Pilot your aircraft to smash falling blocks before they raise the sea! Use fuel to speed up, slow down, and turn. Land on your carrier to refuel, or keep smashing to boost LINK and your score multiplier. Game over if rising seas or a direct block hit sinks your carrier.

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This game is not yet available on Steam

Planned Release Date: 2027

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About This Game

A Fresh Take on Brick-Breaking

Inspired by the classic brick-breaking genre, this game introduces an entirely new way to play.

Instead of controlling the paddle (your carrier), you control the ball (your aircraft) to destroy blocks raining down from above.

One Day, Blocks Began Falling from the Sky

Mysterious blocks rain down into the ocean.

As they pile into the sea, water levels rise, and the land begins to suffer…

As the pilot of Triangle α, you launch from your carrier once again to destroy the mysterious blocks.

Control the Ball. Pilot Your Aircraft. Break the Blocks!

Enemy blocks fall relentlessly from above. Every block that sinks into the ocean raises the sea level.

Launch your aircraft from the carrier and destroy the blocks before they reach the water.

As long as you have fuel, you can accelerate, decelerate, and turn. Land on your carrier before your fuel runs out to refuel. But the longer you keep destroying blocks without landing, the higher your LINK climbs—and the greater your score multiplier becomes.

Your voyage ends when the rising sea engulfs your carrier or a direct hit from a block sends it to the bottom. Game over.

Rescue Survivors and Power Up

Meet certain conditions to rescue people who can develop new weapons for you.

Catch escape pods with your aircraft and bring the survivors back to your carrier!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used in the development of this game within the following scope.

- Programming: The developer defined the specifications, generative AI (Anthropic Claude) wrote the code, and the developer tested and approved it.
- Graphics: The developer defined the character design specifications, generative AI (ChatGPT) produced the artwork, and it was then revised and finished by hand.
- Sound – sound effects: The developer defined the specifications for the sound effects, generative AI (Anthropic Claude) generated them, and the developer tested and approved them.
- Sound – background music: The developer defined the specifications for the background music, generative AI (ChatGPT) generated it, and the developer tested and approved it.
- Sound – vocals: The developer defined the concept for the song and vocals and the specifications for the lyrics; the lyrics were written with generative AI (ChatGPT), the song was created with a music generation AI (Suno) and combined with the lyrics, and the developer tested and approved the result.
- Text: The developer wrote the original drafts, generative AI (Anthropic Claude) produced variations, and the developer rewrote the final text.
- Video: The developer defined the specifications, the footage was generated with generative AI (Adobe Firefly), and the developer edited the video and mixed in the sound to finish it.

The game does not generate any content with AI at runtime, and it does not connect to any external AI service.

System Requirements

    Minimum:
    • OS: Windows 11
    • Memory: 8 MB RAM
    • DirectX: Version 11
    Recommended:
    • OS: Windows 11
    • Memory: 8 MB RAM
    • DirectX: Version 11