Absorb the stats of defeated monsters in this incremental RPG with automatic combat. Build around equipment, relics and monster transformations, uncover hidden areas, and turn each run into lasting progress.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Absorber Hero RPG has its core gameplay systems and world content in place, but progression and balance are still being developed. Early Access gives players an opportunity to help shape difficulty, build variety, farming and the pace of permanent progression through their experience with the game.”

Approximately how long will this game be in Early Access?

“The duration will depend on progression testing, development progress and player feedback. My focus is on making the campaign consistently enjoyable, improving balance and resolving significant issues before moving to a full release, but I currently aim for a full release around new year 2027.”

How is the full version planned to differ from the Early Access version?

“We plan to refine campaign progression, equipment and relic balance, transformation builds, and the pacing of rewards and upgrades. We also intend to improve interface clarity and convenience based on player feedback. These plans may evolve during Early Access.”

What is the current state of the Early Access version?

“The current version includes Normal and Hardmode content, automatic combat, stat absorption, equipment upgrades, boss relics, monster transformations and mastery effects, a skill tree, achievements, and optional hidden areas with exclusive rewards. It supports offline single-player play with three local save slots. Progression balance and pacing, particularly later in the game, still require further testing and refinement.”

Will the game be priced differently during and after Early Access?

“At present, we do not plan to increase the base price when the game leaves Early Access. If our pricing plans change during development, we will communicate that in advance.”

How are you planning on involving the Community in your development process?

“Players can share bug reports, suggestions and gameplay experiences through the Steam Discussions. Feedback about progression barriers, equipment and relic usefulness, transformation builds, and interface usability will help guide development priorities. We plan to share development updates through Steam announcements and Discord.”
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About This Game

Absorber Hero RPG is an incremental fantasy RPG with automatic combat, monster transformations and progression across repeated runs. Defeat enemies, absorb their stats, and build a hero who can take on increasingly powerful bosses.

Shape each run

Your Energy is limited. Choose where to travel, which enemies to fight, and which stats to absorb. Battles play out automatically, while your equipment, transformation and relic choices determine how your hero fights.

Become the monsters you defeat

Unlock monster transformations and master them for special combat bonuses. Combine their abilities with boss relics and equipment to build around critical hits, damage over time, defense or recovery.

Find the world’s secrets

Explore a connected world of ordinary encounters, bosses and optional hidden areas. Follow clues in monster lore and item descriptions to uncover secret guardians with exclusive relics and transformation mastery effects.

Turn each run into lasting progress

Absorbed stats build your strength during a run. Collected equipment, upgrades, relics, unlocked transformations and achievement bonuses remain with you between runs. Spend Souls at the Soul Forge, finish your collections, and prepare for the tougher challenges of Hardmode.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create artwork, including monster illustrations, area backgrounds, icons and some visual assets. AI also assisted with some in-game text and lore. These assets were selected and integrated into the game during development.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core processor, 2.0 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: DirectX 11-capable integrated graphics
    • Storage: 2 GB available space
    • Sound Card: Anything
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Quad-core processor, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: Modern integrated or dedicated graphics
    • Storage: 2 GB available space
    • Sound Card: Anything
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