Star Steel Vanguard is a survival action roguelike where you pilot a tank and command a hero through 20-minute waves of enemies. Draft weapons, dodge bullets, and make the calls when missions pop up mid-run.

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Planned Release Date: To be announced

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About This Game

Star Steel Vanguard is a survival roguelike where you drive a tank and level a hero through 20 minutes of steel, bullets, and a swarm that doesn't stop. You draft weapons and upgrades as you go, and the mid-run missions you accept decide how the run ends.

The war is older than anyone alive, and the amalgam does not stop. Out past the last supply line, you drive steel into the dark with a tank held together by scrap and stubbornness - and when it hits back, you dodge.

The Game

You drive, you shoot, you dodge. Every level-up, you draft a new weapon or upgrade, and the build you assemble decides how the run plays.

Key features

  • Spend two resources between runs. Currency buys talents in your character's tree; materials from run rewards and missions upgrade your tank. Nothing resets - what you buy stays bought.

  • Draft weapons and upgrades on level-up. Each pick is your build for this run.

  • Dodge bullet patterns from mobs and bosses. The field fills with fire; movement is how you stay alive.

  • Call the shots on mid-run missions. Events pop up with a reward and a cost; you choose what to accept.

  • Send mobs flying with physics-based damage. Hits knock enemies back, bodies stack, and the field clears.

Two layers of progression

Every level-up, you draft a weapon or an upgrade. That build dies with the run. Between runs, two resources fund two tracks: currency buys talents in your character's tree, and materials pulled from run rewards and missions go into your tank. Nothing resets. What you buy stays bought.

Missions that make the call

Missions and events pop up during a run, each with a reward and a cost. Taking one grants a buff or a debuff, and you commit mid-run, in the middle of a fight. Missions also feed materials into your tank between runs, so a call made mid-fight outlives the run. That decision layer is what separates a Star Steel Vanguard run from a standard wave-survival loop.

Combat that hits back

Mobs take physics-based damage: physical shots knock them back, and bodies stack and clear the field. The combat is built to be loud - screen-filling fire, bosses that bring bigger patterns as the run ends.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual effect textures in this game were generated using AI image tools and then edited by hand before being used. All other content - character and environment art, animation, models, music, sound and writing was created with love by humans. All AI-assisted assets were reviewed and edited before inclusion.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Ti (6 GB) / AMD Radeon RX 5600 XT (6 GB)
    • DirectX: Version 12
    • Storage: 8 GB available space
    Minimum:
    • OS: Ubuntu 20.04 LTS 64-bit or newer
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Ti (6 GB) / AMD Radeon RX 5600 XT (6 GB)
    • Storage: 8 GB available space
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