An adventure game with RPG elements, where you explore an imaginary universe alongside adorable sheep.
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À propos de ce jeu

I Was Happy in That Paradise—Or So I Thought.

An adventure game with RPG elements, where you explore an imaginary universe alongside adorable sheep.

The protagonist has lived in a world isolated from the outside. As she weaves a tapestry, she dreams of the world beyond.

As you explore and battle enemies, you choose colors to use in the tapestry and weave them together. From those choices, poems are born.

The poems created by each player guide the story in different directions.

Along the way, the protagonist will sometimes face terrifying experiences and suffer painful wounds.
But there must still be hope somewhere.

Story

I live in a happy world.

Surrounded by my strong father, my kind sister, and my adorable sheep.

If I have everything I could ever want,
why does it hurt so much?

When the distortion reaches its limit, paradise falls apart.

Even after losing paradise,
is there still a reason to live?

Why did your love hurt me?

Game System

The game alternates between Adventure sections depicting everyday life and RPG sections depicting the protagonist's imagination.

In the Adventure sections, you will experience the protagonist's peaceful daily life in a house standing alone in the wilderness.

In the RPG sections, you enter her imaginary world.

Battle your way through the cosmos and reach the end of each map. Depending on the character you choose, you can weave a different tapestry.

That tapestry creates a new story.

Characters

The Protagonist

Raised with the love of her father and sister.

She is quiet by nature and loves weaving and the cosmos.

Father and Sister

The protagonist's beloved family.

They are very close.

The Sheep

Kept by the protagonist.

There are six of them, each a different color.

Finally

If there is something in this world that can be called God,

I want you to scream into my ear:

That it is okay to be alive.

That you want me to stay alive.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

AI was used for translating the in-game text and store page, as well as for scripting the game.

Configuration requise

    Minimale :
    • Système d'exploitation : 10
    • Processeur : Pentium 4 or better
    • Mémoire vive : 4 MB de mémoire
    • Graphiques : Integrated Graphics Chip
    • Espace disque : 4 MB d'espace disque disponible
    • Notes supplémentaires : Requires a 64-bit processor and operating system
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