Run a struggling frontier agency in this single-player idle RPG. Recruit distinct heroes and build 4x4 formations. Automate commissions and forge gear as you push through an endless campaign where positioning morale and synergy decide every battle.

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Über diese Demo

Automatic battles. A team built by you.

Idle Agency is a single-player idle game about collecting heroes, building teams, and developing them through equipment and upgrades.

Recruit heroes, choose their positions, and send your team into battle. Gather resources, strengthen your heroes, and take another shot at the enemies that stopped you before. Enjoy watching your team grow through automatic battles, or take a closer look at every position and piece of equipment to refine your lineup.

So many heroes. Who makes your team?

Collect distinctive heroes, explore their skills, and find combinations that work for your team.

Do you need a tougher front line, or a hero who can support the rest of the squad? Every new recruit gives you another option—and might be the answer to a stage you cannot clear.

Choose your favorites and develop them into the core of your team.

Stuck? Try a different formation.

Position your heroes on a 4×4 grid, then choose a formation for your team.

Who takes the hits up front? Who deals damage from the back? Who provides support? Even with the same heroes, a different arrangement is worth exploring. Consider skills, class matchups, and morale as you try new combinations.

Send your team into battle, see where it struggles, then come back and adjust.

Build your heroes. Choose their gear.

Collect equipment through battle and outfit your heroes with suitable weapons and armor. Level them up, raise their ranks, and strengthen your core team while preparing new recruits for their first fight.

Legendary heroes also have their own exclusive equipment. Compare its attributes and decide where to invest your resources next.

Log off. Your agency keeps working.

Set up your agency's operations and resource production to keep gathering what you need for growth while you are away.

Return to collect your earnings, develop your heroes, adjust your team, and take on the next challenge. Progress at your own pace, with something new to work toward each time you return.

Put your latest lineup to the test.

Push through the campaign and challenge bosses to see what your team can handle.

When a tough enemy stops you, revisit your positioning, heroes, and equipment. For a different challenge, climb the Trial Tower. Turn each battle's rewards into preparation for the next.

Another boss. What's your plan?

More powerful enemies await in the Watchtower's boss challenges. Pick your target, check your team and equipment, and send your newly trained lineup into battle. How far can it go?

The Trial Tower. How high can you climb?

The Watchtower also holds the Trial Tower. Lock in a squad and climb floor by floor. Each victory lets you choose one of three boons for the rest of the run. From floor 61, you also pick a route before every battle: Peaceful, Standard, or Perilous. The more perilous the route, the tougher the enemies—and the bigger the reward.

A defeat sends you back to your last checkpoint, and every reward you have already earned stays yours. The higher you climb, the stronger your Tower Power becomes, boosting your whole squad's HP, attack, and defense. Every 10 floors from floor 70 through 160, a milestone rewards you with a Trial Legendary item, and later Tower Seals let you keep strengthening them.

Clear floor 60 to unlock Auto Climb: set your boon priorities, route, and target floor, then let your team keep climbing while you stay online on the Trial Tower screen.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

This demo does not use generative AI at runtime and does not generate content based on player input. Generative AI was used during development to assist with some static artwork, icons, promotional images, and draft text. All such content was reviewed, edited, integrated, and approved by the developer.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
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