienced adventurers.

We also plan to continue improving the interface, visual presentation, sound, and overall quality of life on both PC and mobile devices.

Our goal is to create a deeper, more polished dungeon-crawling experience while preserving the retro RPG atmosphere and challenging gameplay that define KILL LOOT HEAL REPEAT.”

What is the current state of the Early Access version?

“KILL LOOT HEAL REPEAT already features a playable dungeon-crawling experience with procedurally generated floors, turn-based combat, character classes, races, equipment, loot, inventory management, crafting, gathering, and character progression.

Players can develop weapon proficiencies and skills through use, discover different dungeon environments, fight a variety of monsters and bosses, collect resources, craft useful items, and experiment with different character builds.

The game also includes survival mechanics such as hunger, equipment weight, and food preparation.

While the core gameplay systems are in place, the game is still actively being developed. Players should expect balancing adjustments, interface improvements, bug fixes, and additional content throughout Early Access.”

Will the game be priced differently during and after Early Access?

“We may gradually increase the price as we introduce additional content, expand gameplay systems, and move closer to the full release. Any pricing changes will reflect the improvements and overall scope of the game.”

How are you planning on involving the Community in your development process?

“Community feedback will play an important role in the development of KILL LOOT HEAL REPEAT.

We plan to actively follow discussions on the Steam Community forums, listen to suggestions, investigate bug reports, and use player experiences to help guide balancing and gameplay improvements.

We are especially interested in feedback about combat difficulty, character progression, item balance, crafting, dungeon generation, and quality-of-life features.

We also plan to share development updates and communicate with players about improvements and new content.

Our goal is to build KILL LOOT HEAL REPEAT into a better game together with the community.”
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This game is not yet available on Steam

Planned Release Date: Nov 19, 2026

This game plans to unlock in approximately 2 weeks

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About This Game

KILL. LOOT. HEAL. REPEAT.


Descend into an endless dungeon where every battle makes you stronger, every resource matters, and survival is never guaranteed.

Kill Loot Heal Repeat is a turn-based roguelike RPG inspired by classic dungeon crawlers. Fight monsters, collect loot, master weapons, develop skills through use, craft equipment, and survive increasingly dangerous floors.

MASTER SKILLS THROUGH USE


Your character improves by doing. Fight with swords to master swordsmanship, use bows to improve Archery, dodge attacks to develop Dodge, and craft items to become a better artisan.

Train 12 skills and 13 weapon proficiencies, each progressing from level 1 to 99.

TACTICAL TURN-BASED COMBAT


Fight using melee weapons, bows, magic, shields, and consumables. Positioning, accuracy, resistances, equipment, and status effects can mean the difference between victory and death.

LOOT, CRAFT & SURVIVE


Gather resources, forge equipment, brew potions, cook meals, and craft ammunition. Manage hunger, inventory space, and carrying weight as you explore.

Every item matters, and carrying too much can slow you down.

ENDLESS DUNGEON DESCENT


Explore procedurally generated floors filled with monsters, resources, treasures, and powerful bosses. Face increasingly dangerous enemies as your hero grows stronger.

KEY FEATURES


  • Endless procedurally generated dungeon exploration
  • Tactical turn-based combat with melee, ranged weapons, and magic
  • 12 use-based skills and 13 weapon proficiencies (levels 1–99)
  • Extensive loot, equipment, and crafting systems
  • Hunger, cooking, inventory weight, and survival mechanics
  • 25 monster types and powerful dungeon bosses
  • Character progression shaped by your actions

How deep can you descend?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to create some of the game's artwork, including badges, trading cards, profile backgrounds, and other graphical assets.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit (or macOS 10.15+ / Ubuntu 18.04+)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated GPU with WebGL 2.0 support (Intel HD 4000 or equivalent)
    • Storage: 512 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated GPU with WebGL 2.0 support (Intel HD 4000 or equivalent)
    • Storage: 500 MB available space