Immersive SP and Coop MP VR COD-style zombie shooter with free-range or teleport motion, area unlocks and upgrades. Various other game modes like Sniper Defense, Onslaught, shooting range, shooting gallery, raining heads. Realistic guns and melee combat including sniper rifles and swords.
All Reviews:
Mixed (15) - 60% of the 15 user reviews for this game are positive.
Release Date:
Nov 17, 2017

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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (34)

October 22, 2018

Another update....

Just in time for Halloween.

Look for version ZombVR 1.1.2-stm in any menu to ensure you're on the latest.

First Launch may take a bit of time

  • Added a few more Zombies in the spawn rotation. Tried to add some of the old original EA ones but I didn't have the original skeletons so I couldn't work them in unfortunately.
  • Added Zombie sounds, Audible stumble footsteps, a few growls and a screech... should help you figure out where they're coming from now that they aren't super ninjas
  • Heavily optimized all maps... the Manor Sniper Defense mode is now playable without a headache as are the other maps.
  • Fixed some spawning issues, some blocking issues and other buggy bits

    Happy headshots.
4 comments Read more

October 21, 2018

Just when you thought it was dead.... sorta wiggles a little bit. A new update of ZombVR is live now. Make sure it shows version ZombVR 1.1.1-stm in the top right of any menu in the game.

There won't be an official overhaul for this game anytime soon. But there are other VR projects in the works and they are worlds better in terms of optimization and pretty much every other way. As time goes on, things get better right? Keep in mind... I'm just one man!

However, there was a request earlier this week to change the blood to something easier on the brain. I thought that was fair request so I've added the option to turn the blood into sparks or to disable it completely.

While I was in there I thought I'd take a look at the graphics settings again and see if there was some options that could be manipulated to make the game a little nicer. So there's overall Low - Med - High now. These will auto adjust the detailed parameters. Once set you can adjust manually the detailed ones to suit your rig. Before they weren't updating properly and some were setting things to ultra high when it shouldn't and wasn't needed etc.

Also updated the engine code
(prepare for a larger update).

Not to the absolute latest. As you may or may not know, this game was made before there was an abundance of VR support in the engine. There is nowadays, but upgrading 5ish versions in one go would probably warrant rewriting the game. The only benefit in upping to a newer version from current is that there is a new shader option that significantly improves VR performance. It also downgrades the model quality, in some cases a lot. I've tweaked as much as I could to maintain a balance. But the game runs much much much much smoother now!

Some other minor stuff was done...


List of updates from ZombVR_1_1_1:
  • Added option to change blood to sparks or to disable blood altogether (soundfx unchanged)
  • Fixed issue where firing rapidly would cause some shots to hit previous shots making it look like you shot an invisible wall in the enemy
  • Modified Video and Quality settings for better variation and options. Should help run the game smoother for those that may have been having issues with that
  • Some minor code updates for optimization
  • Slowed down the 'chaser zombies' in the earlier rounds
  • General balancing of enemies
  • Upgraded engine

NOTE: Physical assets are unchanged all visual updates are settings and back-end focused.

NOTE 2: I was only able to test on Oculus as my Vive is having technical difficulties at the moment. Any Vivers out there that have a go, please post in the forum under the update thread any issues you notice - Thanks!

NOTE 3: There is and has always been a secret key combo to unlock all the modifiers :P The key is


from the main menu. So if anyone reads this far down... check'em out. The LOW G mode is kinda fun in the subway, lol.


2 comments Read more

About This Game

Full-Immersion VR Zombie Game for the HTC Vive and Oculus Touch!

DonkeyKwon Games is a one-man indie studio that's creating new features, functionality and the gameplay that players want and need in VR. Here; as my first official game DKG has taken the classic "COD zombie" survival concept and infused it with fully immersive, realistic combat. Breaking the standard VR framework of locking players in a static location, ZombVR allows players to explore areas and move with free motion controls.


Game Play Elements

  • Immersive Environment
  • Full "Free" Range Motion (fps Style Movement)
  • Optional Teleport Movement
  • Interactive Physics
  • Survival Mode - Round based progressive matches both in SP and MP (several maps)
  • Sniper Defense Mode - Hold the fort as a seasoned last stand sniper... both in SP and MP (several maps)
  • Boss Fights (Boss fights occur after certain amount of rounds in Lone Survivor mode and Sniper Defense)
  • Weapon Upgrades (Lone Survivor mode/Sniper Defense)
  • Area Unlocks, Weapon upgrades, Swords, Hatchets, Pitsols, Sniper Rifles, Auto rifle.....
  • ...and more.

Mini VR Games:

  • Raining Heads! (like "clay shootin' " but with heads splodin')
  • Shooting Gallery (remember that obstacle course with target on pulleys and that echoey *ting!* sound when you dropped a clown into a bucket with a successful hit? Now its Zombies off poles in rag doll style)
  • Onslaught - No upgrades or complications, drop into a snowy woods by the cabins and with just your two knives, find some guns and survive the Onslaught for as long as possible!
  • Coop Multiplayer (Survival modes and Sniper Defense modes mentioned above)
  • Shooting Range (on the moon).
  • Interactive, easy to understand tutorial to play around in

Last Quick Word

Pick up ZombVR and play with your friends in real time VR. Watch them climb walls, shoot zombies and have fun together. Challenge each other's scores in Raining Heads, the Gallery and Onslaught modes. See how long you can hold the fort together in the MP mode Sniper Defense. Rise to the challenge and unlock multiple in game Modifiers; like unlimited ammo and funner things like low grav mode and exploding zombies!

Big shout out to all of those that supported this game in EA. Keep it up, wouldn't have had the drive to keep working on this without you guys.

See the latest announcement under the news section for the latest features and additions!

System Requirements

    • OS: 7, 8, 10
    • Processor: Intel i5-4590, AMD equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: May function on lesser specs, but VR experience may be subpar.
    • OS: 8, 10
    • Processor: Intel i7, AMD FX6300 or greater
    • Memory: 10 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space

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