Forty days of quarantine have failed. Sail a carrier across a world of over 500 unique cities, then fight street by street through Paris, Berlin and Rome in real time, with tanks, gunships and air strikes. Clear the Infected before the world goes dark.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The campaign can be played from start to finish, but I want to make it bigger and better together with the people playing it. Early Access lets me hear what works, what does not and what you want more of, while I keep building.”

Approximately how long will this game be in Early Access?

“One to two years.”

How is the full version planned to differ from the Early Access version?

“A larger mid and late game, with more to do once the outbreak spreads and your force grows. Everything else will be improved based on what the community tells me.”

What is the current state of the Early Access version?

“The full campaign is playable, from the first day to winning or losing the world: a real-time globe of over 500 cities, the carrier, forward bases, research and the Market, ten kinds of mission and 48 Operators. Expect balance changes and rough edges.”

Will the game be priced differently during and after Early Access?

“The price is not decided yet and may change as the game grows. Buying now gets you every update at no extra cost, and a voice in how the game develops.”

How are you planning on involving the Community in your development process?

“Through the Steam forums, Community Hub and Discord.”
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About This Game

Forty days of quarantine in the dark have failed.

Governments have triggered the Daybreak protocol and put carriers to sea. Yours is short of money, answers to whoever is paying, and faces an outbreak on every continent that doubles every day. Stabilise the cities, or watch them fall one by one.

Run the war from the carrier

  • A real-time globe of over 500 cities in 177 countries. Pause it, or let the days run fast.

  • Sail the carrier along real sea routes, through Suez, Panama and Gibraltar, and set up forward bases on land.

  • Fill the hangar: Black Hawks and Chinooks to carry the Squad, a Supercobra and a Hornet for air support, and a B-2 for when nothing else is left.

  • Take contracts, requisitions and bounties from governments, sell Gold bars on the Market, and keep Relations good enough that they let you fly over.

  • Hire Specialists and research Liquid Armour, Heavy Armour, Nano-Fabrication and more in the carrier's labs.

Fight in cities you know

Every city is based on the real one, with recognisable streets and locations. In Paris, you hold the Arc de Triomphe.

  • Command your Squad in real time, on foot or from a Humvee, a BMP or a Leopard 2.

  • Ten kinds of mission: clear a district, rescue survivors, hold a position, sweep, salvage, destroy nests, hunt, escort, secure radars and recover a warhead.

  • The Infected hunt by smell, sight and sound. Noise draws hordes, and a country remembers how loud you were.

  • Walk civilians to Extraction before they are bitten. Some of them will join you.

  • Call in gun runs and air strikes, then hold the LZ for thirty seconds while the ride comes in. Anyone not aboard is left behind.

  • Fight at dawn, at noon and at night, in clear skies, showers or fog, on each city's own local time.

Every Operator counts

48 Operators, each with a face, a home town and a past. Six stats, five ranks from Private to Elite, a gun, a blade and three kit slots. The fallen stay fallen. A bite turns an Operator in about six days, unless the surgeon takes the limb and fits a bionic one, and nobody has more than four limbs.

Win the world back

There is no day limit. You win when no city is burning anywhere, and lose when every city has fallen. Strike a country's defences and claim it for its levy, bombard a burning city, or send the B-2 with a warhead, and live with what every government thinks of you afterwards.

Inspired by War of the Zombie.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools have been used to assist in coding and to develop some in-game assets.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 64-bit, e.g. Intel Core i3-6100 / AMD Ryzen 3 2200G
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 or DirectX 11, e.g. Intel UHD 620 / AMD Radeon Vega 8
    • Storage: 600 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core, e.g. Intel Core i5-8400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 or better
    • Storage: 600 MB available space
    Minimum:
    • OS: Ubuntu 22.04 64-bit, SteamOS, or a similar 64-bit distribution
    • Processor: Dual-core 64-bit, e.g. Intel Core i3-6100 / AMD Ryzen 3 2200G
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 or DirectX 11, e.g. Intel UHD 620 / AMD Radeon Vega 8
    • Storage: 600 MB available space
    Recommended:
    • OS: Ubuntu 22.04 64-bit, SteamOS, or a similar 64-bit distribution
    • Processor: Quad-core, e.g. Intel Core i5-8400 / AMD Ryzen 5 3600
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 or better
    • Storage: 600 MB available space