A 1–4 player co-op horde game where reckless wizards blast mutated hordes with synthwave magic, upgrade between Attempts, and try not to kill each other.

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Planned Release Date: Q2 2027

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About This Game

Have We Gone Too Far? is a first-person horde survival game playable solo or in co-op where grimdark horror meets vibrant synthwave magic. You play as reckless wizards forced to clean up a massive magical disaster you caused yourselves before a subterranean god surfaces to destroy everything.

The bleak and forsaken landscape pulses with bright neon spells as you fight to haul your glowing mistake, "The Bloom" towards the deepest chasm for disposal. Built around a fast incremental progression loop, initial attempts are fast to fail as swarms overpower your cart, but you return exponentially stronger after every single try.

Between short attempts, you pick your own upgrade path to turn the tide. You can unlock powerful new spells, buy extra time on the clock, reinforce the cart, or boost your wizards stats until your party scales into a horde destroying masterpiece.

It's horde survival mixed with satisfying game-feel and awe-inspiring spell visuals. Friendly fire and knockback of course are a key part of the co-op journey. You will blast mutated hordes into erupting geysers and inevitably launch your friends off crumbling cliffs. Stack your upgrades, master the terrain, and reach the final chasm to hurl "The Bloom" into the abyss.

System Requirements

    Minimum:
    • OS: Windows 10+
    • Processor: You'll be fine
    • Memory: 2 GB RAM
    • Graphics: You'll be fine
    • Network: Broadband Internet connection
    Recommended:
    • OS: Windows 11
    • Processor: Something from the last 10 years
    • Graphics: Something from the last 10 years
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