Soccer Tactics is a digital adaptation of a tabletop turn-based football game with an isometric view. You control 11 footballer pieces, each with a personal skill card. Action cards determine game outcomes. Includes a league, cup, and team customization: name, kit colors, and AI level.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Coming soon

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

Soccer Tactics is a digital adaptation of a turn-based football board game featuring a 3D perspective. The player controls a team of 11 footballer tokens, taking turns moving individual units (up to five per turn).

Each token has its own player card. It features an illustration of the character and lists their individual gameplay skills, which determine the unit's capabilities on the pitch.

Every match begins with a player card draft. The number of available player cards is limited, and before the match each player receives 14 footballers and builds a squad from them: 11 starters and 3 substitutes.

The outcomes of in-game situations are determined by action cards. This is one of the core mechanics of the original board game, carried over into the digital version. The outcome of an action is determined directly through this card-based system, rather than by some hidden random calculation happening behind the scenes.

Soccer Tactics offers two tournament formats — League and Cup. Both are combined into a campaign spanning 30 seasons.

Before starting a campaign, existing teams can be customised by changing their names and kit colours.

At its core, Soccer Tactics remains true to the principles of the board game originally published by its creators several years ago: the playing field, player tokens, individual player cards, action cards, drafting, and sequential turn-based team control. The computer version brings this game system into a digital environment while preserving the key mechanics and structure of the original board game.

One of the game's key features is its hidden-action mechanic when in possession of the ball. A player can choose to continue controlling the ball with a specific unit or press the Pass / Cross / Shoot button — and their opponent will have no idea which action has been selected. However, the opponent gets an opportunity to make a counter-move. Only after the defending side has completed its turn will the pass or shot animation be played — provided, of course, that the ball has not been intercepted.

This mechanic was also present in the board game. At the end of their turn, a player would place a card face down next to the board. At the beginning of their next turn, they would reveal it, showing which action had been declared during the previous turn.

This is an excellent design decision that makes the game feel much closer to real football. After all, in a real match, nobody simply stands around watching you move sideways, wind up, and kick the ball... An attacking player's advantage in real football lasts only fractions of a second. We have also deliberately avoided turning the game into something overly casual: if you want to attack, go ahead and attack — but remember, defenders are not helpless bystanders!

Soccer Tactics is a slow-paced, thoughtful game that rewards attentiveness and sound judgment. It is important not to perceive it as a scaled-down or simplified simulation of real football. It is a standalone game with its own rules. Some situations are handled using simplified mechanics, such as throw-ins, while in other areas we have managed to adhere to real football rules, such as the offside rule. Want to catch an inattentive opponent offside? It's all in your hands!

But never forget that the playing field is occupied by player tokens, not actual footballers. Their movement, distances, interactions, limitations, and other gameplay mechanics are governed by Soccer Tactics' own rules, rather than by the need to recreate a real football match.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to prepare the game description on the Steam store page, the short game description, and to translate and localize these texts into the supported languages. The final selection, editing, and publication of the materials are carried out entirely by the developer. Generative AI is not used within the game itself, and no content is generated in real time.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4130, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4400
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: DirectX-compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6500
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 530
    • DirectX: Version 11
    • Storage: 700 MB available space
    • Sound Card: DirectX-compatible