Hardware Engineering is a simplified digital circuit design (currently online) game presenting an opportunity to dive into digital engineering with ease. Learn with tutorials and enjoy yourself with challenging designs, sandbox or competitive.
全部评测:
褒贬不一 (205) - 此游戏的 205 篇用户评测中有 43% 为好评。
发行日期:
2016 年 9 月 28 日
开发商:
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开发者的话:

为何要采用抢先体验这种模式?

“A large set of levels accompanied by many detailed tutorials has been written. We would now like to hear your feedback, fix bugs that might arise and prepare ground for modders.”

这款游戏的抢先体验状态大约持续多久?

“The game is finished. We are now doing the final polishing and expect it to be released in just a few months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version will feature an intuitive and configurable user interface along with modder tools to create new levels and define new components.

New programming levels will be added as well.”

抢先体验版本的现状如何?

“The game is finished. We now need to collect user data and make it run smoothly on every machine.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“No, we do not expect any significant price changes.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“The community will see our every step. There has already been some fantastic feedback in Community Discussions.”
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关于这款游戏

Hardware Enginnering is a simplified digital circuit design game presenting an opportunity to dive into digital engineering with ease. The game goes from the basic logic components to those of a great complexity, so that the expertise of player who has gone through the whole game is comparable with first college levels, and yet the game requires no previous knowledge of electronic design or programming.

Every new theoretical idea is first presented to you in a tutorial and subsequently practised in the near workspace. The outputs of your design efforts are tested through a list of tasks, so that there are practically infinitely-many ways to reach the next level, although some are more optimized than others. However, the more ingenuous designs begin to be an absolute necessity when you move further in the game.

There are four game modes featured.
Slow-paced Tutorial and Design modes allow you to design each component they further use from the basic logic. A set of 25 (+hidden) achievements then makes your progress visible to others.

Sandbox mode gives you all components available in game with infinite workspace to create, test, debug and save whatever you want for further use or publication, and even when you run out of challenges there, there is the option of competing with other players (currently in Alpha test phase).

All game's components, levels and tasks are stored in a readable format to be easy to edit or create. Scripting of new components, writing new levels and tutorials as well as tests is possible using respective editors included in the game.

Please note that the game is in Alpha and ONLINE ONLY.
The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is currently not revertable. We are, however, planning to rewrite the code for the release from the Alpha stage.

系统需求

    最低配置:
    • 操作系统 *: Windows 7 (SP1) with .NET 4.0 and Windows Media Player
    • 处理器: Intel Core 2 Duo E4500 or Equivalent
    • 内存: 1 GB RAM
    • 显卡: Intel HD Graphics or Better
    • DirectX 版本: 11
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: Optional
    • 附注事项: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played
    推荐配置:
    • 操作系统: Window 10 with .NET 4.5 and Windows Media Player
    • 处理器: Intel Core i3+
    • 内存: 2 GB RAM
    • 显卡: Dedicated
    • DirectX 版本: 11
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: Optional
    • 附注事项: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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