Droian - Training Ground
You play as an I.A.N rover as Colin the engineer trains you for your upcoming mission. This was totally not rushed at all and you are 100% ready for this mission. Discover X-corps mission, explore their training warehouses and uncover the secrets of this universe on the brink of collapse.

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Über diese Demo

The lost prequel of the yet not released metroidvania Droian is here (because making a metroidvania before you've even made a single game or know how to program was a bit much). 

You play as an I.A.N (Interplanetary Android Navigator) rover as Colin the engineer trains you for your upcoming mission to the moon Oberon to go after more Xenomorphite for X-corps. 

This was totally not rushed at all and you are 100% ready for this mission.  Discover X-corps mission, explore their training warehouses and uncover the secrets of this universe on the brink of collapse. 

Game Story:

Its 2069, humanity is collapsing and  X-corps is a company set on “saving humanity” from its apocalyptic state. Colin, a humble engineer at X-corps leads the I.A.N unit development and testing after their creator disappears. He only has been doing this for a year, the robots are barely done, still buggy and now he has 1 day to make sure his little droid is ready for its mission to hopefully save humanity. 

The testing grounds are designed (hastily) by Colin’s team to test I.A.N’s navigation skills, puzzle solving, problem solving and train him to deal with the creatures found in Oberon (according to little X-corps research, that was not well done or in depth enough). 

Collect all 9 xenomorphites, take them to Colin and the X-corps superiors and win the game by being sent off into space to Oberon. If you don’t… well that will probably come off of Colin’s salary and they will make you go back and get it all before you can leave.  

Game features:

  • 13 Levels of platforming challenges, lore and key puzzles 

  • 4 enemy types including wall crawling and flying (just patrolling, smart enemies maybe in future patches) 

  • 2 collectables (Keys and Xenomorphite)

  • Dialogue that changes on player action 

  • Non-linear game progression - Player can get to the end and not win and go back through the levels to get what's needed to finish the game.

  • 3 Lore centric levels that add to the world's story with comedy, horror and just general lore. 

  • ARG elements in Dialogues connected to extra files in game folders and links. 

  • 2 fully animated pixelart cutscenes 

  • 4 original track for OST 

  • Solid 15 to 30 minutes of play-time for FREE.

Game Controls:

W, A, S, D or Arrow keys for movement

SPACE BAR for Jump 

E or Left mouse click to advance to next dialogue line 

Developers:

Rick Santos and Roxie Linhares (Lucy in utero)

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: 10
    • Arbeitsspeicher: 1 GB RAM
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
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