Connect the dots, close the lines, obliterate everything caught inside: a real-time, wave-based roguelite. Between waves, expand a massive talent tree, procedurally generated every run.

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This game is not yet available on Steam

Planned Release Date: Q2 2027

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About This Game

Neon Siege is a real-time, wave-based roguelite. Enemies descend toward your core, and each one that gets through costs HP.

Connect dots into lines. When a line closes a loop, every enemy caught inside takes damage. Over 20 enemy types, from fast chasers to reviving, mirroring and shielded foes, keep the field crowded, and some drop power-ups you can grab mid-wave.

Spend talent points between waves on a massive talent tree generated procedurally every run. Expansion nodes grow the tree wherever you buy them, letting you shape it around the build you want. By the end of a run you'll have bought over a hundred upgrades, and no two builds end up the same.

  • The Drawer draws freehand lines to trap enemies.

  • The Fencer gathers dots and plants them as posts to fence enemies in.

  • The Shaper stamps whole shapes instead of tracing lines.

  • The Last draws only straight lines and has a single life, but grows stronger with every kill.

Each character has their own progression: as they level up, they unlock starting abilities that join your build from the very first wave.

Five stages, each with its own enemies, look and boss. Every stage has five mastery levels that stack a new challenge on top of the last, and beating one unlocks new stages, new characters and permanent upgrades.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: GTX 750 Ti / Radeon R7 260X
    • DirectX: Version 11
    • Storage: 500 MB available space