A turn-based stealth roguelike with classic ASCII graphics where light and shadow decide who lives. Slip through procedurally generated dungeons as a thief who strikes from the dark for triple damage, dodges torch-carrying guards, and loots a manor heist — or dies in the light..

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Planowana data wydania: 21 października 2026

Ta gra planuje odblokowanie za około 11 dni

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O tym demie

The game is difficult, so play smart.

SHADOWLIGHT is a stealth-focused ASCII roguelike where light and shadow are the only things between you and the blade at your back.

You are a thief. You came for gold, but the dungeon has other plans. Every torch a guard carries is a spotlight you must slip past; every patch of darkness is a doorway to strike from. You are not a warrior — in a fair fight you die. So never fight fair.

The core loop: stay in shadow, stalk the torch-bearers, and strike from the dark for triple damage. The moment you step into light, every monster that can see you comes for your throat.

Key Features

  • Stealth as survival. You're invisible in shadow and exposed in light. Backstabs deal ×3 damage — but only when your target hasn't seen you coming.

  • Turn-based, grid-based combat. Every move is a decision. Move with the numeric keypad (9 directions), wait to let the dark come to you, or close a door to cut the torchlight.

  • Procedurally generated depths. No two runs are the same. Descend through dungeons, a green-lit temple, a torchlit manor heist, and deep crystal caves — each with its own palette, monsters, and light rules.

  • Light is a weapon and a curse. Monsters and wall torches project real light with distance falloff. Close a door, snuff a torch-bearer, or shout to drag guards into the dark — or the light.

  • A heist with consequences. Slip into a manor on the hill, dodge torch-carrying guards on patrol routes, lift a locked box, and escape unseen. Get spotted and you flee empty-handed.

  • Shadowmeld, Shadowsight, Shout. Meld into shadow to vanish, see through monster stealth, or bellow to draw foes — and their light — toward the sound.

  • Riposte. Drop into a parry stance; turn the next blow aside and answer with a doubled strike.

  • Monster abilities that fight back. Shadelings melt into shadow; the High Priest locks your limbs with Paralyze. Learn their tells or die to them.

  • Crafting from the dark. Every 50 kills yields materials to forge healing potions, smoke bombs, and trap kits — at a workbench, when no enemy is watching.

  • Atmospheric ASCII rendering. Filled-tile walls, scrolling camera, and a banded warm palette that makes the dungeon feel alive — and the dark feel absolute.

In Shadowlight, the dark is not empty. It's where you live.

If you never played this kind of game before, here is what classic roguelike is:


@ represents your character.
You move around dungeon using numeric keyboard (1-9), which is arrows with corresponding direction + diagonal movement.
Moving into occupied tile makes your character attack. Monsters are represented with symbols (O is an orc).
1 move is 1 turn, you move then monsters.

Oświadczenie w sprawie treści generowanych przez SI

Producenci opisują, jak ich gra korzysta z treści generowanych przez SI, w następujący sposób:

Background images contain content that was generated by artificial intelligence.

Wymagania systemowe

    Konfiguracja minimalna:
    • System operacyjny: OS Version: Windows 10 (or any OS running a modern browser: Chrome, Edge, Firefox, Safari)
    • Procesor: Any dual-core CPU, 1.6 GHz+
    • Pamięć: 2 MB RAM
    • Karta graficzna: Any GPU with WebGL support; integrated graphics fine
    • Miejsce na dysku: 520 MB dostępnej przestrzeni
    • Karta dźwiękowa: Any (optional — audio is browser-played)
    • Dodatkowe uwagi: Keyboard with numeric keypad recommended for 9-direction movement (arrow keys also work)
    Konfiguracja zalecana:
    • System operacyjny: Windows 11 (or any OS with an up-to-date Chromium browser)
    • Procesor: Quad-core CPU, 2.0 GHz+
    • Pamięć: 4 MB RAM
    • Karta graficzna: Dedicated GPU (for smoother rendering of larger cave maps)
    • Miejsce na dysku: 520 MB dostępnej przestrzeni
    • Karta dźwiękowa: Any
    • Dodatkowe uwagi: Numeric keypad strongly recommended; headphones enhance the ambient audio experience
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