Fight zombies, scavenge cities, explore the wild, hunt, craft and build a base in a world that is new every game. Start with nothing and survive with up to 3 friends. Every seventh night, the Blood Moon brings the horde to your walls.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is playable today, from your first stone axe to your first Blood Moon and beyond. I'm a one-person team. What I can't do alone is the part that decides everything: real players, in real co-op sessions, on their own connections and in their own way. Early Access is how I want to find out what works and what doesn't, and to keep building from there with you.”

Approximately how long will this game be in Early Access?

“Around 6 to 12 months. I won't call it 1.0 before the roadmap below is done, and I'll keep you posted on progress with every update.”

How is the full version planned to differ from the Early Access version?

“Planned for the full version:
- Mutated zombies: new, stranger and more dangerous kinds of dead.
- Boss fights: rare, powerful mutated zombies worth gathering your whole group for.
- More content: more places to explore, more weapons and a deeper Blood Moon.
- Steam Workshop and mod support.
- Balance and performance improvements, shaped by player feedback.
Every major update will move this list forward.”

What is the current state of the Early Access version?

“In the game today:
- A new world every game, with five biomes, cities, towns, villages, traders and an underground of caves, mines, bunkers, sewers and metro.
- Survival from nothing: gathering, hunting, farming, crafting at several stations, skills and perks, recipes learned from magazines.
- Building anywhere you claim: log cabins, upgradable walls, traps, barricades, electricity and lights.
- Zombies that lose limbs, follow blood trails, sleep in buildings, run at night, break doors, climb walls and dig. Roaming herds on the roads, and a Blood Moon every seventh night.
- Melee, firearms, throwables and weapon mods; stealth kills, finishers and shoves; third or first person.
- Co-op for 1 to 4 players with Steam invites, voice and text chat; drag, bandage, boost and trade items.
- A drivable truck, diggable terrain, character customization, multiple save slots with autosave, controller support and Steam achievements.
Not in yet: Steam Workshop and mod support. One player hosts each session.
I'll rewrite this section with every major update.”

Will the game be priced differently during and after Early Access?

“Yes. The Early Access price reflects what's in the game today. As major updates land I plan to raise it gradually, so the earliest players pay the least.”

How are you planning on involving the Community in your development process?

“Through the Steam discussion boards and regular dev logs. Every update comes with a post explaining what changed and why. Balance in particular will be tuned from your feedback: zombie density, Blood Moon difficulty, hunger and thirst, weapon damage. When you report a bug, telling me how many players were in the session and who was hosting helps a lot. I'm one person, so I can't do everything that gets asked, but I'll always say what I'm not doing and why.”
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This game is not yet available on Steam

Planned Release Date: Nov 25, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

Every new game builds a new world: forests, towns, highways, a frozen north and a poisoned core. You wake up in it with nothing. No gun, no shelter, no plan. Just a long first day, and a red moon coming on the seventh night.

Zombie Apocalypse Together is a third-person co-op zombie survival game for 1 to 4 players. Scavenge, craft, build, and hold on.

START WITH NOTHING

Pick up stones and sticks. Make a stone axe, start a fire, fell your first tree. Each tool you craft opens the next one: workbenches, a forge, a chemistry table, an ammo press. Read the magazines you find to learn new recipes, and get better at the things you actually do. By the end of the first week the stick you started with is a rifle.

BUILD IT, THEN HOLD IT

Raise a log cabin anywhere you can claim. Upgrade the walls from wood to stone, then concrete, then steel. Build spike traps, barbed wire and palisades, bar the door, wire up a generator and a few lights. Plant crops. Build badly and it falls down.

EVERY SEVENTH NIGHT, THEY COME

The Blood Moon turns the sky red and the dead stop wandering. They know where you are. They break doors, climb walls and dig through the ground toward you. Everything you built in the last six days gets tested in one night. Then you repair what's left and start again.

THE DEAD ARE NEVER IN ONE PIECE

A zombie is not a health bar. Shoot a leg off and it drags itself after you. Break its arms and it can't hold you. Bleed, and they follow your trail. Wake a sleeper inside a dark shop and it won't be alone. At night they run.

THE HORDE NEVER SLEEPS

Herds of hundreds walk the roads between towns. You hear them before you see them. Get out of their way, lead them somewhere else, or watch from a rooftop and wait.

TOGETHER, OR NOT AT ALL

Up to four players in one world. Drag a downed friend out of the street, bandage them, boost them over a wall, hand them what they need. One of you builds, one hunts, one scavenges the city, and someone has to keep watch. Voice and text chat are built in.

A WORLD WORTH LEAVING HOME FOR

  • Five biomes, from quiet pine forest to snowfields, burnt woods, wasteland and a radioactive zone. The further you go, the worse it gets, and the better the loot.
  • Cities, towns and villages to loot, house by house. Fortified traders who buy, sell and hand out jobs.
  • Caves, mines, bunkers, sewers and a metro under the streets.
  • Hunt deer, boar and rabbits, and run from bears and wolves. The dead hunt them too.
  • Find a broken pickup truck, fix it and drive it.
  • Dig into the ground anywhere: mine ore, build a cellar, tunnel out.

FIGHT HOWEVER YOU CAN

Stone axes and fire axes, machetes and crowbars, pistols, shotguns, rifles and worse. Mod your weapons. Throw molotovs and pipe bombs. Sneak up for a silent kill, shove them back to make room, finish them on the ground. Play in third person or switch to first.

YOUR SURVIVOR

Choose a survivor or build your own. Keep them fed, watered, warm and uninfected. Treat a broken leg before you try to run on it.

How many Blood Moons can you survive?

System Requirements

    Minimum:
    • OS: Windows 10 64-Bit
    • Processor: 2 Ghz or faster processor
    • Memory: 4096 MB RAM
    • Graphics: 1024 MB or higher
    • Storage: 1024 MB available space
    Recommended:
    • OS: Windows 11 64-Bit
    • Processor: 2.4 Ghz or faster processor
    • Memory: 8192 MB RAM
    • Graphics: 2048 mb or higher
    • Storage: 2048 MB available space