A grid based take on idle games that takes inspiration from other idle games and MMOs

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About This Game

A Different Take On Idle Games

Have you played all the mainstream idle games out there? So have I, which is why I made Holiver Idle. I found myself wanting more than just number go up, I wanted to do more than just one thing at a time. I wanted some real depth! 

What Is it? 

Holiver Idle is a grid based idle RPG that takes inspiration from several games and MMOs. Instead of being locked into one action at a time or just watching a number go up (Although the numbers do go up!) you fill the grid with buildings that do various things. Mining nodes to collect ore, furnaces to smelt it, anvils to make weapons and training posts to create soldiers you send into battle. Buildings are free to create and remove, they are more of representation of an action that you would do in an MMO or similar games, just you can mine, smith, fight, chop wood, fish, cook and much more at the same time! 

Main Features

  • Grid Based Building 

  • 2 different combat systems - Warfare and Delve

  • 17 different Skills that support each other

  • No ads, No microtransactions, no gimicks. 

System Requirements

    Minimum:
    • OS: Windows 11
    • Processor: Any Modern CPU
    • Graphics: Integrated works fine
    • Sound Card: Any
    • VR Support: No
    Recommended:
    • OS: Windows 11
    • Processor: Any Modern CPU
    • Graphics: Integrated works fine
    • Sound Card: Any
    • VR Support: No
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