A desert RTS: lead an armored expedition, build a frontier base, harvest Emburrn, command combined arms, and survive sandworms.

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This game is not yet available on Steam

Planned Release Date: Mar 31, 2027

This game plans to unlock in approximately 5 months

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About This Game

THE FRONTIER IS ALREADY MOVING.

Marsfall: Origins is a single-player real-time strategy prototype set across a harsh desert frontier. Lead an armored hero expedition, establish a command core, and turn a patch of sand into a working outpost.

Lay concrete, place structures, connect power and supply, and build toward new capabilities. Harvest Emburrn, recruit and produce units, and direct rifle troops, rocket troops, heavy infantry, tanks, walkers, drones and attack craft. Drag-select forces, form groups, queue orders, hold ground, and fight around rock, structures and changing lines of sight.

The desert is not empty. Explore through fog of war, navigate around natural formations, answer reinforcement waves, and watch for sandworms drawn to activity in the deep desert. Tracers, rockets, blasts, smoke, craters and shockwaves make every engagement readable on the battlefield.

Marsfall: Origins is being prepared for release on March 31, 2027. The current build is a local single-player skirmish prototype: a campaign, multiplayer and final desktop/Steam packaging are not yet promised. Follow Magicka.Games for development updates.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some artwork and visual assets were created or assisted with generative AI tools during development. No generative AI runs during gameplay.

Mature Content Description

The developers describe the content like this:

This game includes science-fiction / tactical combat violence, including shooting, explosions, and character death. Blood and gore are limited and not the focus.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: i3
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics (OpenGL 2.0)
    • Storage: Magicka.Games300 MB available space
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