A short incremental game about blowing cities to pieces. Melt a retro city with your saucer's beam, harvest the survivors into biomass, and upgrade yourself into an extinction event.

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About This Game

WE COME IN PIECES

Earth said "welcome." You brought a tractor beam.

You are the flying saucer. Sweep your beam across a sleepy mid-century city and watch it come apart piece by piece: roofs cave, walls buckle, whole blocks fold into rubble. Hoover up the little people fleeing below, drop them through your onboard processor, and turn a quiet afternoon into the raw biomass that makes your next pass so much worse.

Then do it to a bigger city.

Destroy, harvest, evolve

  • Carve buildings apart in real time with a beam you steer like a cursor.

  • Harvest the population, then run them through a satisfying peg-board processor that pays out in biomass.

  • Spend it all in the Evolution Matrix, a sprawling upgrade tree: burst attacks, splitting and chaining beams, drone escorts, meteor storms, orbital sweeps from the mothership, and machines that harvest while you sit back.

System Requirements

    Minimum:
    • OS *: Windows 7 or newer
    • Processor: 2.5Ghz or better
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    Recommended:
    • Memory: 4 GB RAM
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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