Desktop hacking and social engineering in a moral thriller. Write viruses, hide them in game builds, crack other people's PCs — to get to the former friend who stole your life and built a new success on its ruins.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to find out whether the game is worth developing in its current direction. The current version contains the first part of the story and ends on a cliffhanger. Early Access will help us learn what you find interesting and what you don't, find bugs, and decide whether to continue the story and gameplay as they are or change them significantly.”

Approximately how long will this game be in Early Access?

“We plan to keep the game in Early Access for about six months. This may change depending on player feedback.”

How is the full version planned to differ from the Early Access version?

“By the full release we will either finish and polish the game, or, based on your feedback, change the story and gameplay. We don't promise specific features: the outcome depends on your feedback.”

What is the current state of the Early Access version?

“The current build contains the first part of the story and is playable from the beginning to its first major cliffhanger. Expect bugs, rough edges and some placeholder content while we keep improving it.”

Will the game be priced differently during and after Early Access?

“The Early Access price is lower than the planned price of the full release. It may increase as new content is added; we will announce any change in advance.”

How are you planning on involving the Community in your development process?

“We read player feedback in the Steam discussions and reviews, through the in-game feedback and bug report panel, and on our Discord. Your feedback directly decides what we fix first and what we build next.”
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This game is not yet available on Steam

Planned Release Date: Nov 3, 2026

This game plans to unlock in approximately 4 weeks

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About This Game

In Hack You, there's no abstract console where you "ping" an IP and crack servers like a puzzle. The focus is different: a regular PC desktop, real‑time chats, files on your drive, and people who put their trust in you.

You're not a ghost‑hacker lurking in the net. You are Ares – a programmer who was bankrupted and publicly shamed by his former friend Logan after the crypto‑startup Midas crashed. Now Logan is back with a new project, Northstar. To get to him, you'll have to go through Olivia – his girlfriend, who also belongs to your shared past.

⚫ What you do in the game

  • Sit at Ares's desktop – windows, folders, browser, messengers – just like a real computer.

  • Chat with Olivia on Kisscord – build rapport, help her with her indie game, earn her trust.

  • Write viruses in a code editor (VS‑Code style): trojan, stalker, grabber, session stealer – and compile them into .exe.

  • Hide the malware inside a Unity build and send it to Olivia with "just test my game, please".

  • Control the attack via a Kissgram bot – download files, watch her screen and webcam, deploy new viruses on her machine.

  • Hack her accounts – Kissgram, Kisscord – and read her private chats: mom, best friend, then Logan.

  • Break into Logan's PC – through files, Kisscord, social engineering: deliver a payload from someone he trusts.

  • Gather evidence as you go – notes, screenshots, texts on the disk; the story unfolds through what you find and what you do.

Every step isn't "open another port" – it's a new tool and a fresh moral blow: you use someone's trust as a key to their private life.

⚫ Real terminology – not Hollywood "movie hacking"

The code and interface show things close to real techniques: auth tokens, LevelDB, Local State, DPAPI decryption (CryptUnprotectData), AES‑GCM, tdata archives, Task Scheduler, bot APIs, and paths like %AppData%. The game doesn't teach you to hack – but it gives the feeling that real logic sits behind every button, not magic "Access Granted".

⚫ What sets us apart from other hacking games

  • Not a network puzzle – you work with people and their PCs, not abstract node maps.

  • Not a "hacker OS" simulator – the UI is closer to Windows + VS Code + Unity, not a terminal for terminal's sake.

  • Social engineering beats exploits – your main weapon isn't a zero‑day, it's "she trusts me".

  • A story‑driven thriller, not a sandbox – a tale of betrayal, Midas, Northstar, and revenge; gameplay follows a quest chain.

  • Moral weight – the game doesn't pretend you're a "cool hacker"; you see the cost of every move.

⚫ What the story is about

Ares and Logan grew up in a poor town and built Midas together. Logan lost other people's money – and saved himself by pinning the blame on his partner. Olivia remembers a different Logan and is torn between love and a new life. You move toward your goal – but along the way, you break more than just someone else's computer.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game uses static images and UI elements (including a cryptocurrency exchange chart) generated with AI tools. These assets were manually post-processed and integrated into the game. All game code, mechanics, audio, and original level design were created by the studio without AI generation.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: 64-bit
    • Memory: 4 GB RAM
    • Graphics: ntel HD Graphics 4000 / AMD
    • Storage: 2 GB available space
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